lhg1003 Level 1 of the Dungeon [Shop] Xaedoum's Weapon Boutique 5 atropa-tipped darts (54 gold) a +0 hand axe (36 gold) a +0 trident (42 gold) a +0 spear (36 gold) a +0 hand axe (36 gold) a +0 hand axe (36 gold) the +8 falchion of Vokliqes {venom, rElec} (691 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (1232 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 dagger (24 gold) a +0 whip (30 gold) (0, 0, D:1) a +6 ring of intelligence (3, 11, D:1) a rat corpse (skeletalised by now) (4, -4, D:1) a frilled lizard corpse (skeletalised by now) (4, -3, D:1) a rat corpse (skeletalised by now) (5, -5, D:1) a frilled lizard corpse (skeletalised by now) (5, -4, D:1) an amulet of magic regeneration (5, -3, D:1) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (14, -22, D:1) a maw talisman (19, 7, D:1) a +0 ring mail of fire resistance (21, -1, D:1) a frilled lizard skeleton (28, -8, D:1) a hobgoblin skeleton (29, 10, D:1) a ball python skeleton (34, -5, D:1) a rat skeleton a rat skeleton (34, -4, D:1) a +0 short sword a kobold skeleton (35, -21, D:1) a +0 short sword a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 43, D:2) a +0 club (0, 49, D:2) a quokka corpse (skeletalised by now) (4, 10, D:2) a +0 club (4, 50, D:2) a +0 whip (13, 24, D:2) a +0 whip 2 stones a kobold skeleton (15, 37, D:2) a +0 war axe (20, 25, D:2) a +0 dagger a goblin skeleton (22, 27, D:2) a +0 dagger (26, 12, D:2) a parchment of Jinxbite (31, 39, D:2) a +0 mace (41, 12, D:2) a +0 war axe (43, 16, D:2) a +0 short sword (45, 18, D:2) a +0 dagger (46, 8, D:2) a +0 spear a gnoll skeleton (46, 9, D:2) a +0 spear (46, 10, D:2) a +0 spear a gnoll skeleton (53, 55, D:2) a +1 antimagic war axe (55, 14, D:2) an orb of stardust (59, 28, D:2) a ball python skeleton (65, 60, D:2) a bat corpse (skeletalised by now) (66, 48, D:2) a +0 dagger a goblin corpse (skeletalised by now) (66, 54, D:2) a parchment of Magic Dart Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail a +0 dagger the goblin corpse of Ijyb (skeletalised by now) (0, 27, D:3) a parchment of Vampiric Draining (4, 28, D:3) a rat skeleton (5, 31, D:3) a +0 short sword (8, 39, D:3) a hobgoblin corpse (skeletalised by now) (13, -5, D:3) an adder corpse (skeletalised by now) (13, 19, D:3) an amulet of wildshape (14, 7, D:3) a +0 robe (16, 31, D:3) an adder skeleton (21, 26, D:3) a +0 plate armour (34, 2, D:3) a +0 dagger (35, 19, D:3) a +0 trident a +0 leather armour (36, 19, D:3) a +0 dagger (36, 20, D:3) a +0 morningstar a +0 falchion a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (36, 21, D:3) a +0 flail (45, 26, D:3) a +0 flail a +0 leather armour a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (45, 27, D:3) a +0 flail an orc corpse (skeletalised by now) a rat corpse (skeletalised by now) (45, 28, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (47, 4, D:3) a +0 short sword an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a staff of cold (5, 5, D:4) a +0 chain mail (9, 4, D:4) a ball python corpse (skeletalised by now) (30, -32, D:4) a +1 whip of pain (31, 2, D:4) a +0 leather armour a +0 falchion (32, 0, D:4) a quokka skeleton (32, 1, D:4) a +0 short sword an orc skeleton (32, 3, D:4) a +0 mace an orc skeleton (35, -33, D:4) a +0 falchion (37, 24, D:4) a +0 club a goblin corpse (skeletalised by now) (52, -7, D:4) a +0 sling (58, -12, D:4) a +0 leather armour (59, 1, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 whip (12, 0, D:5) a scarf of shadows (28, 12, D:5) a +0 hand axe a +0 leather armour an orc skeleton (36, 21, D:5) a +0 mace a +0 leather armour (45, 6, D:5) a +0 leather armour (45, 12, D:5) a +0 sling (46, 21, D:5) the spore talisman "Ehikhot" {Harm Will+ MP+9 Str-5} [spore talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Str-5: It affects your strength (-5). (49, 12, D:5) a +0 glaive a +0 chain mail an orc skeleton (54, 2, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (19, -7, D:6) a quill talisman (26, 18, D:6) a +0 flail of holy wrath an orc skeleton (27, 19, D:6) a +0 dagger a +0 robe an orc skeleton (27, 20, D:6) a +0 dagger a +0 robe (28, -23, D:6) an iguana corpse (skeletalised by now) (31, -8, D:6) a +0 club a gnoll skeleton (32, -8, D:6) a +2 whip of electrocution a +0 spear a +0 robe (32, -6, D:6) a +0 halberd (34, -9, D:6) a ring of wizardry a +0 halberd (36, 4, D:6) the +0 leather armour of Submission {Int+7 Dex-2} Int+7: It affects your intelligence (+7). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +0 spear (39, -9, D:6) a +0 short sword (41, 20, D:6) a +2 mace of draining a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) (47, -9, D:6) a bullfrog corpse (skeletalised by now) (50, -16, D:6) an orb of energy Level 7 of the Dungeon (0, 0, D:7) the +6 spear of Ceyh {protect, rF+ Dex+4} rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (4, 1, D:7) a +0 dagger (11, 0, D:7) a staff of air (19, -16, D:7) a yak skeleton (19, -14, D:7) a yak skeleton (20, -15, D:7) a yak skeleton (21, 6, D:7) a parchment of Magic Dart (26, -18, D:7) a +0 short sword (37, -2, D:7) a wyvern skeleton (38, -2, D:7) a +0 war axe (39, 6, D:7) a +0 dagger a +0 robe an orc skeleton (39, 12, D:7) a +0 club (40, 10, D:7) a +0 dagger a +0 robe (40, 11, D:7) a +0 dagger a stone (40, 12, D:7) a +0 dagger a stone (41, 8, D:7) a +0 club a +0 club an orc skeleton (41, 10, D:7) a +0 club a +0 hand axe a +0 leather armour a kobold skeleton an orc skeleton (41, 11, D:7) a +0 dagger 4 stones a kobold skeleton (47, -9, D:7) a +0 dagger (59, 7, D:7) a +0 ring mail (60, 2, D:7) a +1 leather armour of willpower a +0 hand axe a +0 mace Level 8 of the Dungeon (0, 0, D:8) the +3 robe of the Hidden Blessings {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (3, 4, D:8) a +0 dagger (4, 4, D:8) a +2 dagger of freezing a +0 scale mail a +0 flail an orc corpse (5, -1, D:8) a +0 quarterstaff (5, 3, D:8) a +0 dagger (6, 7, D:8) a +0 club a +0 ring mail an orc corpse (9, 9, D:8) a +0 flail a gnoll corpse (10, 9, D:8) a +0 spear (11, 9, D:8) a poisoned dart (12, 10, D:8) a poisoned dart (13, 10, D:8) a +0 orcbow a centaur corpse (13, 11, D:8) a +1 spear of flaming a +0 ring mail a +0 buckler (14, 11, D:8) a +0 whip a +0 leather armour a +0 club an orc corpse (14, 12, D:8) a +0 club a gnoll corpse (15, 9, D:8) a poisoned dart (15, 11, D:8) 2 poisoned darts (15, 12, D:8) 2 poisoned darts (17, 15, D:8) a yak corpse (18, 16, D:8) a +0 flail (21, 16, D:8) a scroll of fog the Ecumenical Temple