lgcn Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (9, -11, D:1) a +0 buckler (18, 8, D:1) a +0 short sword (22, 0, D:1) a quill talisman (26, 34, D:1) a +0 whip (28, 6, D:1) a ball python skeleton (28, 35, D:1) a +0 whip (34, 18, D:1) a +0 leather armour (49, 41, D:1) a +0 dagger (51, 21, D:1) a +0 club 5 stones a kobold skeleton (51, 41, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (56, 2, D:1) a +0 ring mail (57, 39, D:1) a +0 buckler Level 2 of the Dungeon (1, -12, D:2) a scarab talisman (unseen) (2, -2, D:2) 11 gold pieces (6, -5, D:2) a potion of ambrosia (6, -3, D:2) the +3 pair of boots of Juulluk {Bane Fly rN+ Dex+2} Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (7, -6, D:2) a +0 short sword 4 stones (7, -5, D:2) a ball python corpse (10, 21, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (11, 20, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (12, 14, D:2) an adder corpse (skeletalised by now) (13, -14, D:2) a +0 club a +0 sling a goblin corpse (14, 7, D:2) a bat corpse (skeletalised by now) (25, -5, D:2) a +0 dagger of speed a goblin corpse (25, 7, D:2) a hobgoblin corpse (26, -15, D:2) a +0 vampiric halberd (28, -6, D:2) a +0 dagger