lgcn Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -14, D:1) a rat corpse (skeletalised by now) (5, -19, D:1) a hobgoblin corpse (skeletalised by now) (5, -7, D:1) a rat corpse (skeletalised by now) (10, -2, D:1) a +0 plate armour (10, 1, D:1) a +0 whip (13, -2, D:1) a ball python skeleton (13, -1, D:1) a ball python skeleton (21, -27, D:1) a hobgoblin skeleton a hobgoblin skeleton (22, -26, D:1) a +0 short sword (24, -31, D:1) a +0 robe (26, 13, D:1) a +0 leather armour (28, 2, D:1) a +0 whip (31, -24, D:1) a +0 dagger (31, 7, D:1) a +0 leather armour (32, 14, D:1) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (38, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (40, -2, D:1) a +0 whip a stone a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (41, -3, D:1) a +0 club (42, -6, D:1) a +0 leather armour (50, -14, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a bat corpse (4, 2, D:2) a +0 great sword (5, -13, D:2) a +0 dagger (8, -19, D:2) a dart slug corpse (14, 13, D:2) a datura-tipped dart (24, 3, D:2) a hobgoblin corpse (27, 12, D:2) a +0 leather armour (34, 15, D:2) a +0 leather armour