lgcn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (1, -13, D:1) a ball python corpse (skeletalised by now) (3, -15, D:1) a bat skeleton (9, -4, D:1) a bat skeleton (30, 12, D:1) a +0 club 3 stones a kobold skeleton (41, -18, D:1) 5 boomerangs (41, -1, D:1) a +0 dagger a goblin skeleton a ball python skeleton (42, -1, D:1) a ball python skeleton (43, 7, D:1) a quokka corpse (skeletalised by now) (46, 1, D:1) a quokka corpse (skeletalised by now) (51, 14, D:1) a ball python corpse (skeletalised by now) (54, -5, D:1) a quokka corpse (skeletalised by now) (55, 25, D:1) a +0 vampiric whip Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (14, -18, D:2) a +0 short sword (20, 20, D:2) a hobgoblin corpse (skeletalised by now) (24, -10, D:2) a rat skeleton (25, -10, D:2) a hobgoblin skeleton (31, -11, D:2) a ball python corpse (skeletalised by now) (37, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (46, -8, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (54, -12, D:2) a +0 robe (55, 3, D:2) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Achyed's Assorted Antiques the +4 shortbow of Eternal Vigilance {flame, rPois rF++ Will- Dex+3} (1180 gold) rPois: It protects you from poison. rF++: It greatly protects you from fire. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a lightning rod (4/4) (840 gold) a +0 scale mail (84 gold) a scroll of amnesia (84 gold) the +9 ring mail "Duagaxt" {rElec rPois Dex+3 Stlth-} (1514 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 glaive (210 gold) a +0 broad axe (189 gold) a scroll of enchant armour (157 gold) [Shop] Biomips's Book Shoppe a parchment of Sublimation of Blood (75 gold) a parchment of Shatter (676 gold) a parchment of Summon Small Mammal (52 gold) a parchment of Summon Hydra (426 gold) a parchment of Jinxbite (75 gold) a parchment of Kiss of Death (52 gold) a parchment of Lee's Rapid Deconstruction (239 gold) a parchment of Gloom (114 gold) a parchment of Rending Blade (169 gold) a parchment of Fireball (239 gold) a parchment of Summon Ice Beast (114 gold) a parchment of Fire Storm (676 gold) [Shop] Nieck's Magic Scroll Shoppe a scroll of identify (24 gold) a scroll of identify (24 gold) a parchment of Infestation (501 gold) a scroll of noise (12 gold) a scroll of brand weapon (114 gold) a scroll of fog (48 gold) a scroll of fog (48 gold) a scroll of teleportation (36 gold) a scroll of fear (48 gold) (0, 0, D:4) an adder corpse (skeletalised by now) (7, 16, D:4) a +0 scale mail (13, 38, D:4) an adder corpse (skeletalised by now) (18, 14, D:4) a +2 dagger of protection a +0 sling a goblin corpse (skeletalised by now) (36, 2, D:4) a +0 dagger (36, 4, D:4) a +0 club a +0 dagger a +0 ring mail a hobgoblin skeleton (36, 39, D:4) a +0 mace a +0 ring mail an orc skeleton (37, 3, D:4) a hobgoblin skeleton (37, 4, D:4) a +0 dagger a +0 dagger (38, 1, D:4) a +0 spear a +0 animal skin Level 5 of the Dungeon (5, -9, D:5) a +0 flail (6, -10, D:5) a +0 spear (6, -9, D:5) a +0 whip (7, -9, D:5) a +0 club (10, 20, D:5) a +0 sling (16, 12, D:5) a +0 dagger (16, 13, D:5) a +0 dagger a +0 robe (17, 12, D:5) a +0 morningstar a +0 leather armour (17, 13, D:5) a +0 dagger a +0 robe (17, 25, D:5) a +0 leather armour (18, -6, D:5) a +0 scale mail (21, 27, D:5) a +0 robe (25, 29, D:5) a +0 giant club (28, -5, D:5) a +0 scale mail (28, 0, D:5) a +0 giant club (42, -6, D:5) a +0 whip (46, 4, D:5) a +0 dagger (52, -9, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 flail (6, 14, D:6) a +0 ring mail (16, 