lgcn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -23, D:1) a +0 club (4, -21, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (5, -21, D:1) a hobgoblin corpse (skeletalised by now) (6, -43, D:1) a +0 club (6, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, -45, D:1) a ball python skeleton (28, -35, D:1) a +0 club a +0 dagger (33, -43, D:1) a frilled lizard corpse (skeletalised by now) (34, -30, D:1) a rat skeleton (34, 0, D:1) a +0 club a goblin skeleton (35, -30, D:1) a hobgoblin skeleton (39, -19, D:1) a rat skeleton (50, -14, D:1) a +1 dagger of venom a goblin skeleton (52, -34, D:1) a +0 dagger a kobold skeleton (52, -33, D:1) a ball python skeleton (53, -35, D:1) 5 large rocks a +0 dagger (56, -47, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe a hobgoblin corpse (skeletalised by now) (3, -10, D:2) a rat corpse (skeletalised by now) (11, 11, D:2) a +0 mace (17, 9, D:2) a hobgoblin skeleton (17, 10, D:2) a +0 whip (20, -11, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 13, D:2) a quill talisman (23, -22, D:2) a hobgoblin skeleton (27, -19, D:2) a +0 dagger 5 stones (27, -4, D:2) a +0 dagger (27, -2, D:2) a quokka skeleton (27, 6, D:2) a +0 dagger a kobold skeleton (28, 10, D:2) a +0 buckler (29, -7, D:2) a ball python skeleton (35, 6, D:2) a bat skeleton (42, -23, D:2) a staff of air (45, -7, D:2) a ball python skeleton (45, -6, D:2) a +0 hand axe (55, 1, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +4 dagger (1, -3, D:3) a +0 ring mail (3, -19, D:3) a hobgoblin corpse (skeletalised by now) (4, 1, D:3) a rat corpse (skeletalised by now) (9, -14, D:3) a rat corpse (skeletalised by now) (11, 5, D:3) a +0 leather armour (16, -16, D:3) a hobgoblin corpse (skeletalised by now) (17, 17, D:3) a +0 mace (18, 5, D:3) a +0 club (22, -2, D:3) a frilled lizard corpse (skeletalised by now) (28, 12, D:3) a +2 mace of protection an orc corpse (skeletalised by now) (34, -28, D:3) a +0 dagger (37, 16, D:3) a +0 short sword (45, -24, D:3) a +0 club (53, 5, D:3) a +0 club a jackal skeleton a rat skeleton (55, -1, D:3) a +0 trident (55, 5, D:3) a +0 club a goblin skeleton Level 4 of the Dungeon [Shop] Qoihon's Firing Range a +0 orcbow (60 gold) a +0 orcbow (60 gold) 2 poisoned darts (18 gold) a +1 hand cannon of flaming (834 gold) a +0 shortbow (45 gold) 2 javelins (90 gold) 5 boomerangs (150 gold) a +0 scale mail of archery (120 gold) (2, -13, D:4) a +0 club (7, -27, D:4) a +0 spear a gnoll skeleton (9, -25, D:4) a +0 halberd a gnoll skeleton (15, 2, D:4) a +0 club (19, -23, D:4) a +0 spear a gnoll skeleton (23, -24, D:4) an adder corpse (skeletalised by now) (30, -29, D:4) a stone (30, -28, D:4) a stone a stone (30, -17, D:4) a +0 ring mail (33, -16, D:4) a +0 club 2 boomerangs (42, -3, D:4) a +1 whip of venom (47, 9, D:4) an adder corpse (skeletalised by now) (59, 0, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 6 boomerangs (1, 10, D:5) a parchment of Mephitic Cloud (4, 7, D:5) the inkwell talisman of Tural {rF+ rC+} [inkwell talisman] rF+: It protects you from fire. rC+: It protects you from cold. (unseen) (5, 3, D:5) a +0 dagger a +0 robe (5, 4, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, 6, D:5) a +0 dagger a +0 robe (6, 4, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, 6, D:5) a book of Debilitation the Necropolis (0, 0, Necropolis) a potion of might (0, 2, Necropolis) 17 gold pieces (0, 3, Necropolis) 9 gold pieces (0, 4, Necropolis) 12 gold pieces (0, 5, Necropolis) a scroll of teleportation (0, 6, Necropolis) 16 gold pieces (0, 7, Necropolis) 18 gold pieces (0, 8, Necropolis) a scroll of enchant weapon (8, 6, Necropolis) a +0 robe (10, 6, Necropolis) a +0 sling (19, 6, Necropolis) a parchment of Passwall (35, 4, Necropolis) 14 gold pieces (35, 5, Necropolis) 19 gold pieces (36, 2, Necropolis) 5 gold pieces (36, 3, Necropolis) the +0 great sword of Beyond {flame, rC- Str+3 Int+3} rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It can be maximally enchanted to +9. (unseen) (36, 4, Necropolis) +0 fire dragon scales (36, 5, Necropolis) 7 gold pieces (36, 6, Necropolis) 9 gold pieces (37, 3, Necropolis) a ring of protection from fire