lhg1003 Level 1 of the Dungeon (0, 4, D:1) a +0 club (5, 8, D:1) a +2 plate armour of cold resistance (8, -20, D:1) a hobgoblin corpse (skeletalised by now) (8, -9, D:1) a quokka skeleton (9, -10, D:1) a +0 dagger (10, -10, D:1) a ball python skeleton a hobgoblin skeleton a goblin skeleton (12, -31, D:1) a parchment of Lesser Beckoning (13, 22, D:1) a +0 club (15, 4, D:1) a +0 sling (16, 22, D:1) a +0 club (22, -11, D:1) a book of Spatial Translocations (24, -25, D:1) a +0 club a goblin corpse (skeletalised by now) (25, 16, D:1) a jackal skeleton a jackal skeleton (25, 17, D:1) a jackal skeleton (28, 5, D:1) a +0 ring mail (29, -18, D:1) a +0 dagger (29, -17, D:1) a +0 club (31, 15, D:1) a bat skeleton (33, -7, D:1) a parchment of Passage of Golubria (35, 3, D:1) a ring of wizardry (38, -31, D:1) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (38, -30, D:1) a +0 club a rat corpse (skeletalised by now) (39, 4, D:1) a +0 club (41, -17, D:1) a +0 dagger a kobold skeleton (42, 12, D:1) a rat skeleton (46, -14, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Sastraam's Antique Weapon Shop a +0 dagger (46 gold) a +0 dagger (46 gold) a +2 heavy sling (338 gold) a +0 flail (80 gold) a +0 mace (69 gold) a +0 rapier (126 gold) a +0 mace (69 gold) a +0 mace (69 gold) a +0 spear (69 gold) [Shop] Iresk's Armour Shoppe a +0 cloak (49 gold) a +0 robe (9 gold) a +1 robe (86 gold) a +0 robe (9 gold) a scarf of repulsion (132 gold) a +0 cloak (49 gold) a +2 robe of willpower (196 gold) a +2 tower shield of reflection (242 gold) a +0 robe (9 gold) the +4 ring mail of Wariness {Harm *Silence rElec rF+} (433 gold) Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. [Shop] Badayf's Book Shoppe a parchment of Dispersal (325 gold) a parchment of Sandblast (52 gold) a manual of Earth Magic (1040 gold) a parchment of Slow (52 gold) a parchment of Apportation (52 gold) a parchment of Jinxbite (75 gold) a parchment of Forge Lightning Spire (169 gold) a parchment of Soul Splinter (52 gold) (0, 0, D:2) a +0 club a goblin skeleton (0, 2, D:2) a +0 whip 5 stones (0, 8, D:2) a hobgoblin corpse (skeletalised by now) (2, 10, D:2) a +2 heavy flail a +0 scale mail (3, 13, D:2) 6 large rocks (5, 11, D:2) a book of Cantrips (6, -2, D:2) a ball python skeleton (19, -2, D:2) a bat skeleton (20, -18, D:2) a +0 leather armour (20, -2, D:2) a quokka skeleton (21, 19, D:2) a rat corpse (skeletalised by now) (22, 22, D:2) a +0 short sword a stone (25, 20, D:2) a +2 halberd of flaming a gnoll corpse (skeletalised by now) (25, 21, D:2) a +0 flail a gnoll corpse (skeletalised by now) (25, 22, D:2) a +0 club (28, 22, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (28, 29, D:2) a +0 club a kobold corpse (skeletalised by now) (29, 3, D:2) an adder skeleton (35, 15, D:2) a +0 club a kobold skeleton (36, 19, D:2) a rat skeleton (38, -4, D:2) a hobgoblin skeleton (39, 15, D:2) a parchment of Slow (40, 23, D:2) an amulet of chemistry (42, -5, D:2) a book of Power (54, -1, D:2) an adder skeleton Level 3 of the Dungeon (8, -18, D:3) 5 stones a +0 short sword a kobold skeleton (14, -18, D:3) a parchment of Searing Ray a +0 whip (16, 2, D:3) a +0 robe (24, -16, D:3) a +0 whip a +0 leather armour a +0 mace an orc corpse (skeletalised by now) (24, -15, D:3) a +0 trident a +0 leather armour (24, 6, D:3) a +0 dagger (27, -7, D:3) a +0 mace (30, 6, D:3) a rat skeleton (31, -12, D:3) a +0 dagger of venom (32, -11, D:3) a ring of magical power (39, -6, D:3) a +0 lajatang (42, -20, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (42, 23, D:3) a bat corpse (skeletalised by now) (54, -23, D:3) a +0 club a goblin corpse (skeletalised by now) (55, -24, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon [Shop] Teal's Weapon Emporium 4 javelins (156 gold) a +0 mace (39 gold) a +0 sling (19 gold) a +0 hand axe (39 gold) a +0 whip (32 gold) a +0 quarterstaff (65 gold) 4 darts of disjunction (46 gold) the +1 quarterstaff of the Pit {drain, *Noise Will+ rCorr} (373 gold) *Noise: It may make a loud noise when swung. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 dagger (26 gold) (0, 0, D:4) a +0 hand axe a +0 scale mail a +0 mace an orc skeleton (0, 2, D:4) a +0 dagger a +0 ring mail a +0 whip a +0 falchion an orc skeleton an orc skeleton an orc skeleton (1, -1, D:4) a +0 robe a +0 dagger a +0 club a goblin skeleton an orc skeleton (1, 0, D:4) a +2 flail of distortion a +0 dagger an orc skeleton (2, -1, D:4) a quokka skeleton (2, 1, D:4) a parchment of Lesser Beckoning (6, -25, D:4) a +0 leather armour (19, -21, D:4) an adder skeleton (40, -8, D:4) a +0 club (40, -6, D:4) a +0 dagger (41, -6, D:4) a +0 mace a +0 leather armour (42, -14, D:4) a +0 dagger of speed (44, -18, D:4) the +6 rapier of Subterfuge {venom, Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 dagger a goblin skeleton (44, -13, D:4) a ball python corpse (skeletalised by now) (47, -3, D:4) a stone (49, -38, D:4) a parchment of Fugue of the Fallen (49, -9, D:4) a +0 ring mail (50, -14, D:4) a +0 club an orc corpse (skeletalised by now) (59, -5, D:4) a +0 spear (63, 2, D:4) a parchment of Passwall Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 chain mail an orc corpse (2, -1, D:5) a +0 trident an orc corpse (3, -1, D:5) a +0 flail a +0 leather armour an orc corpse (6, -4, D:5) an iguana corpse (7, -7, D:5) a +2 trident of venom