lgcn Level 1 of the Dungeon (0, 0, D:1) a staff of alchemy (9, -3, D:1) a bat corpse (skeletalised by now) (9, 2, D:1) a +0 dagger (9, 3, D:1) a +0 whip 2 stones (10, -7, D:1) a +0 club (10, 4, D:1) a +0 whip a stone (12, -20, D:1) a +2 dagger of protection (13, -23, D:1) a hobgoblin corpse (skeletalised by now) (14, -12, D:1) a flux talisman (28, -18, D:1) an orb of light (40, 8, D:1) a frilled lizard skeleton (44, -27, D:1) a ball python corpse (skeletalised by now) (44, -10, D:1) a rat skeleton (46, -10, D:1) a jackal skeleton (50, -27, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (1, -12, D:2) a +0 heavy hand axe a +0 leather armour an orc skeleton (2, 2, D:2) a bat corpse (3, 3, D:2) a +0 dagger a goblin corpse (4, -24, D:2) a +0 short sword a kobold skeleton (4, 1, D:2) a +0 club a kobold corpse (4, 4, D:2) a +0 whip 3 stones (6, -2, D:2) 2 stones (6, 4, D:2) a giant cockroach corpse (7, 4, D:2) an adder corpse (10, -17, D:2) a +0 dagger (13, -18, D:2) 3 poisoned darts (14, -19, D:2) a +0 dagger a goblin corpse