Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 9678863406572279743 15 lgcn the Ducker (level 2, 0/24 HPs) Began as a Merfolk Monk on Feb 14, 2026. Slain by a gnoll ... wielding a +0 halberd (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:47 (829 turns). lgcn the Ducker (Merfolk Monk) Turns: 829, Time: 00:00:48 Health: 0/24 AC: 8 Str: 11 XL: 2 Next: 50% Magic: 2/2 EV: 11 Int: 12 God: Gold: 66 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 ring mail rPois . (100%) f - +0 helmet {Int+3} rElec . (100%) e - +1 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe c - an orb of light (worn) d - a +0 ring mail (worn) e - a +1 cloak (worn) f - a +0 helmet of intelligence (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of enchant armour {unknown} h - a scroll of identify {unknown} Potions a - a potion of ambrosia d - a potion of curing {unknown} f - a potion of attraction {unknown} j - a potion of enlightenment {unknown} Skills: + Level 3.4 Fighting * Level 3.7 Long Blades + Level 4.2 Dodging + Level 0.6 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 77% 2 Anguish Hex/Necr 0% N/A 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The bat barely misses you. The bat hits you but does no damage. You hit the bat. The bat is severely wounded. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! HP restored. You now have 53 gold pieces (gained 5). j - a golden potion You now have 66 gold pieces (gained 13). You encounter a gnoll. It is wielding a +0 whip. Found 11 gold pieces. Found a stone staircase leading down. The gnoll shouts! You hear a shout! x2 You encounter 3 gnolls and a hobgoblin. The gnoll shouts! x2; The hobgoblin shouts! The gnoll hits you but does no damage. The gnoll leaves your sight. You hit the gnoll. The gnoll is moderately wounded. You barely miss the gnoll. The gnoll hits you from afar with a +0 halberd! You slash the gnoll! The gnoll is severely wounded. The gnoll closely misses you. x2 You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. The gnoll closely misses you. x2 The gnoll barely misses you. The gnoll hits you but does no damage. The gnoll barely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. The gnoll barely misses you. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. You die... .....## ... ......## ..# .......# #.# ......## #.# .......## #.# ........###.# .........##.# ............####### .........#......@j# ........#########j# .......## gj# ......## ...# .......# ...>. ......## ...#.. .....## ....... #...## #.#.### .....# You could see 3 gnolls and a hobgoblin. Vanquished Creatures 2 dart slugs An endoplasm (D:1) 2 hobgoblins A quokka (D:2) 3 bats 2 goblins (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lgcn the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 457 | D:1 | Found Upnaumn's Weapon Shoppe. 502 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 829 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, serial_shops, shop_fountains, chequers_serial_rivers_room_b, hangedman_decor_peaks_small D:2: layout_loops_ring, serial_shops, nicolae_lakefront_shop, nicolae_figureground_pulse, minmay_rat_hole Action || total ---------------------------++------- Attack: Normal || 35 Melee: Falchion || 35 Armour: Ring mail || 36 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 828 | 807 | 21 | 0 | 696 | 2 | 414.0 | Dungeon | 828 | 807 | 21 | 0 | 696 | 2 | 414.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 675 daAuts D:2: 153 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+