letthegalaxyburn Level 1 of the Dungeon [Shop] Jeseckot's Assorted Antiques a scroll of torment (218 gold) a +1 heavy mace (285 gold) a wand of flame (8) (128 gold) (0, 0, D:1) a quokka corpse (skeletalised by now) (2, -12, D:1) a +0 dagger (13, 22, D:1) a +0 hand axe (18, -7, D:1) a +0 leather armour (21, 11, D:1) 7 stones (21, 29, D:1) a +0 club (27, 16, D:1) 2 stones a hobgoblin skeleton (29, 17, D:1) 7 stones a hobgoblin skeleton (30, 4, D:1) a +0 mace a kobold corpse (skeletalised by now) (32, 37, D:1) a +0 hand axe (38, -14, D:1) a hobgoblin corpse (skeletalised by now) (43, 4, D:1) a jackal corpse (skeletalised by now) (44, 3, D:1) a ball python corpse (skeletalised by now) (54, -10, D:1) a rat skeleton (55, 27, D:1) a +0 club a goblin skeleton (56, -11, D:1) a rat skeleton (58, -11, D:1) a rat skeleton (60, -10, D:1) a rat skeleton (62, -10, D:1) a rat corpse (skeletalised by now) (62, -7, D:1) a rat corpse (skeletalised by now) (62, 44, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (8, -8, D:2) a +0 short sword (12, 19, D:2) an adder skeleton (23, -14, D:2) a rat corpse (skeletalised by now) (23, 23, D:2) a +0 robe (26, 6, D:2) the +3 short sword of Interdependent Arising {freeze, *Noise rF+ Int+3 Stlth+} *Noise: It may make a loud noise when swung. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (27, 7, D:2) a +0 mace (30, 18, D:2) a +0 robe (32, -2, D:2) a +0 dagger (33, -3, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (33, -2, D:2) a +0 club (34, -3, D:2) a +0 dagger (49, -19, D:2) a bat corpse (skeletalised by now) (49, -10, D:2) a hobgoblin corpse (skeletalised by now) (50, -10, D:2) a +0 club (51, 14, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin skeleton (1, 9, D:3) a +0 club (9, 6, D:3) a +0 club a +0 dagger a +0 club a goblin skeleton (17, -7, D:3) a +0 club a goblin corpse (skeletalised by now) (18, 7, D:3) a rat skeleton (19, 20, D:3) a +0 club a goblin corpse (skeletalised by now) (24, 6, D:3) a +0 leather armour (25, 7, D:3) a +0 club (30, 8, D:3) a +0 spear a +0 animal skin the +1 helmet of a Gauntlet {*Silence rPois rC+} *Silence: It may silence you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (30, 16, D:3) a rat skeleton (31, -18, D:3) a +0 dagger (31, -17, D:3) a +0 leather armour a +0 club (32, -17, D:3) a +0 dagger (32, -16, D:3) a +0 robe a +0 dagger (34, 6, D:3) a +0 club (38, -4, D:3) a +0 flail (42, -4, D:3) an adder skeleton (42, 17, D:3) an adder skeleton (44, -3, D:3) a +0 flail an orc skeleton Level 4 of the Dungeon (4, 12, D:4) a +0 club a goblin corpse (skeletalised by now) (6, -20, D:4) a +0 flail (6, -14, D:4) a +0 ring mail (8, -9, D:4) a +0 flail of draining a +0 chain mail an adder corpse (skeletalised by now) the human corpse of Edmund (skeletalised by now) (11, 21, D:4) a +0 chain mail (12, -2, D:4) a parchment of Tukima's Dance (15, 6, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (16, 2, D:4) a +0 hand axe a +0 ring mail a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, -2, D:4) a human corpse (skeletalised by now) (17, 7, D:4) a +0 morningstar (18, 13, D:4) an adder skeleton (23, 19, D:4) a +0 halberd a gnoll skeleton (24, 14, D:4) a +0 helmet (25, 20, D:4) a +0 club a +0 club a +0 spear a gnoll corpse (skeletalised by now) (37, -10, D:4) a +0 mace (37, 11, D:4) an adder corpse (skeletalised by now) (41, 20, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 whip (7, -7, D:5) a hound skeleton (8, 12, D:5) a +0 ring mail (9, 11, D:5) a black bear corpse (skeletalised by now) (10, 6, D:5) a +0 halberd (12, 31, D:5) a +0 long sword (13, 4, D:5) a +0 whip (13, 5, D:5) a +0 halberd (14, 5, D:5) a +0 spear a gnoll skeleton (14, 18, D:5) a +0 flail (15, 17, D:5) a +0 ring mail a +0 dagger an orc skeleton (16, 18, D:5) a +0 robe a +0 dagger (33, 22, D:5) a +1 pair of gloves (33, 41, D:5) a +0 dagger a +0 robe (35, 42, D:5) a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (41, 18, D:5) a bat corpse (skeletalised by now) (41, 20, D:5) a bat corpse (skeletalised by now) (42, 18, D:5) a bat corpse (skeletalised by now) (45, 9, D:5) a +0 helmet of ice (50, -5, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Ibidutez's Armour Shop a +0 robe (9 gold) a +0 crystal plate armour (600 gold) a +0 plate armour (180 gold) a +0 scale mail (40 gold) a +0 robe (9 gold) a +2 pair of gloves of stealth (215 gold) a +0 ring mail (40 gold) [Shop] Baxtufyk's General Store a scroll of identify (30 gold) a potion of invisibility (120 gold) a potion of heal wounds (120 gold) a scroll of immolation (60 gold) a lightning rod (4/4) (600 gold) a wand of polymorph (8) (unknown) (168 gold) a phantom mirror (600 gold) a manual of Short Blades (1200 gold) a parchment of Sigil of Binding (132 gold) [Shop] Gaty's Specific Store a scroll of blinking (123 gold) (0, 0, D:6) a +0 whip a +0 leather armour an orc skeleton (1, 0, D:6) a +0 spear a bullfrog skeleton (2, 0, D:6) a +2 whip of chaos a +1 short sword of chaos a +1 short sword of chaos a +2 whip of chaos a +0 dagger of chaos the +9 short sword of Dusk {chaos, +Blink rElec rF+ Int-5} +Blink: It lets you blink. rElec: It insulates you from electricity. rF+: It protects you from fire. Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 club a +0 spear a kobold corpse (skeletalised by now) (3, 0, D:6) a +0 halberd (4, 0, D:6) a +7 heavy spear a +0 scale mail a gnoll skeleton (4, 15, D:6) a +0 robe a +0 mace (4, 16, D:6) a +0 robe a +0 mace of protection (6, 16, D:6) a +0 robe a +4 great sword a +0 giant club an ogre skeleton (6, 28, D:6) an adder skeleton (9, 28, D:6) a +0 dagger (17, 33, D:6) a +0 plate armour (23, 7, D:6) the +0 quarterstaff "Giant's Death" {pain, *Noise rN+ Dex+2 SInv} *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (31, -8, D:6) a +0 sling (33, 30, D:6) a +0 shortbow a centaur skeleton (34, 29, D:6) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (37, 11, D:6) a +0 club (43, 4, D:6) a +0 mace (43, 36, D:6) a bullfrog corpse (skeletalised by now) (49, 5, D:6) a +0 falchion an orc corpse (skeletalised by now) (49, 28, D:6) a +0 short sword a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (50, 28, D:6) a +0 short sword 4 stones a kobold corpse (skeletalised by now) an iguana corpse (skeletalised by now) (52, -2, D:6) a +3 flail of holy wrath an orc corpse (skeletalised by now) (52, 0, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (52, 