lgcn Level 1 of the Dungeon (4, -16, D:1) a +0 dagger 2 stones (7, 0, D:1) a rat corpse (skeletalised by now) (10, -16, D:1) a bat corpse (skeletalised by now) (15, -7, D:1) a bat corpse (skeletalised by now) (23, 6, D:1) a +0 short sword a kobold skeleton (23, 22, D:1) a +0 club a goblin skeleton (24, 21, D:1) a +0 club 4 stones (30, 18, D:1) a +0 robe a human skeleton (31, 3, D:1) a staff of alchemy (37, -2, D:1) a bat skeleton (38, -2, D:1) a +0 club (40, 22, D:1) a frilled lizard corpse (skeletalised by now) (45, 0, D:1) 3 stones (47, -15, D:1) a jackal corpse (skeletalised by now) (47, -9, D:1) an orb of light Level 2 of the Dungeon (2, -1, D:2) a rat corpse (skeletalised by now) (6, -9, D:2) a +0 quarterstaff (8, -2, D:2) a +0 dagger (8, 9, D:2) a +0 sling (8, 19, D:2) a +0 scale mail a hobgoblin corpse (skeletalised by now) (9, 19, D:2) a +0 dagger a kobold corpse (skeletalised by now) (16, 11, D:2) a hobgoblin corpse (skeletalised by now) (18, 18, D:2) a frilled lizard corpse (skeletalised by now) (22, 2, D:2) an adder corpse (skeletalised by now) (25, 6, D:2) a quokka corpse (skeletalised by now) (41, 6, D:2) 5 boomerangs (42, 9, D:2) the +4 mace of Indomitability {venom, Dex+2} Dex+2: It affects your dexterity (+2). (45, 0, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) 2 curare-tipped darts (0, 2, D:3) a curare-tipped dart (1, 14, D:3) a +0 dagger (7, 16, D:3) a quokka corpse (10, 8, D:3) a +0 short sword (15, -9, D:3) an adder corpse