lgcn Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, 32, D:1) a +0 dagger a kobold skeleton (12, 32, D:1) a +0 club a goblin skeleton (14, 14, D:1) an orb of light (25, -17, D:1) 7 stones (29, -15, D:1) a +0 dagger (29, -4, D:1) a jackal corpse (skeletalised by now) (35, 6, D:1) a hobgoblin skeleton (35, 12, D:1) a +0 hand axe (37, 3, D:1) a frilled lizard skeleton (40, 22, D:1) a bat corpse (skeletalised by now) (40, 23, D:1) a hobgoblin corpse (skeletalised by now) (41, 0, D:1) a +0 dagger a goblin skeleton (43, 14, D:1) a ball python corpse (skeletalised by now) (50, 25, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (4, -6, D:2) an adder skeleton (15, -7, D:2) a frilled lizard skeleton (23, -2, D:2) a +0 dagger (23, 12, D:2) an adder skeleton (25, 30, D:2) a +0 mace (26, -28, D:2) a scarf of invisibility (28, -11, D:2) a +2 dagger of speed 8 stones a +0 robe (31, 3, D:2) a jackal skeleton a jackal skeleton Level 3 of the Dungeon (1, 6, D:3) a +0 club a +0 dagger a +0 club a +0 club a kobold corpse (3, -4, D:3) a bat corpse (5, 11, D:3) a +0 dagger a kobold corpse (10, 14, D:3) a potion of heal wounds (13, 8, D:3) a +0 club a hobgoblin corpse (13, 9, D:3) a +0 club (14, 9, D:3) a +0 club a hobgoblin corpse