1, D:6) a +0 hand axe an orc corpse (skeletalised by now) (52, 2, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a bullfrog corpse (skeletalised by now) (6, -27, D:7) a wand of charming (9) (10, 20, D:7) a +0 orcbow a +0 whip (13, 5, D:7) a +0 short sword (14, 6, D:7) a +0 whip a +0 leather armour an orc skeleton (14, 7, D:7) a +0 club a +0 dagger of venom a +0 robe (22, -10, D:7) a troll skeleton (26, -8, D:7) a +0 quarterstaff (27, -21, D:7) a +0 robe (33, 8, D:7) an amulet of reflection (35, -26, D:7) a +0 trident (35, -25, D:7) a +0 dagger a +0 robe (35, -24, D:7) a +0 short sword a +0 plate armour a +0 whip an orc skeleton an orc skeleton (35, -3, D:7) a +0 giant club (37, 11, D:7) a +0 dagger a +0 robe a kobold skeleton (49, -21, D:7) a bullfrog corpse (skeletalised by now) (55, -26, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (66, 5, D:7) a +0 shortbow a centaur corpse (skeletalised by now) Level 8 of the Dungeon (12, 38, D:8) a +0 mace (17, 20, D:8) a +2 chain mail of cold resistance (18, 27, D:8) a +0 dagger (19, 31, D:8) a +3 whip a +2 short sword of distortion a kobold corpse (skeletalised by now) (20, 29, D:8) a +0 short sword a +0 short sword 7 stones a kobold corpse (skeletalised by now) (20, 30, D:8) a +0 short sword (21, 24, D:8) a stone a +0 short sword of speed a +0 short sword a kobold skeleton a kobold skeleton (25, 31, D:8) a hound skeleton a wolf skeleton (33, 17, D:8) a +0 robe a +0 war axe (35, 17, D:8) a +0 chain mail a +0 club an orc skeleton (36, 17, D:8) a +0 robe a +5 morningstar (36, 18, D:8) a +0 ring mail a +0 flail a +0 scale mail a +0 mace an orc skeleton (36, 20, D:8) a +0 robe a +2 spear a +0 robe a +0 great sword a +0 robe a +4 falchion a +0 robe a +1 dagger of speed (38, -11, D:8) a scroll of immolation (42, -4, D:8) a bullfrog skeleton (46, -16, D:8) a +0 club a gnoll skeleton (47, 39, D:8) a +0 dagger a +0 robe (48, -16, D:8) a +0 robe a +0 whip of flaming (48, 21, D:8) a +0 short sword a +0 leather armour (48, 22, D:8) a +0 short sword a +0 leather armour (49, 29, D:8) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (49, 40, D:8) a +0 dagger of protection a +0 robe (50, 36, D:8) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (50, 41, D:8) a +3 whip an orc corpse (skeletalised by now) (58, 21, D:8) a +0 dagger a +0 robe (58, 26, D:8) a +0 dire flail a +0 plate armour an orc skeleton (58, 40, D:8) a +0 short sword a +0 ring mail a +0 trident an orc skeleton (58, 41, D:8) a +0 hand axe (59, 23, D:8) a +0 chain mail (60, 22, D:8) the +8 spear "Vaceuc" {flame, rN++ Will+} rN++: It greatly protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (61, 21, D:8) a +0 leather armour (61, 23, D:8) a +0 chain mail Level 9 of the Dungeon (4, 48, D:9) a +0 robe a troll corpse (skeletalised by now) (10, 0, D:9) a +0 falchion (10, 1, D:9) a +0 dagger (10, 12, D:9) a +0 ring mail a +0 flail (10, 13, D:9) a +0 robe a +0 dagger a +0 club an orc skeleton (11, 1, D:9) a +0 club a +2 devious dagger a +0 plate armour a +0 trident an orc skeleton an orc skeleton an orc skeleton (17, 4, D:9) a +0 spear a gnoll skeleton (18, 41, D:9) a +0 helmet (18, 45, D:9) the +2 plate armour of Finusorr {rElec rF+ rN+ Str+2} rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. (19, 3, D:9) a +0 spear (19, 11, D:9) a parchment of Summon Mana Viper (22, 11, D:9) a +0 whip a +0 whip a +0 whip a gnoll skeleton (23, 11, D:9) a +0 whip a +0 spear a +0 spear a +0 kite shield a +0 scale mail a +0 spear a gnoll skeleton (24, 11, D:9) a +0 kite shield a +0 ring mail a +0 spear a gnoll skeleton (31, 27, D:9) a +0 scimitar of flaming (31, 39, D:9) a howler monkey skeleton (32, 25, D:9) a +0 dagger a kobold skeleton (32, 26, D:9) 5 stones a +0 club a kobold skeleton (34, 25, D:9) a +0 dagger a +0 short sword (34, 26, D:9) a +0 robe a +4 war axe a +0 robe a +3 hand axe a +0 dagger a +0 short sword a kobold skeleton (35, 27, D:9) 3 stones a +0 club a kobold skeleton (36, 28, D:9) a +0 robe a +5 mace (38, 19, D:9) a +0 halberd a gnoll corpse (skeletalised by now) (39, -1, D:9) a +0 chain mail (43, 30, D:9) a +3 dire flail a +0 robe (54, 27, D:9) a +0 dagger a +0 robe (54, 38, D:9) a +0 club an orc corpse (skeletalised by now) (54, 39, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (54, 40, D:9) a +0 falchion an orc corpse (skeletalised by now) (55, 39, D:9) a +0 club a +0 hand axe an orc corpse (skeletalised by now) (56, 14, D:9) a howler monkey skeleton (56, 16, D:9) a howler monkey skeleton Level 10 of the Dungeon [Shop] Lisel's Antique Armour Emporium a +0 robe (28 gold) a +0 scale mail (128 gold) a +0 helmet (144 gold) a +0 chain mail (192 gold) a +0 ring mail (128 gold) a +2 ring mail of poison resistance (576 gold) a +0 scale mail (128 gold) a +0 pair of gloves of hurling (368 gold) (0, 0, D:10) a +0 chain mail (11, -31, D:10) a +0 leather armour (17, -17, D:10) a +0 scimitar (18, -2, D:10) a parchment of Iskenderun's Mystic Blast (20, 3, D:10) a +0 robe (27, 5, D:10) a +0 long sword (30, 3, D:10) a +0 great sword a +0 plate armour an orc corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (32, 4, D:10) a manticore corpse (skeletalised by now) (33, 4, D:10) the +2 spear "Egg" {antimagic, rPois} rPois: It protects you from poison. It cannot be enchanted further. (34, 5, D:10) a +2 spectral quarterstaff (34, 7, D:10) the +1 glaive "Orb Guardian's Regret" {flame, +Blink rElec rC- Str+3 Stlth+} +Blink: It lets you blink. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (35, 4, D:10) a +1 pair of boots of earth (35, 7, D:10) a +1 crystal plate armour (35, 8, D:10) a +0 club a +0 leather armour a staff of alchemy a gnoll corpse (skeletalised by now) (35, 9, D:10) a staff of necromancy (36, 4, D:10) a +0 giant club a +0 giant spiked club (36, 6, D:10) a +2 rapier of flaming (36, 7, D:10) an amulet of dissipation (37, 4, D:10) a +2 barding of stealth (37, 5, D:10) a parchment of Animate Dead (37, 16, D:10) a +0 mace (39, -26, D:10) a +0 hand axe (41, 5, D:10) a yak corpse (skeletalised by now) (42, -38, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (42, -37, D:10) a yak skeleton (43, 12, D:10) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. (49, 19, D:10) a +0 scimitar the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a water moccasin skeleton (5, -26, Lair:1) a cane toad skeleton (8, -35, Lair:1) a cane toad corpse (skeletalised by now) (15, -31, Lair:1) a