lhg1003 Level 1 of the Dungeon (0, 0, D:1) a parchment of Blink (7, -27, D:1) a +0 dagger a quokka skeleton (8, -21, D:1) a frilled lizard skeleton (16, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, -10, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (19, -19, D:1) a parchment of Static Discharge (22, -8, D:1) a parchment of Passwall (44, -34, D:1) a ball python skeleton (44, -29, D:1) a bat skeleton (45, -5, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, -1, D:2) a parchment of Rending Blade (10, -11, D:2) a ball python corpse (13, -2, D:2) a parchment of Call Imp (22, -20, D:2) a rat corpse (26, 6, D:2) an inkwell talisman (27, 3, D:2) a +1 vampiric short sword (31, 2, D:2) a ball python corpse (skeletalised by now) (33, 6, D:2) a +0 whip (34, -1, D:2) a ring of magical power (34, 4, D:2) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (34, 5, D:2) a +0 whip a ball python corpse (skeletalised by now) (36, 4, D:2) a +0 robe (36, 10, D:2) a +0 dagger (36, 18, D:2) a ball python skeleton (43, -15, D:2) a parchment of Kinetic Grapnel (50, -14, D:2) an adder corpse (50, -10, D:2) a parchment of Ensorcelled Hibernation