lgcn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (15, -29, D:1) a hobgoblin corpse (skeletalised by now) (15, -27, D:1) a +0 robe (17, 7, D:1) an inkwell talisman (19, -14, D:1) a frilled lizard corpse (skeletalised by now) (23, 3, D:1) a hobgoblin skeleton (27, -8, D:1) a hobgoblin skeleton (29, -9, D:1) a +0 dagger (32, 6, D:1) a +0 robe (40, 0, D:1) a +0 club Level 2 of the Dungeon (7, 20, D:2) a +0 dagger (12, -12, D:2) a +0 rapier (12, 13, D:2) a hobgoblin corpse (skeletalised by now) (23, 0, D:2) a rat corpse (skeletalised by now) (24, 5, D:2) a +0 club a frilled lizard skeleton a ball python skeleton (34, -14, D:2) a ball python corpse (skeletalised by now) (36, -14, D:2) a quokka corpse (skeletalised by now) (41, -4, D:2) a ball python corpse (skeletalised by now) (42, 6, D:2) a +0 battleaxe (48, 8, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (49, -9, D:2) the +6 hand axe "Death Rattle" {heavy, rC+ Str+4} rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. (49, -7, D:2) a +0 short sword Level 3 of the Dungeon (12, 36, D:3) a parchment of Martyr's Knell