Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 4571200370962164264 21 lgcn the Ducker (level 2, -2/24 HPs) Began as a Merfolk Monk on Dec 7, 2025. Slain by Terence ... wielding a +0 short sword (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (737 turns). lgcn the Ducker (Merfolk Monk) Turns: 737, Time: 00:01:04 Health: -2/24 AC: 2 Str: 11 XL: 2 Next: 83% Magic: 2/2 EV: 13 Int: 9 God: Gold: 50 SH: 0 Dex: 16 Spells: 1/1 levels left rFire + . . (50%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn e - quill talisman of Amorous Awe {rPois rF+} %: no passive effects @: quill-form, glowing A: quills, (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 3 poisoned darts (quivered) g - 6 darts of disjunction Armour b - a +0 robe (worn) c - an orb of light (worn) f - a +0 pair of gloves Jewellery h - an amulet of reflection Talismans e - the quill talisman of Amorous Awe (worn) {rPois rF+} (You found it on level 1 of the Dungeon) [quill talisman] rPois: It protects you from poison. rF+: It protects you from fire. Potions d - a potion of enlightenment {unknown} f - a potion of curing {unknown} j - a potion of invisibility {unknown} k - a potion of might {unknown} Skills: + Level 3.5 Fighting * Level 3.9 Long Blades + Level 4.3 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 52% 2 Momentum Strike Conj/Tloc 0% 3d8 52% 2 Vampiric Draining Necr 0% 2d6 77% 3 Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Terence barely misses you. There is a stone staircase leading up here. Terence hits you but does no damage. You climb upwards. There is a stone staircase leading down here. You barely miss Terence. Terence barely misses you. You hit Terence. Terence is lightly wounded. Terence closely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is moderately wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 short sword. You bump into the rock wall. You feel less invigorated. You feel less confused. Terence screams, "I hate armataurs! They have no honour!" Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence screams, "I want to be left alone!" Terence hits you with a +0 short sword. You die... Terence says, "And stay out!" .....############ ####.##...... ####............# #....##...... #............# ###.#####...... ##...........# #.....# ####### #...........# #.....# ###'######### #.....# #.........###..#### ###.#####.#...### #.# #.@@....# # ######'### #.#####.########### # #........# #.........#.......# # #........#########.#.#.#####.# # #........'.........#.#.# #.# # #........###########.#.# #.# # #########........# #.#.#####.# #.######.# #.#..[..#.# #.# #.# #.#.......# You could see Terence. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 3 ball pythons A bat (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lgcn the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 266 | D:1 | Identified the quill talisman of Amorous Awe {rPois rF+} 273 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 353 | D:1 | Found a faded altar of an unknown god. 716 | D:2 | Encountered Terence 737 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, ebering_ecumenical_altar_petrified, skrybe_limestone_x D:2: layout_basic, minmay_misc_feat_encased, dreamdust_princess_bridge, uniq_sigmund, uniq_natasha, uniq_terence Action || total ---------------------------++------- Attack: Normal || 43 Melee: Falchion || 43 Drink: Ambrosia || 1 Armour: Robe || 33 Dodge: Dodged || 36 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 742 | 730 | 12 | 54 | 553 | 2 | 371.0 | Dungeon | 742 | 730 | 12 | 54 | 553 | 2 | 371.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 729 daAuts D:2: 13 daAuts