lethalcrow Level 1 of the Dungeon (0, 4, D:1) a frilled lizard corpse (skeletalised by now) (12, -8, D:1) a +0 club (19, 43, D:1) a +0 club (23, 12, D:1) a +0 leather armour (23, 14, D:1) a +0 leather armour (24, 39, D:1) a +0 short sword 5 stones a kobold skeleton (28, -2, D:1) a +0 chain mail (38, 2, D:1) a +0 scale mail (38, 21, D:1) a +0 short sword (38, 28, D:1) a frilled lizard skeleton (39, 21, D:1) a stone a +0 short sword (47, -1, D:1) a quokka corpse (skeletalised by now) (59, -8, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (4, 18, D:2) a +0 dagger a kobold corpse (skeletalised by now) (10, 21, D:2) a jackal corpse (skeletalised by now) (12, 3, D:2) a +0 mace (15, -19, D:2) a +0 club (17, -25, D:2) a +0 short sword a kobold skeleton (25, -6, D:2) a +0 leather armour (32, -7, D:2) a jackal skeleton (32, 0, D:2) a +0 robe a rat skeleton (38, -19, D:2) a +0 short sword a +0 scale mail (39, -22, D:2) a ring of wizardry (42, 6, D:2) a frilled lizard skeleton (45, 14, D:2) a rat skeleton (54, 26, D:2) a +6 ring of dexterity (67, 6, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an amulet of chemistry (1, -13, D:3) 6 boomerangs (3, -18, D:3) a +0 club (6, 11, D:3) a +0 dagger a +0 ring mail a +0 club a +0 club a +0 sling (6, 12, D:3) a +0 short sword a stone (7, 11, D:3) a +0 short sword a +0 whip an orc corpse (skeletalised by now) (10, 35, D:3) a ring of positive energy (14, 23, D:3) a +6 ring of strength (14, 24, D:3) an adder corpse (skeletalised by now) (17, 34, D:3) a +0 whip (22, 1, D:3) a +0 leather armour (23, 23, D:3) a +0 ring mail (23, 24, D:3) a jackal corpse (skeletalised by now) (23, 25, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, -16, D:3) a +0 war axe (35, -9, D:3) a +0 flail a +0 flail (35, 19, D:3) 3 flux baubles (36, -14, D:3) a +0 leather armour a +0 mace an orc skeleton (36, -9, D:3) a +0 spear a gnoll skeleton (37, -14, D:3) a rat skeleton (37, 14, D:3) a +0 whip (39, -17, D:3) a frilled lizard skeleton (39, -16, D:3) a +0 hand axe (40, -18, D:3) a +0 chain mail a +0 trident an orc skeleton (40, -17, D:3) a +0 dagger an orc skeleton (41, -18, D:3) a +0 hand axe (50, 24, D:3) a +0 club a goblin skeleton (57, 24, D:3) a +0 flail (59, -19, D:3) a +0 club a goblin corpse (skeletalised by now) (60, 25, D:3) a +0 short sword (61, 18, D:3) a ring of poison resistance Level 4 of the Dungeon (4, 0, D:4) a +2 flail of draining a +0 ring mail a +0 leather armour an adder skeleton (9, -50, D:4) a +0 dagger (10, -50, D:4) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (12, -49, D:4) a +0 leather armour (13, -11, D:4) an adder skeleton (14, -29, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (23, -33, D:4) a +0 robe (33, -36, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe an orc skeleton (33, -35, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 war axe an orc skeleton (33, -34, D:4) a +1 heavy hand axe a +0 ring mail (33, -24, D:4) a +0 whip a kobold skeleton (37, -35, D:4) a hobgoblin skeleton (38, -35, D:4) a +0 ring mail a +0 flail a +0 club an orc skeleton (39, 2, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (41, -53, D:4) a +0 chain mail (44, -12, D:4) a +2 kite shield (45, -17, D:4) an adder skeleton a jackal skeleton (47, -21, D:4) a +0 shortbow (50, -12, D:4) a +6 ring of dexterity (51, -11, D:4) a quokka skeleton (54, -51, D:4) a +0 chain mail (57, -44, D:4) a +0 dagger a jackal skeleton a jackal skeleton a kobold skeleton (59, -37, D:4) a +2 heavy spear (59, -36, D:4) 7 stones (60, -37, D:4) a +0 spear (60, -36, D:4) 6 boomerangs (64, -50, D:4) an amulet of dissipation (68, -29, D:4) the +10 whip of Earthquakes {drain, rF+} rF+: It protects you from fire. It cannot be enchanted further. (68, -20, D:4) a +0 orcbow Level 5 of the Dungeon (0, 0, D:5) the medusa talisman "Xuqexog" {rC+ Dex+5 SInv Stlth+} [medusa talisman] rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (9, -11, D:5) a +0 trident (10, -11, D:5) a +0 club an orc skeleton (10, 28, D:5) a +0 spear (11, -11, D:5) a +0 dagger {Daeho} a +0 short sword a +0 leather armour a +0 short sword a +0 ring mail an orc skeleton an orc skeleton (11, 28, D:5) a +0 club a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (12, -11, D:5) an adder skeleton (12, -9, D:5) a +0 leather armour (14, 27, D:5) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (16, 27, D:5) a +0 spear a gnoll corpse (skeletalised by now) (31, -1, D:5) a +0 short sword (32, -1, D:5) a +0 dagger (35, -1, D:5) 5 poisoned darts a +0 whip a +0 leather armour a kobold corpse (skeletalised by now) (36, -3, D:5) a ring of positive energy (49, 23, D:5) a +4 ring of slaying (51, 22, D:5) a +0 ring mail (56, -23, D:5) the ring of the Queen {rC+ rCorr} [ring of resist corrosion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Level 6 of the Dungeon [Shop] Veegof's Armour Shop the +4 ring mail of Boredom {^Contam Str+3} (412 gold) ^Contam: It causes magical contamination when unequipped. Str+3: It affects your strength (+3). It cannot be enchanted further. a +1 cloak of poison resistance (175 gold) a +2 ring mail of fire resistance (273 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +1 ring mail of fire resistance (208 gold) a +0 ring mail (52 gold) a +2 plate armour of fire resistance (455 gold) a +0 plate armour (234 gold) a +0 cloak (58 gold) (1, 4, D:6) a +0 hand axe a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 4, D:6) a +0 flail (4, 12, D:6) an adder corpse (skeletalised by now) (6, -9, D:6) a +0 club a +0 flail a gnoll skeleton (6, -8, D:6) a +0 giant club (7, -10, D:6) an adder skeleton (7, -9, D:6) a +0 whip a gnoll skeleton (7, 19, D:6) a +0 ring mail (13, 7, D:6) a +0 ring mail (17, -5, D:6) a +0 falchion (37, 6, D:6) a +0 helmet (65, 7, D:6) a +0 hand axe (66, 7, D:6) a +0 leather armour of fire resistance a +0 club a +0 dagger a +0 robe a +2 dagger of draining a +0 robe an orc corpse (skeletalised by now) (68, 8, D:6) a +0 whip Level 7 of the Dungeon (21, -7, D:7) 2 poisoned darts (25, -2, D:7) a ring of protection from fire (30, 19, D:7) a +0 hand axe an orc skeleton (30, 23, D:7) a +0 whip (31, 8, D:7) a +0 robe (31, 21, D:7) a +0 robe a +0 dagger (34, 28, D:7) a +0 falchion (35, 4, D:7) a +0 robe (36, 2, D:7) a +1 hand axe of electrocution (36, 6, D:7) a +0 whip (36, 21, D:7) a +0 falchion {José} (38, 31, D:7) a +0 scale mail Level 8 of the Dungeon (5, 4, D:8) a +2 war axe a +0 robe a +0 robe a +0 short sword (6, 4, D:8) a +2 dagger of freezing a +0 robe (11, 1, D:8) a +0 orcbow (12, -19, D:8) a +0 