Dungeon Crawl Stone Soup version 0.35-a0-1026-g18991dcc64 (webtiles) character file. Game seed: 12257870978244537618 30 lethalcrow the Slasher (level 3, -4/28 HPs) Began as a Coglin Gladiator on Sept 15, 2026. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:00:23 (189 turns). lethalcrow the Slasher (Coglin Gladiator) Turns: 189, Time: 00:00:23 Health: -4/28 AC: 4 Str: 14 XL: 3 Next: 20% Magic: 3/3 EV: 11 Int: 7 God: Gold: 14 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword {Jen} rCold . . . (100%) f - +0 dagger {Surjit} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-4 -> -24), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Jen} f - a +0 dagger (offhand) {Surjit} Missiles d - 3 throwing nets (quivered) {!f} e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions d - a potion of attraction {unknown} Skills: + Level 2.4 Fighting * Level 3.6 Long Blades - Level 1.7 Throwing + Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Battlesphe Conj/Frge 0% 2d7 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23807 Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the scorpion with your +0 dagger. The scorpion is moderately wounded. You completely miss the scorpion with your +0 long sword. The scorpion stings you. You are poisoned. The scorpion poisons you! You take 2 HP, and have [26/28] HP You hit the scorpion with your +0 long sword. The scorpion is heavily wounded. You closely miss the scorpion with your +0 dagger. You feel very sick. The scorpion stings you. You take 5 HP, and have [21/28] HP You hit the scorpion but do no damage. The scorpion is heavily wounded. You hit the scorpion with your +0 long sword. You feel sick. The scorpion stings you. x2 You take 5 HP, and have [16/28] HP You completely miss the scorpion with your +0 long sword. The scorpion is heavily wounded. You hit the scorpion but do no damage. You feel sick. The scorpion stings you. You take 4 HP, and have [12/28] HP You slash the scorpion with your +0 long sword! The scorpion is almost dead. You hit the scorpion but do no damage. You feel sick. The scorpion barely misses you. You take 2 HP, and have [10/28] HP You hit the scorpion but do no damage. The scorpion is almost dead. You barely miss the scorpion with your +0 long sword. You feel sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You hit the scorpion with your +0 dagger. You kill the scorpion! You die... ######## ### #......## ...>######.###.[.# ...........###.ß.## ........#####ß...ß# .......@# #.._..# .......†# #ß...ß# ........# ##.ß.####### ........# #...#.....< ......### ##....##### ...... ###### ...... ...... There were no monsters in sight! Vanquished Creatures A scorpion (D:4) 3 adders (D:3) An endoplasm (D:3) A quokka (D:3) A bat (D:3) A kobold (D:3) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lethalcrow the Coglin Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 14 | D:1 | You fall into a shaft and drop 1 floor! 28 | D:3 | Reached XP level 2. HP: 21/22 MP: 2/2 52 | D:3 | Reached XP level 3. HP: 28/28 MP: 3/3 164 | D:4 | Found a glowing silver altar of Zin. 171 | D:4 | Identified the +0 buckler of the Robin {rF- Str+3 Dex+6} 180 | D:4 | Encountered a scorpion 188 | D:4 | HP: 1/28 [scorpion (2)] 189 | D:4 | Killed a scorpion 189 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_ring, ebering_ecumenical_altar_rust, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a, chequers_serial_rivers_large_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c D:2: layout_rooms, basic_altar D:3: layout_loops_cross, nicolae_overflow_ecumenical_swirl, kennysheep_pointless_box, grunt_ministairs_4 D:4: minmay_roachtagon, layout_basic, nicolae_zin_agzebo, grunt_temple_overflow_cloverleaf, uniq_ijyb, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_menkaure Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 2.4 Long Blades | | 3.6 Throwing | | 1.7 Action || total ---------------------------++------- Attack: Normal || 24 Melee: Dagger || 23 Long sword || 23 Armour: Leather armour || 14 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 192 | 188 | 4 | 28 | 90 | 4 | 48.0 | Dungeon | 192 | 188 | 4 | 28 | 90 | 4 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 138 daAuts D:4: 33 daAuts D:1: 14 daAuts D:2: 6 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+