8, D:6) a +0 spear a +0 robe (16, 9, D:6) a +1 battleaxe a +0 robe (16, 10, D:6) a +0 hand axe a +0 robe (17, 9, D:6) a +2 mace a +0 robe (18, 8, D:6) a +0 trident a +0 robe (19, 18, D:6) a +1 whip of freezing a +0 robe (29, -13, D:6) a +0 spear (30, -14, D:6) a +0 whip (30, -13, D:6) a +0 flail (30, 6, D:6) a +2 heavy scythe a +0 robe (31, -14, D:6) a +0 club (31, -13, D:6) a +0 spear a +0 ring mail (31, 27, D:6) a +0 flail (32, -14, D:6) a +0 halberd (54, -3, D:6) a +0 partisan of entangling Level 7 of the Dungeon [Shop] Kiling's Jewellery Shop a +6 ring of intelligence (unknown) (612 gold) a +5 ring of evasion (612 gold) a +4 ring of protection (unknown) (612 gold) a +6 ring of intelligence (unknown) (612 gold) a +6 ring of dexterity (612 gold) a +5 ring of evasion (612 gold) a +5 ring of evasion (612 gold) the amulet "Kiabuk" {Reflect Int+7 SH+5} (878 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+7: It affects your intelligence (+7). SH+5: It affects your SH (+5). a +5 ring of evasion (612 gold) [Shop] Ujuryf's General Store a parchment of Passwall (158 gold) a scroll of identify (39 gold) a Young Poisoner's Handbook (329 gold) a phantom mirror (720 gold) a potion of curing (59 gold) a +0 leather armour (36 gold) [Shop] Boty's Jewellery Boutique the amulet "Tere" {Spirit Rampage rC+ Str+3 Stlth+} (690 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. a ring of wizardry (unknown) (390 gold) a +4 ring of protection (unknown) (468 gold) a +5 ring of evasion (468 gold) a +4 ring of protection (unknown) (468 gold) a ring of resist corrosion (unknown) (260 gold) an eel talisman (195 gold) an amulet of regeneration (390 gold) the ring of Puuraufu {rC+ Slay+4} (650 gold) [ring of slaying] rC+: It protects you from cold. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (8, 2, D:7) a +0 mace (10, 0, D:7) a +0 hand axe (10, 2, D:7) a +1 vampiric spear (15, 4, D:7) a +2 trident of draining a +0 robe an orb of energy (18, -6, D:7) a +0 club (20, 32, D:7) a +0 mace (26, -7, D:7) a +0 sling (39, -1, D:7) the scarab talisman of the Enchanted Forest {Harm rF+ Str+4} [scarab talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. Str+4: It affects your strength (+4). (49, 20, D:7) a +0 falchion (53, 39, D:7) a +0 hand axe Level 8 of the Dungeon (2, 22, D:8) a +0 sling (19, 34, D:8) a +0 dagger a +0 robe (28, 32, D:8) a +0 morningstar (29, 30, D:8) a +4 hand axe a +0 robe (29, 31, D:8) a +0 dire flail a +0 chain mail a +0 spear a +0 robe (29, 32, D:8) a +0 club a +0 robe (30, 32, D:8) a +0 club a +0 leather armour (35, 28, D:8) a parchment of Swiftness (39, 11, D:8) a +0 pair of gloves (40, 23, D:8) a +0 plate armour (43, 23, D:8) a +0 club (44, 19, D:8) a +0 short sword (49, 18, D:8) a +0 short sword a +0 short sword a stone (49, 19, D:8) a +0 club (49, 20, D:8) a +0 whip (49, 21, D:8) a +0 short sword (49, 22, D:8) a +0 dagger of flaming a ring of see invisible (58, 16, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Yngaak's General Store a lightning rod (4/4) (600 gold) a +0 ring mail (60 gold) a parchment of Cigotuvi's Putrefaction (195 gold) a potion of heal wounds (120 gold) a sack of spiders (600 gold) a parchment of Fulminant Prism (195 gold) the +0 scale mail of Philately {-Tele Harm rPois rCorr} (207 gold) -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a tin of tremorstones (2/2) (600 gold) (12, 2, D:9) a +0 falchion (21, -16, D:9) a +0 flail (23, 19, D:9) a +2 orcbow of freezing (26, 23, D:9) a +3 trident (29, 16, D:9) 