Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 18273337412095049584 204 lgcn the Ducker (level 5, -16/43 HPs) Began as a Merfolk Monk on Mar 28, 2026. Killed from afar by Ijyb (20 damage) ... with a bolt of acid ... on level 3 of the Dungeon. The game lasted 00:03:55 (2430 turns). lgcn the Ducker (Merfolk Monk) Turns: 2430, Time: 00:03:55 Health: -16/43 AC: -2 Str: 11 XL: 5 Next: 82% Magic: 5/5 EV: 16 Int: 9 God: Gold: 169 SH: 7 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) g - +2 buckler rNeg . . . (100%) h - +0 leather armour rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (boots unavailable) Will ..... i - amulet of wildshape Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: corroded (-6), very quick A: nimble swimmer 2, mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles e - 3 poisoned darts (quivered) j - a throwing net Armour b - a +0 robe c - an orb of light d - a +0 helmet (worn) f - a +0 ring mail g - a +2 buckler (worn) h - a +0 leather armour (worn) Jewellery i - an amulet of wildshape (worn) Scrolls c - 3 scrolls of silence {unknown} d - a scroll of amnesia {unknown} e - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} Potions a - a potion of ambrosia Skills: + Level 4.4 Fighting * Level 5.1 Long Blades + Level 5.2 Dodging + Level 1.5 Shields You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are very nimble when in or above water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. Message History Ijyb is severely wounded. You block Ijyb's attack. The rat closely misses you. You hit Ijyb but do no damage. Ijyb is severely wounded. You block the rat's attack. Ijyb stops to check on her wand. You block Ijyb's attack. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb zaps a wand. The bolt of acid hits you!! The acid corrodes you! You block the rat's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb screams, "Don't stand in way of progress!" You block Ijyb's attack. The rat bites you. You hit Ijyb but do no damage. Ijyb is severely wounded. You block Ijyb's attack. The rat completely misses you. You hit Ijyb but do no damage. Ijyb is severely wounded. You block Ijyb's attack. You block the rat's attack. You barely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 club. You block the rat's attack. You hit Ijyb but do no damage. You tail-slap Ijyb. Ijyb is severely wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The rat barely misses you. Ijyb zaps a wand. The bolt of acid hits you!! You die... Ijyb screams, "Time for next experiment!" ## ..≈≈# #..#.#.# ....≈≈##......# .....≈≈####.### ≈≈....≈≈#.#.# #ß≈....≈#...# #≈....≈#.### #≈.....'.# #≈...g.'.# #≈...r@### #ß≈....≈# ≈≈....≈≈# .....≈≈## ....≈≈# ...≈≈# ..≈≈# ≈≈≈# You could see Ijyb and a rat. Vanquished Creatures A clockroach (D:3) 2 orc wizards 3 adders (D:2) 4 gnolls 4 dart slugs 7 orcs 9 endoplasms 5 hobgoblins 3 jackals (D:1) A quokka (D:2) 6 ball pythons 5 bats 3 frilled lizards 2 goblins (D:2) 7 kobolds 5 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lgcn the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 63 | D:1 | Reached XP level 2. HP: 8/24 MP: 2/2 308 | D:1 | Reached XP level 3. HP: 22/29 MP: 3/3 859 | D:2 | Reached XP level 4. HP: 28/37 MP: 4/4 1331 | D:2 | Found a radiant altar of Vehumet. 1496 | D:2 | Reached skill level 1 in Shields 1688 | D:2 | Reached XP level 5. HP: 41/42 MP: 5/5 1857 | D:2 | Reached skill level 5 in Dodging 2112 | D:3 | Reached skill level 5 in Long Blades 2413 | D:3 | Encountered Ijyb 2430 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_ring D:2: layout_loops_corners, basic_altar, minmay_split_cup_small D:3: layout_loops_corners, pdpol_wu_jian_five_deadly_venoms, st_stairs_12, kennysheep_big_empty_room, moated_statue, hangedman_abyss_or_decor_lesser_grid, uniq_ijyb, uniq_jessica Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 4 5 | 5.1 Fighting | 4 | 4.4 Shields | 1 | 1.5 Dodging | 5 | 5.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 98 | 136 || 234 Melee: Falchion | 98 | 136 || 234 Tailslap | | 5 || 5 Throw: Dart | | 1 || 1 Stab: Sleeping | 1 | 2 || 3 Armour: Robe | 48 | || 48 Ring mail | 14 | 3 || 17 Leather armour | | 61 || 61 Dodge: Dodged | 72 | 74 || 146 Block: Buckler | 2 | 52 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2447 | 2391 | 56 | 500 | 1340 | 3 | 815.7 | Dungeon | 2447 | 2391 | 56 | 500 | 1340 | 3 | 815.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1213 daAuts D:1: 796 daAuts D:3: 437 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+