Dungeon Crawl Stone Soup version 0.35-a0-230-g1288480e04 (webtiles) character file. Game seed: 18382902292593542963 35 lgcn the Ducker (level 3, -1/30 HPs) Began as a Merfolk Monk on Mar 21, 2026. Slain by a ribbon worm (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:39 (1405 turns). lgcn the Ducker (Merfolk Monk) Turns: 1405, Time: 00:01:40 Health: -1/30 AC: 3 Str: 11 XL: 3 Next: 35% Magic: 3/3 EV: 6 Int: 9 God: Gold: 107 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: held A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles f - 3 javelins (quivered) Armour b - a +0 robe c - an orb of light d - a +0 leather armour (worn) Talismans e - the inkwell talisman of Zupeni {Will+ SInv} (You found it on level 1 of the Dungeon) [inkwell talisman] Will+: It increases your willpower. SInv: It lets you see invisible. Scrolls c - 3 scrolls of identify {unknown} e - 3 scrolls of enchant armour {unknown} h - a scroll of noise {unknown} Potions a - 2 potions of ambrosia d - a potion of invisibility {unknown} f - a potion of moonshine {unknown} j - a potion of might {unknown} k - a potion of brilliance {unknown} l - a potion of lignification {unknown} n - 2 potions of enlightenment {unknown} o - 3 potions of curing {unknown} Skills: + Level 3.6 Fighting * Level 4.0 Long Blades + Level 4.4 Dodging + Level 0.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 63% 2 Launch Clockwork Bee Frge 0% N/A 85% 3 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You slash the ribbon worm! The ribbon worm is severely wounded. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. You are too injured to fight recklessly! You barely miss the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm barely misses you. You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you but does no damage. You hit the ribbon worm but do no damage. The ribbon worm is almost dead. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm is almost dead. You barely miss the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you. You die... #.#.........# #.#....)....##### # #.............. #...#+###........ ###++#####............ ........##..).)....... ........#............. ...≈≈#w.#.#........... ..≈.$≈.@'.#........... ..≈..≈..'.####.......# ..#≈§...#.# #.#+##### ........#.# .# ........### .# ###++#### You could see a ribbon worm. Vanquished Creatures 2 dart slugs (D:1) 3 orcs (D:3) 4 endoplasms (D:1) 2 hobgoblins 3 jackals (D:1) 4 ball pythons 4 bats 2 frilled lizards A goblin (D:1) A kobold (D:2) 6 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lgcn the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 146 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 326 | D:1 | Identified the inkwell talisman of Zupeni {Will+ SInv} 643 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 876 | D:2 | Found Qecesia's Antique Armour Shoppe. 1405 | D:3 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, minmay_misc_feat_square, minmay_cupped D:2: layout_basic, serial_shops, shop D:3: layout_basic, nicolae_overflow_lobbying_the_gods, zin_academy, kennysheep_generic_room_7, moated_statue, nrook_loot_triangle, kennysheep_generic_room_6 Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.0 Fighting | | 3.6 Dodging | | 4.4 Shields | | 0.6 Action || total ---------------------------++------- Attack: Normal || 87 Melee: Falchion || 87 Stab: Sleeping || 5 Armour: Leather armour || 43 Dodge: Dodged || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1409 | 1376 | 33 | 0 | 1146 | 3 | 469.7 | Dungeon | 1409 | 1376 | 33 | 0 | 1146 | 3 | 469.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 677 daAuts D:1: 629 daAuts D:3: 102 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+