lgcn Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -3, D:1) a rat skeleton (2, 1, D:1) a hobgoblin skeleton (2, 3, D:1) a frilled lizard skeleton (3, 3, D:1) a bat skeleton (5, 22, D:1) a +0 dagger (5, 23, D:1) a +0 whip 4 stones a kobold skeleton (5, 24, D:1) a +0 club a hobgoblin skeleton (6, 23, D:1) a +0 dagger a +0 sling (12, -12, D:1) a jackal skeleton (12, 32, D:1) a +0 dagger a goblin skeleton (14, 37, D:1) a +0 spear (23, 1, D:1) a +0 dagger (25, 1, D:1) a rat skeleton (28, 1, D:1) a +0 short sword (29, 4, D:1) a +0 club (33, -6, D:1) a +0 dagger a goblin skeleton (33, 19, D:1) a +0 mace (34, 34, D:1) a +0 robe (35, -7, D:1) a +0 dagger (36, -8, D:1) a +0 club (37, -5, D:1) a +0 short sword (37, 18, D:1) a +0 chain mail (42, -2, D:1) a +0 dagger (47, 11, D:1) a +0 club a goblin skeleton (47, 20, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (1, -2, D:2) a +0 robe a +2 scythe of protection the human corpse of Sigmund (skeletalised by now) (3, -17, D:2) a jackal skeleton (4, 7, D:2) a +0 robe (11, -2, D:2) a +0 dagger (11, 5, D:2) a +0 hand axe a +0 scale mail the human skeleton of Terence (24, 12, D:2) a +0 dagger a kobold skeleton (38, -4, D:2) a ball python corpse (skeletalised by now) (40, -4, D:2) a +0 ring mail (42, 17, D:2) a +0 dagger (44, 1, D:2) a +0 mace (48, 6, D:2) a hobgoblin skeleton a hobgoblin skeleton (48, 18, D:2) an adder skeleton (53, 9, D:2) a parchment of Passwall (56, 2, D:2) a +0 morningstar Level 3 of the Dungeon (0, 0, D:3) a poisoned dart (1, 0, D:3) a poisoned dart