15 gold pieces (29, 17, D:9) 19 gold pieces (29, 18, D:9) 8 gold pieces (29, 20, D:9) 16 gold pieces (30, 15, D:9) 4 gold pieces (30, 16, D:9) 3 atropa-tipped darts (30, 17, D:9) 8 gold pieces (30, 19, D:9) 17 gold pieces (31, 16, D:9) 9 gold pieces (31, 17, D:9) a +0 chain mail (31, 18, D:9) a +0 ring mail (31, 19, D:9) a +0 leather armour of cold resistance (unseen) (31, 20, D:9) a parchment of Freeze (31, 22, D:9) 17 gold pieces (32, 15, D:9) 13 gold pieces (32, 17, D:9) a parchment of Enfeeble (32, 18, D:9) the orb "Mimooxoa" {Attunement, rF+ Dex+2 Earth} rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Earth: It increases the power of your Earth spells. (unseen) (32, 19, D:9) a parchment of Alistair's Intoxication (32, 20, D:9) a +0 ring mail (32, 21, D:9) 11 gold pieces (32, 22, D:9) 14 gold pieces (33, 16, D:9) 17 gold pieces (33, 17, D:9) a +0 dagger (33, 18, D:9) a parchment of Maxwell's Capacitive Coupling (33, 19, D:9) the +0 ice dragon scales of Philately {rF- rC+++} rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. It cannot be enchanted further. (unseen) (33, 20, D:9) a +0 flail (33, 22, D:9) 17 gold pieces (34, 15, D:9) 19 gold pieces (34, 17, D:9) 23 gold pieces (34, 18, D:9) a +0 rapier (34, 19, D:9) a +0 ring mail (34, 20, D:9) 19 gold pieces (35, -4, D:9) a +0 long sword (39, -25, D:9) a +0 falchion a +1 animal skin (40, 30, D:9) a +0 trident (46, -20, D:9) a +0 ring mail (57, -13, D:9) a +0 club (59, -12, D:9) a +2 dagger of venom a +0 robe (59, -9, D:9) a +0 dagger an orc corpse (skeletalised by now) (60, -26, D:9) a +0 falchion (61, -27, D:9) a +0 hand axe a +0 ring mail (61, 3, D:9) a +0 giant club a +0 giant club (63, -30, D:9) a +0 devious dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (3, 39, D:10) a +0 dagger (5, 12, D:10) a +0 quarterstaff (8, 12, D:10) a +0 rapier a +0 robe (9, 14, D:10) a +0 mace (9, 15, D:10) a +1 hand axe of sundering (12, 15, D:10) a +0 spear (12, 24, D:10) a +0 hand axe a +0 ring mail (12, 25, D:10) a +0 trident a +0 ring mail (13, 22, D:10) a +0 battleaxe a +0 ring mail (13, 24, D:10) a +0 long sword a +0 plate armour (14, 10, D:10) a +0 flail (14, 11, D:10) a +0 mace a +0 chain mail (14, 21, D:10) a +0 dire flail a +0 ring mail (14, 23, D:10) a +0 orcbow (14, 24, D:10) a +0 giant club a +0 giant club a +0 club (15, 9, D:10) a +0 club a +0 leather armour (15, 10, D:10) a +0 dagger a +0 ring mail (15, 11, D:10) a +0 dagger a +0 robe (21, 33, D:10) a +0 club (22, -11, D:10) a +0 shortbow (42, 10, D:10) a +0 robe (48, -4, D:10) a +0 orcbow (50, 31, D:10) a +1 short sword of speed (51, 29, D:10) a +0 dagger a +0 robe (51, 30, D:10) a +0 dagger a +0 robe (51, 31, D:10) a +0 club (54, 21, D:10) a +0 shortbow (60, 38, D:10) 2 boomerangs (61, 41, D:10) a +4 whip Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (1, 2, D:11) a +0 arbalest (20, 11, D:11) a +0 robe (22, -6, D:11) a +0 leather armour a +0 hand axe (22, 14, D:11) a +0 mace of protection (24, -7, D:11) a +0 club (24, -6, D:11) a +0 trident a +0 leather armour (25, -7, D:11) a +0 flail (25, -6, D:11) a +0 club 3 boomerangs (25, 9, D:11) 6 large rocks (26, 15, D:11) 4 large rocks (27, 25, D:11) a staff of fire (29, 25, D:11) 3 boomerangs (32, 1, D:11) a +0 whip a +0 leather armour (33, 1, D:11) a +0 dagger (35, 1, D:11) 3 stones a +0 club (35, 19, D:11) a +1 mace of protection a +0 leather armour (36, 2, D:11) 2 stones a +0 whip (36, 3, D:11) a +0 short sword (36, 4, D:11) a +0 dagger (36, 19, D:11) a +0 dagger a +0 robe (36, 