lhg1003 Level 1 of the Dungeon (0, 0, D:1) an orb of pyromania (3, -41, D:1) a frilled lizard corpse (skeletalised by now) (5, -42, D:1) a +0 short sword a kobold corpse (skeletalised by now) (7, -27, D:1) a hobgoblin corpse (skeletalised by now) (16, -8, D:1) a +0 spear (23, -13, D:1) a +0 spear (23, 1, D:1) a +0 robe (25, 6, D:1) a +0 chain mail (35, -36, D:1) a jackal skeleton (35, -4, D:1) a bat skeleton (43, -28, D:1) a +0 dagger a kobold skeleton (44, -13, D:1) a +0 dagger (44, -11, D:1) a ball python skeleton (46, -12, D:1) a +0 whip a kobold skeleton (47, -35, D:1) a quokka skeleton (48, -6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (48, 11, D:1) a bat corpse (skeletalised by now) (50, 11, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a gnoll corpse (skeletalised by now) (1, 0, D:2) a +0 spear (2, 0, D:2) a +0 spear an adder corpse (skeletalised by now) (8, -2, D:2) a staff of air (10, 2, D:2) an adder corpse (skeletalised by now) (15, -3, D:2) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (27, 7, D:2) a +0 whip a kobold skeleton (28, 16, D:2) a +0 mace (34, -18, D:2) a +0 hand axe (35, 19, D:2) a +0 mace (37, -4, D:2) a +0 leather armour (41, -10, D:2) a +0 club a +0 robe a frilled lizard skeleton (41, -6, D:2) a +0 dagger a kobold skeleton (43, 9, D:2) a +0 mace (55, -1, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (4, 40, D:3) the +1 robe of the End {rF+++ rN++ rCorr Str-4} rF+++: It renders you almost immune to fire. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). It cannot be enchanted further. (5, 42, D:3) a rat corpse (skeletalised by now) (15, 7, D:3) a +0 leather armour (17, -2, D:3) a +0 dagger a goblin skeleton (26, 20, D:3) a +0 club a +0 robe a kobold skeleton (27, 20, D:3) a +0 whip a kobold skeleton (33, 0, D:3) a +0 quarterstaff (40, 9, D:3) a ball python skeleton (42, 11, D:3) a +0 helmet of intelligence (48, 2, D:3) an adder skeleton (49, 33, D:3) a +0 short sword an orc skeleton (53, 39, D:3) a +0 whip (58, -4, D:3) a +2 devious short sword (59, -4, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Votume's Antique Armour Boutique a +0 scale mail (108 gold) an orb of glass (702 gold) a +2 chain mail of cold resistance (621 gold) a +0 leather armour (54 gold) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (1080 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. a +0 leather armour (54 gold) a +0 robe (24 gold) a +0 robe (24 gold) a +4 plate armour of cold resistance (1215 gold) a +1 plate armour of fire resistance (810 gold) the +3 leather armour "Upsait" {rElec Str+2 Dex+4} (1177 gold) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (0, 0, D:4) a hound skeleton (5, -4, D:4) a +0 dagger of draining (9, -22, D:4) the +5 dagger "Ifuajeag" {devious, rF+ Str+3 Stlth-} rF+: It protects you from fire. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (14, -16, D:4) a +2 short sword of venom (16, 4, D:4) a +0 quarterstaff a +0 orcbow (17, 5, D:4) a +0 flail (23, 8, D:4) a +0 hand axe (29, -13, D:4) a staff of air (42, -13, D:4) a +0 robe (45, 18, D:4) a gecko talisman (51, 13, D:4) a +0 war axe Level 5 of the Dungeon (4, -29, D:5) a +0 robe (4, -26, D:5) a +2 barding (24, -33, D:5) a +0 robe (26, -1, D:5) a +0 mace (27, -1, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour an orc skeleton (30, -21, D:5) a +0 mace a +0 orcbow a +0 plate armour (30, -6, D:5) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (31, -11, D:5) a +0 club an orc skeleton (31, -10, D:5) a +0 flail (31, -6, D:5) a +0 club a +0 dagger a +0 leather armour a +0 mace a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, -11, D:5) a +0 hand axe (32, -6, D:5) a steam dragon corpse (skeletalised by now) (36, -53, D:5) a +0 dagger (43, -25, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Rianteu's Weapon Shop a +3 dagger of draining (226 gold) a +0 hand axe (33 gold) a +1 great sword of electrocution (352 gold) a +0 sling (16 gold) a +0 whip (27 gold) a +0 falchion (33 gold) a +0 sling (16 gold) (2, 22, D:6) a bullfrog corpse (skeletalised by now) (10, 29, D:6) a +0 robe (15, 13, D:6) a black bear corpse (skeletalised