lethalcrow Level 1 of the Dungeon (4, 4, D:1) a rat corpse (skeletalised by now) (6, -3, D:1) a mist talisman (7, 16, D:1) a hobgoblin corpse (skeletalised by now) (8, -8, D:1) a ball python corpse (skeletalised by now) (13, 9, D:1) a bat corpse (skeletalised by now) (28, 17, D:1) a vision talisman a quokka skeleton (30, -11, D:1) a +0 dagger a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, -11, D:1) a rat corpse (skeletalised by now) (33, 18, D:1) a frilled lizard skeleton (34, 22, D:1) a gecko talisman (37, -5, D:1) a jackal skeleton (42, 3, D:1) a bat skeleton (43, 6, D:1) a -1 sling (43, 29, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (43, 30, D:1) a +0 whip (46, 20, D:1) a +0 whip a stone Level 2 of the Dungeon (0, 0, D:2) Great Wizards, Vol. VII (4, 4, D:2) 15 gold pieces (5, 6, D:2) a dart slug corpse (6, 2, D:2) 12 gold pieces (7, 9, D:2) a bat corpse (16, 1, D:2) the +1 rapier "Saroum" {devious, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. It can be maximally enchanted to +9. (32, -1, D:2) a +0 whip 4 stones (40, -6, D:2) a +0 dagger