20, D:11) a +0 halberd a +0 plate armour (37, 2, D:11) a +0 dagger of venom (37, 18, D:11) a +0 dagger (38, 18, D:11) a +0 club a +0 chain mail (39, -21, D:11) a +0 giant club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 mace (6, -37, D:12) a +0 robe a +0 dagger (17, 3, D:12) a +0 orcbow (34, -19, D:12) a +0 spear (34, -18, D:12) a +0 spear a +0 scale mail (34, 8, D:12) a +0 mace (35, -19, D:12) a +0 spear (35, -18, D:12) a +0 mace (36, -20, D:12) a +0 whip (44, -6, D:12) a +0 long sword (46, -34, D:12) a +0 giant club a +0 giant club (53, 0, D:12) a +0 giant spiked club a +0 giant club (61, -36, D:12) a +0 leather armour (63, -25, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a +0 falchion 2 boomerangs a +0 scale mail (2, 3, D:13) a +0 dagger a +0 robe (3, 2, D:13) a +0 war axe (4, 3, D:13) a +0 hand axe (7, 18, D:13) a +0 mace (8, 11, D:13) a +0 leather armour (8, 18, D:13) a +0 giant spiked club a +0 giant club (8, 19, D:13) a +0 giant club a +0 giant club (10, 15, D:13) a +0 hand axe (11, 15, D:13) a +0 giant spiked club a +0 giant spiked club (14, 10, D:13) the +0 leather armour of Ividuh {Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (17, 23, D:13) a +0 shortbow (18, 24, D:13) a +0 orcbow (18, 25, D:13) a +0 orcbow (18, 26, D:13) a +0 orcbow (26, 3, D:13) a parchment of Hoarfrost Cannonade (32, 18, D:13) a +0 orcbow (40, 22, D:13) a +0 shortbow (40, 23, D:13) a +0 shortbow (41, 39, D:13) a +0 hand axe (42, 13, D:13) a +0 shortbow (46, 38, D:13) a +0 robe a +0 dagger (50, -4, D:13) a +0 athame a +0 robe (50, -3, D:13) a +2 dagger of speed a +0 robe (50, 34, D:13) a +1 devious short sword (52, -2, D:13) a +0 orcbow (53, -1, D:13) a +1 dagger of venom a +0 robe (53, 0, D:13) a +2 short sword of venom Level 14 of the Dungeon (13, 12, D:14) a +0 mace (46, 19, D:14) a +0 pair of boots Level 15 of the Dungeon (0, 0, D:15) a +0 orcbow (1, -1, D:15) a +0 shortbow (1, 0, D:15) a +0 orcbow (1, 1, D:15) a +0 shortbow (2, -1, D:15) a +0 orcbow (2, 0, D:15) a +0 orcbow (3, -1, D:15) a +0 shortbow (3, 0, D:15) a +0 shortbow (4, -1, D:15) a +0 orcbow (8, 44, D:15) a +0 shortbow (8, 45, D:15) a +0 shortbow (9, 42, D:15) a +0 shortbow (9, 43, D:15) a +0 shortbow (9, 44, D:15) a +0 shortbow (11, 12, D:15) a +0 hand axe a +0 leather armour (12, 13, D:15) a +0 hand axe a +0 leather armour (12, 14, D:15) a +0 war axe a +0 leather armour (18, 8, D:15) a +3 hand axe of freezing (22, 5, D:15) a +0 robe (22, 6, D:15) a +1 dire flail of concussion (23, 4, D:15) a +0 long sword (23, 5, D:15) a +0 athame a +0 robe (30, 41, D:15) a +0 spear a +0 robe (31, 39, D:15) a +0 giant club a +0 giant spiked club (31, 40, D:15) 4 large rocks a +0 giant club a +0 dire flail a +0 giant spiked club a +0 giant club a +0 giant club (31, 41, D:15) a +0 dire flail a +0 giant club (32, 13, D:15) a storm talisman (38, 4, D:15) a +0 trident a +0 robe (39, 12, D:15) a parchment of Tukima's Dance (56, -9, D:15) 5 boomerangs (59, -1, D:15) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (0, 1, Orc:1) a +0 short sword a +0 ring mail (1, 0, Orc:1) a +0 flail a +0 plate armour (3, -2, Orc:1) a +0 flail (3, -1, Orc:1) a +0 club (4, -4, Orc:1) a +0 whip a +0 scale mail (4, -3, Orc:1) a +0 club a +0 scale mail a +0 flail a +0 chain mail (4, -1, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (5, -3, Orc:1) a +0 war axe a +0 chain mail (5, -2, Orc:1) a +0 dagger a +0 robe (6, -3, Orc:1) a +0 dagger a +0 whip a +0 ring mail (6, -2, Orc:1) a +0 heavy mace (6, -1, Orc:1) a +0 