book of Beasts (16, -11, Lair:1) an orb of stardust (unseen) (17, -18, Lair:1) 9 gold pieces (20, -17, Lair:1) 15 gold pieces (22, -18, Lair:1) a +0 leather armour (24, -20, Lair:1) a potion of magic (28, -25, Lair:1) a bullfrog skeleton (29, 16, Lair:1) a cane toad corpse (skeletalised by now) (37, -33, Lair:1) a bullfrog corpse (skeletalised by now) (39, -42, Lair:1) a +0 ring mail (41, -3, Lair:1) a yak skeleton a water moccasin skeleton a yak skeleton a bullfrog skeleton (47, -32, Lair:1) a +0 long sword (57, 4, Lair:1) a scarf of invisibility Level 2 of the Lair of Beasts (0, 0, Lair:2) a yak corpse (skeletalised by now) (1, 0, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (3, 21, Lair:2) a +0 short sword (14, 30, Lair:2) a +0 scimitar (17, 25, Lair:2) a +0 scale mail (18, -9, Lair:2) a +0 morningstar (28, -6, Lair:2) a komodo dragon corpse (skeletalised by now) (29, 18, Lair:2) a +0 mace (32, -1, Lair:2) a cane toad corpse (skeletalised by now) (39, 8, Lair:2) a komodo dragon skeleton (39, 30, Lair:2) a +0 pair of gloves (39, 31, Lair:2) a blink frog skeleton (42, 30, Lair:2) a blink frog skeleton (44, 5, Lair:2) a harpy skeleton (47, 7, Lair:2) a blink frog skeleton (55, 21, Lair:2) a cane toad corpse (skeletalised by now) (60, 0, Lair:2) a blink frog corpse (skeletalised by now) Level 3 of the Lair of Beasts (7, -29, Lair:3) a black bear corpse (skeletalised by now) (8, -24, Lair:3) a polar bear corpse (skeletalised by now) (8, -10, Lair:3) a blink frog skeleton (9, -11, Lair:3) a komodo dragon skeleton (13, -12, Lair:3) a blink frog skeleton (14, 3, Lair:3) a +0 ring mail (15, -12, Lair:3) a yak skeleton a yak skeleton (24, -28, Lair:3) a +0 ring mail (24, -19, Lair:3) a +0 long sword (24, -15, Lair:3) a basilisk skeleton (26, -42, Lair:3) a rime drake corpse (skeletalised by now) (32, -16, Lair:3) a +0 war axe (35, -36, Lair:3) a water moccasin corpse (skeletalised by now) (39, -15, Lair:3) a +0 robe (40, -18, Lair:3) a cane toad skeleton (42, 2, Lair:3) a +0 dagger a +0 robe the human corpse of Josephine (skeletalised by now) (45, -28, Lair:3) a +0 scale mail (47, -25, Lair:3) a black mamba corpse (skeletalised by now) an elephant corpse (skeletalised by now) (50, -33, Lair:3) a +0 leather armour (50, -23, Lair:3) a rime drake corpse (skeletalised by now) (52, -33, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 short sword (12, -13, Lair:4) a water moccasin skeleton (22, -7, Lair:4) a +0 flail (33, -10, Lair:4) an elephant skeleton (34, -12, Lair:4) an elephant skeleton (34, -11, Lair:4) an elephant skeleton (36, -7, Lair:4) a bullfrog skeleton (51, 10, Lair:4) a +0 pair of boots of flying (55, 5, Lair:4) a water moccasin corpse (skeletalised by now) (57, 8, Lair:4) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (60, -13, Lair:4) a +2 trident of venom Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of berserk rage (3, 7, Lair:5) a blink frog corpse (4, 2, Lair:5) a scroll of identify (4, 3, Lair:5) a bullfrog corpse a blink frog corpse a cane toad corpse (4, 6, Lair:5) a blink frog corpse (5, 4, Lair:5) a datura-tipped dart (10, 9, Lair:5) a +0 robe (11, 4, Lair:5) 21 gold pieces (15, -3, Lair:5) a +0 trident