by now) (15, 43, D:6) an iguana skeleton (16, -6, D:6) a +0 leather armour (19, 54, D:6) a rimehorn talisman (21, 33, D:6) a +0 war axe (26, 4, D:6) a +0 battleaxe (36, 0, D:6) a +0 falchion (39, 43, D:6) a +0 hand axe (43, 9, D:6) a +0 robe a +0 dagger a +0 robe a +0 battleaxe the orc skeleton of Blorkula the Orcula (44, 8, D:6) a +0 leather armour a +0 whip a +0 leather armour a +0 flail an orc skeleton (44, 10, D:6) a +0 mace a +0 dagger an orc skeleton (45, 22, D:6) a +0 whip (46, -2, D:6) a +0 chain mail (47, 22, D:6) a kobold skeleton (48, 21, D:6) a +0 dagger a kobold skeleton (48, 22, D:6) a +0 short sword a kobold skeleton (51, 28, D:6) a staff of conjuration Level 7 of the Dungeon (0, 8, D:7) a +0 whip of electrocution a +1 robe of willpower the kobold corpse of Pikel (skeletalised by now) (9, 4, D:7) an electric eel skeleton (10, 26, D:7) +1 fire dragon scales (11, 12, D:7) a +0 scale mail (11, 14, D:7) a +0 falchion (11, 23, D:7) a +0 spear (11, 27, D:7) the amulet "Wef Hocw" {^Contam rF- Regen+ Dex+5 Stlth+} [amulet of regeneration] ^Contam: It causes magical contamination when unequipped. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. (12, 23, D:7) a +0 spear (13, 23, D:7) a +0 spear a goblin skeleton (14, 24, D:7) a +0 spear a goblin skeleton (15, 0, D:7) a +0 whip a +0 robe a +0 dagger (15, 1, D:7) a +0 leather armour a +0 club a +0 short sword an orc skeleton (16, -1, D:7) a +0 robe a +0 dagger an orc skeleton (16, 0, D:7) a +2 leather armour of fire resistance a +0 trident an orc skeleton (16, 1, D:7) a +0 whip an orc skeleton (19, 1, D:7) a parchment of Sigil of Binding (26, -3, D:7) a +0 club (26, -2, D:7) a +0 orcbow a centaur skeleton (27, -2, D:7) a +0 glaive (27, -1, D:7) a +0 ring mail a +0 flail a +0 whip an orc skeleton (28, -1, D:7) a +0 falchion an orc skeleton (28, 0, D:7) a +0 falchion an orc skeleton (29, 11, D:7) a +0 ring mail (38, -11, D:7) a +0 robe (49, -2, D:7) a +0 glaive Level 8 of the Dungeon (2, -3, D:8) a basilisk corpse (skeletalised by now) (4, 1, D:8) a +1 mace of protection (7, -7, D:8) a +0 flail an orc corpse (skeletalised by now) (21, 3, D:8) a mist talisman (22, -11, D:8) a +0 sling (35, -7, D:8) +0 steam dragon scales the human skeleton of Maggie (36, -26, D:8) an amulet of faith (36, -7, D:8) the +6 hand axe "Duipriov" {protect, +Blink Int+3} +Blink: It lets you blink. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (39, -8, D:8) a +4 hand axe a +0 falchion a +0 robe a +0 robe a +0 scimitar a +0 robe a +0 dagger a +0 robe a +0 chain mail (40, -8, D:8) a +0 hand axe a +0 robe (41, -8, D:8) a +0 club a +0 hand axe a +0 hand axe a +0 chain mail an orc skeleton an orc skeleton (43, -10, D:8) a +0 club (55, -23, D:8) a +0 broad axe Level 9 of the Dungeon [Shop] Initzihy's Armour Shoppe a +0 ring mail (68 gold) a +0 ring mail (68 gold) a +0 scale mail (68 gold) a +0 plate armour (306 gold) the +0 robe of the Eternal Fruit {rPois rF+} (324 gold) rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. a +0 chain mail (102 gold) a +0 chain mail (102 gold) a +0 chain mail (102 gold) a +0 ring mail (68 gold) +2 ice dragon scales (1054 gold) (0, 0, D:9) a +0 robe (4, -21, D:9) a +0 pair of boots (9, 14, D:9) a yak skeleton (18, 2, D:9) a -1 sling (23, -8, D:9) a parchment of Call Canine Familiar (24, -21, D:9) a yak corpse (skeletalised by now) (24, -20, D:9) a yak corpse (skeletalised by now) (24, 13, D:9) a yak corpse (skeletalised by now) (25, -21, D:9) a yak corpse (skeletalised by now) (42, -7, D:9) a +0 troll leather armour a troll skeleton (44, -9, D:9) a +0 dagger a +0 ring mail a +0 hand axe a +0 dagger a +0 whip (44, -8, D:9) a +3 battleaxe a +0 hand axe a +0 chain mail (44, -7, D:9) a +0 dire flail a +0 plate armour an orc skeleton (46, 18, D:9) a parchment of Mercury Arrow (48, -5, D:9) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (48, -4, D:9) a +0 war axe a +0 chain mail an orc skeleton (49, 15, D:9) a yak skeleton (50, 15, D:9) a wyvern skeleton (50, 17, D:9) a wyvern skeleton a wyvern skeleton (50, 20, D:9) a +0 chain mail (59, 22, D:9) a yak corpse (skeletalised by now) (60, -26, D:9) a +0 