flail a +0 leather armour Level 2 of the Orcish Mines (0, 4, Orc:2) a +0 heavy quarterstaff a +0 robe (6, 13, Orc:2) a +0 giant club (9, 10, Orc:2) a +0 dire flail a +0 dire flail (11, 8, Orc:2) a +0 war axe (11, 9, Orc:2) a +0 giant club (11, 10, Orc:2) a +0 club a +0 long sword a +0 plate armour (11, 32, Orc:2) a +0 club (11, 33, Orc:2) a +1 devious short sword (12, 10, Orc:2) a +3 dagger a +0 robe (12, 32, Orc:2) a +0 whip a +0 leather armour a +0 glaive a +0 chain mail (12, 33, Orc:2) a +0 long sword a +0 plate armour a +0 dagger a +0 robe (13, 33, Orc:2) a +1 war axe of electrocution a +0 plate armour (13, 34, Orc:2) a +0 hand axe a +0 plate armour (14, 16, Orc:2) a +0 war axe a +0 plate armour (15, 26, Orc:2) a +0 mace (16, 26, Orc:2) a +0 dagger a +0 robe (26, 34, Orc:2) a +0 flail (26, 35, Orc:2) a +0 long sword a +0 plate armour (27, 33, Orc:2) a +0 dagger a +0 robe (28, 33, Orc:2) a +0 hand axe a +0 chain mail (28, 34, Orc:2) a +0 glaive a +0 plate armour (28, 35, Orc:2) a +2 glaive a +2 plate armour of command (28, 36, Orc:2) a +0 hand axe of freezing a +0 plate armour (28, 38, Orc:2) a +0 mace a +0 leather armour (29, 33, Orc:2) a +0 dagger a +0 robe (29, 34, Orc:2) a +0 giant club (29, 35, Orc:2) a +0 long sword a +0 plate armour a +0 battleaxe 2 boomerangs a +0 plate armour (29, 37, Orc:2) a +0 hand axe a +0 ring mail a +2 hand axe of venom (30, 34, Orc:2) a +0 dagger a +0 leather armour (30, 35, Orc:2) a +0 hand axe (30, 36, Orc:2) a +0 arbalest (30, 37, Orc:2) a +0 morningstar of venom a +0 scale mail (31, 35, Orc:2) a +2 flail of concussion (32, 26, Orc:2) 28 gold pieces (34, 34, Orc:2) a +0 dagger a +0 robe (34, 35, Orc:2) a +0 hand axe a +0 leather armour (35, 24, Orc:2) a +0 club (35, 34, Orc:2) a +1 dagger of venom a +0 robe (36, 23, Orc:2) a +2 trident of protection (unseen) (36, 24, Orc:2) a +0 hand axe a +0 plate armour (36, 25, Orc:2) a +0 dagger 2 boomerangs a +0 ring mail (37, 23, Orc:2) a +0 dagger a +0 robe (37, 24, Orc:2) a +0 trident (37, 25, Orc:2) a +0 short sword (38, 23, Orc:2) a +4 short sword (still there?) a +0 chain mail (still there?) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 great sword (8, 36, Lair:1) a +0 rapier (28, 22, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (5, -4, Lair:2) a +0 leather armour (5, 37, Lair:2) a -2 spear of flaming a +1 falchion of protection (6, 37, Lair:2) a human skeleton (11, 48, Lair:2) a +0 shortbow (27, 23, Lair:2) a +0 halberd (30, 12, Lair:2) a +0 pair of gloves a +0 robe a +0 dagger (38, 50, Lair:2) a +0 ring mail (47, 38, Lair:2) a +0 scimitar Level 3 of the Lair of Beasts (1, 16, Lair:3) a parchment of Awaken Armour (8, -14, Lair:3) a +0 scale mail (28, 25, Lair:3) a +0 barding (35, -18, Lair:3) a scarf of invisibility (36, -1, Lair:3) a +0 pair of gloves (47, -12, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 22, Lair:4) a +0 leather armour (3, 28, Lair:4) a +0 chain mail (7, 21, Lair:4) a dream sheep skeleton (34, -8, Lair:4) a +3 whip (46, 5, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (1, -34, Lair:5) a +0 chain mail (4, -14, Lair:5) a parchment of Curse of Agony (8, 1, Lair:5) a parchment of Petrify (24, -28, Lair:5) a +0 scale mail (39, -20, Lair:5) a +0 pair of gloves (55, -23, Lair:5) a +0 falchion (59, -14, Lair:5) a +0 robe (67, 10, Lair:5) the +3 plate armour of Negligence {rPois Str-4 SInv} rPois: It protects you from poison. Str-4: It affects your strength (-4). SInv: It lets you see invisible. It cannot be enchanted further.