lhg1003 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (1, 1, D:1) a +0 short sword a kobold skeleton (2, 21, D:1) a +0 short sword (3, 21, D:1) a bat corpse (skeletalised by now) (5, -10, D:1) a ball python corpse (skeletalised by now) (5, 0, D:1) a +0 dagger of freezing a goblin skeleton (7, -10, D:1) a frilled lizard corpse (skeletalised by now) (25, 18, D:1) a +0 whip a kobold skeleton (27, -9, D:1) 2 atropa-tipped darts (33, 30, D:1) a +0 whip (43, 25, D:1) a +0 whip (46, 27, D:1) a rat skeleton (47, 24, D:1) a staff of necromancy (51, 22, D:1) a ball python skeleton (55, 20, D:1) an amulet of wildshape Level 2 of the Dungeon (8, -20, D:2) a hobgoblin corpse (skeletalised by now) (11, 16, D:2) a +0 club a +0 club a +0 robe a goblin corpse (skeletalised by now) (19, 28, D:2) a +0 club (20, 5, D:2) a hobgoblin corpse (skeletalised by now) (26, 21, D:2) a human corpse (skeletalised by now) (26, 23, D:2) a human corpse (skeletalised by now) (27, 20, D:2) a human skeleton (30, 17, D:2) a human skeleton (30, 18, D:2) a human skeleton (30, 23, D:2) a human skeleton (32, -8, D:2) a +0 leather armour (46, 2, D:2) a medusa talisman (55, 7, D:2) the air staff "Acwid" {*Slow ^Fragile rElec Necro Forge Air} [staff of air] *Slow: It may slow you when you take damage. ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (3, 21, D:3) a ring of poison resistance (3, 29, D:3) a +0 trident an orc skeleton (3, 30, D:3) a +0 trident a +0 scale mail an orc skeleton (3, 31, D:3) a +0 mace a +0 leather armour an orc skeleton (3, 37, D:3) a +0 short sword (4, 29, D:3) a +0 falchion (5, 30, D:3) a +0 club a +0 leather armour an orc skeleton (17, 42, D:3) a rat corpse (skeletalised by now) (18, 8, D:3) a ball python skeleton (21, 0, D:3) a +0 short sword a ball python skeleton (21, 1, D:3) a +0 short sword an orc skeleton (22, 0, D:3) a +0 trident an orc skeleton (22, 6, D:3) a bat skeleton (24, 0, D:3) a +0 falchion (25, 12, D:3) a +0 ring mail a +0 mace (26, 9, D:3) 2 flux baubles (26, 10, D:3) a +0 short sword a kobold skeleton (27, 40, D:3) a +0 buckler (31, 12, D:3) a +0 club (35, 45, D:3) a +0 dagger Level 4 of the Dungeon (2, 7, D:4) a +0 whip a +0 leather armour (3, 9, D:4) a +1 mace of draining a +0 war axe a +0 whip a +0 short sword a +0 ring mail an orc skeleton an orc skeleton (5, -18, D:4) the +8 spear "Saohien" {venom, *Corrode rPois Will+ Int+7} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Will+: It increases your willpower. Int+7: It affects your intelligence (+7). It cannot be enchanted further. (7, -20, D:4) a +0 whip (7, -6, D:4) a +0 dagger an orc skeleton (7, -5, D:4) a quokka skeleton (7, 6, D:4) a +0 robe (9, -7, D:4) a +0 whip an orc skeleton (12, -21, D:4) a +0 flail (21, -3, D:4) a +0 tower shield (28, 15, D:4) a hound corpse (skeletalised by now) (28, 16, D:4) a +0 whip a gnoll corpse (skeletalised by now) (29, -3, D:4) a +0 robe (40, 9, D:4) a +0 quarterstaff (45, -14, D:4) an iguana skeleton Level 5 of the Dungeon (2, -15, D:5) a +0 dagger an orc corpse (skeletalised by now) (4, -15, D:5) a +0 ring mail (18, -7, D:5) a +0 club (19, -11, D:5) a +0 rapier (23, -27, D:5) a +0 dagger (23, 17, D:5) a hound corpse (23, 21, D:5) an adder corpse (26, 2, D:5) a +0 mace (41, -21, D:5) a +0 shortbow (61, -7, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 10 gold pieces (3, -14, D:6) a +0 ring mail (3, -7, D:6) 6 poisoned darts (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a kobold corpse (still there?) (5, -3, D:6) a bullfrog corpse the Ecumenical Temple