spear a +0 flail a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (61, -27, D:9) a +0 club (61, -26, D:9) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (62, 16, D:9) a +0 dagger a +0 robe (66, 23, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (66, 24, D:9) a +0 battleaxe a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 ring mail (1, -1, D:10) a +0 club a kobold corpse (skeletalised by now) (1, 0, D:10) a +0 dagger a +0 robe a +0 whip a +0 dagger an orc corpse (skeletalised by now) (1, 1, D:10) a +0 trident a +0 plate armour (3, 20, D:10) a +0 robe (10, 18, D:10) a +0 leather armour (11, 21, D:10) a +0 giant club a +0 giant club a two-headed ogre skeleton (11, 32, D:10) a wyvern corpse (skeletalised by now) (20, 37, D:10) a yak corpse (skeletalised by now) (20, 38, D:10) a yak corpse (skeletalised by now) (21, 37, D:10) a +0 short sword a yak corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, 39, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, 37, D:10) a +0 morningstar an orc corpse (skeletalised by now) (22, 38, D:10) a +0 short sword an orc corpse (skeletalised by now) (25, 31, D:10) the eel talisman of Birdsong {*Corrode Str+2 Dex+3 Stlth+} [eel talisman] *Corrode: It may corrode you when you take damage. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (26, 14, D:10) a +0 great mace (26, 29, D:10) a ring of magical power (32, 41, D:10) a wyvern skeleton (36, 25, D:10) a +0 whip a +0 robe a kobold corpse (skeletalised by now) (37, 16, D:10) a +1 vampiric dagger a +0 robe a kobold skeleton (49, 12, D:10) a +2 mace of concussion (49, 13, D:10) a +0 halberd a +0 chain mail (50, 13, D:10) a +0 mace a +0 leather armour (51, -1, D:10) a +0 whip (51, 13, D:10) a +0 dagger an orc skeleton (51, 45, D:10) a +0 rapier Level 11 of the Dungeon (1, 29, D:11) a parchment of Sigil of Binding (5, 5, D:11) a +0 heavy trident a +0 leather armour a +0 mace (10, 5, D:11) a staff of earth (23, -1, D:11) a wand of charming (4) (26, 26, D:11) a +0 scale mail (45, 31, D:11) a +0 orcbow a centaur skeleton (45, 32, D:11) a +0 orcbow (45, 33, D:11) a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) 17 gold pieces (17, 8, D:12) 2 large rocks (33, -11, D:12) a +0 orcbow a centaur corpse (skeletalised by now) (33, -10, D:12) a +0 shortbow (34, -11, D:12) a +0 shortbow a centaur corpse (skeletalised by now) (34, -10, D:12) a +0 orcbow a centaur corpse (skeletalised by now) (34, -9, D:12) a +0 shortbow (37, -8, D:12) a +0 mace (39, -13, D:12) 4 large rocks a cyclops corpse (skeletalised by now) (44, -13, D:12) 18 gold pieces (44, 21, D:12) a yak corpse (skeletalised by now) (52, 5, D:12) a manticore corpse (skeletalised by now) the Ecumenical Temple the Necropolis (15, 45, Necropolis) 23 gold pieces (16, 19, Necropolis) a storm talisman (unseen) (16, 20, Necropolis) 2 scrolls of summoning (16, 21, Necropolis) a scroll of fear (16, 22, Necropolis) a staff of air (unseen) (17, 18, Necropolis) 9 gold pieces (17, 19, Necropolis) 16 gold pieces (17, 22, Necropolis) 14 gold pieces (17, 23, Necropolis) the +7 lajatang of the Pure Shrikes {flame, rN++ Str+2 Int-5} rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). It cannot be enchanted further. (unseen) (17, 46, Necropolis) 7 gold pieces (18, 45, Necropolis) a scroll of brand weapon (19, 47, Necropolis) a scroll of teleportation (19, 56, Necropolis) an amulet of magic regeneration (20, 21, Necropolis) a potion of lignification (20, 46, Necropolis) 8 gold pieces (20, 47, Necropolis) a +0 ring mail (21, 43, Necropolis) 15 gold pieces (21, 46, Necropolis) a +0 battleaxe (21, 47, Necropolis) a scroll of blinking (21, 48, Necropolis) an amulet of chemistry (22, 41, Necropolis) a +0 orcbow (22, 44, Necropolis) 8 gold pieces (22, 49, Necropolis) a scroll of teleportation (22, 51, Necropolis) a scroll of fear (26, 48, Necropolis) 4 gold pieces (56, 31, Necropolis) the +3 pair of mountain boots {steadfast, rC+} Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. (56, 32, Necropolis) a hydra corpse (56, 34, Necropolis) the +8 war axe "Tised" {sunder, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further.