Dungeon Crawl Stone Soup version 0.35-a0-1026-g18991dcc64 (webtiles) character file. Game seed: 12068100339789892529 167 lethalcrow the Slasher (level 5, -2/41 HPs) Began as a Coglin Gladiator on Sept 14, 2026. Frozen to death by an endoplasm (4 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:00:32 (264 turns). lethalcrow the Slasher (Coglin Gladiator) Turns: 264, Time: 00:00:32 Health: -2/41 AC: 4 Str: 15 XL: 5 Next: 48% Magic: 5/5 EV: 2 Int: 7 God: Gold: 48 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) a - +0 long sword {Qiu} rCold . . . (100%) f - +0 dagger {Rabni} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: paralysed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Qiu} f - a +0 dagger (offhand) {Rabni} Missiles d - 2 throwing nets (quivered) {!f} e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of butterflies {unknown} d - a scroll of identify {unknown} Potions f - a potion of brilliance {unknown} j - a potion of curing {unknown} k - a potion of lignification {unknown} Skills: + Level 3.1 Fighting * Level 4.7 Long Blades - Level 1.7 Throwing + Level 3.5 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 65% 2 Summon Ice Beast Ice/Summ 0% N/A 86% 3 Summon Seismosaurus Egg Summ/Erth 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17729 Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit Grinder with your +0 dagger. Grinder is lightly wounded. You hit Grinder with your +0 long sword. Grinder hits you. * * * LOW HITPOINT WARNING * * * You take 3 HP, and have [12/41] HP You hit Grinder but do no damage. Grinder is moderately wounded. You hit Grinder with your +0 long sword. Grinder closely misses you. You closely miss Grinder with your +0 dagger. Grinder is heavily wounded. You hit Grinder but do no damage. Grinder says, "Don't move a muscle." Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony! * * * LOW HITPOINT WARNING * * * You slash Grinder with your +0 long sword! Grinder is almost dead. You hit Grinder but do no damage. Grinder completely misses you. The endoplasm closely misses you. You take 8 HP, and have [4/41] HP You hit Grinder with your +0 long sword. Grinder is almost dead. You hit Grinder but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Grinder misses you. You take 2 HP, and have [2/41] HP You barely miss Grinder with your +0 long sword. Grinder is almost dead. You hit Grinder with your +0 dagger. The endoplasm hits you but does no damage. Grinder gestures at you. You suddenly lose the ability to move! The endoplasm freezes you. You are frozen. You die... ..# .... # .... ###. ..... ...## ##... ...#......... #.#5# ..... #.@j##.... ##†#..?... ##.#...>.. #..#...#.. #.###..# . #.# #..# #.# #..# #)# #..# #.####.###..# You could see Grinder and an endoplasm. Vanquished Creatures A water moccasin (D:3) Jessica (D:3) An adder (D:3) A gnoll (D:1) A ribbon worm (D:3) 2 endoplasms (D:1) 3 hobgoblins 2 jackals (D:3) 4 bats A goblin (D:1) 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lethalcrow the Coglin Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 70 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 179 | D:3 | Reached XP level 3. HP: 27/28 MP: 3/3 217 | D:3 | Encountered a water moccasin 218 | D:3 | Encountered Jessica 234 | D:3 | Killed a water moccasin 235 | D:3 | Reached skill level 4 in Long Blades 235 | D:3 | Reached XP level 4. HP: 29/35 MP: 4/4 235 | D:3 | Reached XP level 5. HP: 34/41 MP: 5/5 241 | D:3 | Killed Jessica 247 | D:3 | Encountered Grinder 262 | D:3 | HP: 2/41 [frozen (2)] 263 | D:3 | Paralysed by Grinder for 2.5 turns 264 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_rooms, serial_bayou, serial_bayou_shore_a, serial_bayou_crossing, serial_bayou_lagoon_a, serial_bayou_pond_d, st_stairs_2 D:2: layout_rooms D:3: layout_loops_ring, nicolae_elyvilon_white_marble_altar, nrook_uturn, uniq_jessica, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.5 Fighting | 3 | 3.1 Long Blades | 4 | 4.7 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 29 | 20 || 49 Melee: Long sword | 25 | 20 || 45 Dagger | 21 | 20 || 41 Throw: Throwing net | 2 | || 2 Stab: Sleeping | 1 | || 1 Held in net/web | 1 | || 1 Armour: Leather armour | 14 | 9 || 23 Dodge: Dodged | 17 | 10 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 269 | 252 | 17 | 0 | 131 | 3 | 89.7 | Dungeon | 269 | 252 | 17 | 0 | 131 | 3 | 89.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 121 daAuts D:1: 85 daAuts D:2: 62 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+