ring mail (13, -31, D:8) a bullfrog corpse (skeletalised by now) (14, 8, D:8) a +0 ring mail (16, -10, D:8) a +4 dagger a +0 robe a kobold corpse (skeletalised by now) (18, 7, D:8) a +0 robe (28, 0, D:8) a parchment of Mephitic Cloud (29, 17, D:8) a +0 leather armour (30, -6, D:8) a parchment of Shock (32, 3, D:8) a parchment of Blink (53, -22, D:8) a +0 mace (62, 15, D:8) a +3 trident of draining a +0 robe an orb of energy the barachi corpse of Jeremiah (skeletalised by now) Level 9 of the Dungeon (7, -36, D:9) a +0 robe a +0 dagger (8, 2, D:9) a staff of earth (9, -38, D:9) a +2 vampiric hand axe a +0 leather armour an orc skeleton (9, 9, D:9) a +0 hand axe a +0 robe (10, -39, D:9) a +0 spear a +0 scale mail a +0 spear a +0 whip a +0 short sword an orc skeleton a gnoll skeleton (10, -38, D:9) a +0 halberd a +0 spear (10, 8, D:9) a +4 dagger of freezing a +0 robe a +2 flail a +0 robe (10, 9, D:9) a +5 short sword of freezing a +0 robe (11, -38, D:9) a +0 spear a +0 leather armour a +0 trident (24, -35, D:9) a +0 club (24, -34, D:9) a +0 plate armour a +0 war axe an orc skeleton (25, -34, D:9) a +0 scale mail a +0 dagger an orc skeleton (43, 8, D:9) a +0 trident (44, -21, D:9) a yak skeleton (49, -9, D:9) a +0 dagger a +0 robe a kobold skeleton a troll skeleton Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (20, 29, D:10) a +0 leather armour (25, 13, D:10) a yak corpse (skeletalised by now) (25, 14, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (34, 9, D:10) a +0 quarterstaff (34, 31, D:10) a +0 helmet (38, -8, D:10) a yak skeleton (38, -7, D:10) a +6 spear of freezing a +0 ring mail a gnoll skeleton (39, -19, D:10) a +0 club a +0 club a +0 ring mail (40, -19, D:10) a +0 short sword (40, -8, D:10) a yak corpse (skeletalised by now) (41, -19, D:10) a +0 dagger a +0 robe a +0 mace 2 boomerangs a +0 chain mail (41, -8, D:10) a +6 great sword a +0 robe a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (43, -12, D:10) the orb of Watyun {Attunement, Bane ^Drain rPois rN+++} Bane: It inflicts you with a random bane when you equip it. ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. (43, -8, D:10) a +0 dagger an amulet of chemistry (43, -1, D:10) a +0 chain mail (43, 3, D:10) a +0 orcbow a centaur skeleton the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (1, 22, Lair:1) a yak corpse (skeletalised by now) (1, 24, Lair:1) a water moccasin corpse (skeletalised by now) (2, 21, Lair:1) a yak corpse (skeletalised by now) (4, 0, Lair:1) a komodo dragon corpse (skeletalised by now) (11, 27, Lair:1) a bullfrog corpse (skeletalised by now) (21, 4, Lair:1) 12 gold pieces (38, 41, Lair:1) a cane toad corpse (skeletalised by now) (52, 6, Lair:1) a wolf corpse (skeletalised by now) (54, 7, Lair:1) a potion of lignification (60, 22, Lair:1) a wolf corpse (skeletalised by now) an ice cave (0, 0, IceCv) a +3 dagger of freezing (1, 0, IceCv) a +0 war axe (2, 0, IceCv) a +2 arbalest of freezing (12, 17, IceCv) a +0 tower shield of cold resistance (13, 17, IceCv) a +0 kite shield of cold resistance (13, 18, IceCv) a spore talisman (20, 7, IceCv) 28 gold pieces a +0 whip a +0 robe the +1 buckler of Zepocued {rElec rPois rF+ rC+ SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. a ring of protection from cold