Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 15990679804202435958 32 lhommealeatoire the Chiller (level 3, 0/19 HPs) Began as a Deep Elf Ice Elementalist on Mar 26, 2026. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:38:56 (877 turns). lhommealeatoire the Chiller (DEIE) Turns: 877, Time: 00:38:56 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 8% Magic: 10/10 EV: 11 Int: 22 God: Gold: 27 SH: 0 Dex: 15 Spells: 2/9 levels left rFire . . . (100%) c - +9 war axe of Greed {flame, rPois Int+3 Stlth+} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: confused, ambrosia-drunk A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - the +9 war axe of Greed (weapon) {flame, rPois Int+3 Stlth+} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. e - a +4 hand axe f - a +0 whip g - a +0 short sword of venom Missiles h - a stone Armour a - a +0 robe (worn) Magical Staves d - a staff of cold Scrolls i - a scroll of identify c - a scroll of fog {unknown} Potions a - a potion of ambrosia f - a potion of brilliance {unknown} Skills: + Level 2.5 Dodging + Level 3.2 Stealth + Level 3.6 Spellcasting + Level 4.8 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 50% 1d8 4% 3 c - Ozocubu's Armour Ice 25% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 14% N/A 13% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish memorising. Spell assigned to 'b'. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Okay, then. Found a stone staircase leading up. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a gnoll. It is wielding a +0 spear. You encounter a gnoll. It is wielding a +0 spear. The gnoll leaves your sight. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a gnoll. It is wielding a +0 club. The gnoll hits you but does no damage. The gnoll closely misses you. You freeze the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You freeze the gnoll! The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you with a +0 spear. You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 club. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * It was a potion of ambrosia. You are confused. You feel invigorated. d -> a - a potion of ambrosia The gnoll hits you from afar with a +0 spear. You die... ...........# .#.........# #.. ####.......# #.. #.......# #.. ##....... #.. .. ....... #.. .# ....... #.j .# #.j######### .# #.j@........ .# #.##.###### .# # #..## .####### ♣~..♣ ........ ♣♣~♣♣ .####### ♣♣~♣ .# ♣~~♣♣ .# ♣♣~~.♣♣♣ .# .# ### ♣♣♣♣~~~.♣P♣♣P.# You could see 3 gnolls. Vanquished Creatures 3 dart slugs (D:2) A ribbon worm (D:2) 4 hobgoblins 2 ball pythons 2 bats (D:1) 3 goblins 3 jackals (D:1) 6 kobolds 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lhommealeatoire the Deep Elf Ice Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 189 | D:1 | Reached XP level 2. HP: 12/15 MP: 4/8 231 | D:1 | You fall into a shaft and drop 1 floor! 405 | D:2 | Identified the +9 war axe of Greed {flame, rPois Int+3 | Stlth+} 538 | D:2 | Reached XP level 3. HP: 17/19 MP: 8/10 730 | D:2 | Learned a level 3 spell: Frozen Ramparts 734 | D:2 | Learned a level 3 spell: Ozocubu's Armour 877 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic D:2: layout_basic, serial_bayou_crossing, nrook_mini_vaults, skrybe_limestone_x, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | | 2.5 Spellcasting | | 3.6 Ice Magic | | 4.8 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Short sword || 2 Throw: Stone || 4 Cast: Freeze || 52 Drink: Magic || 1 Ambrosia || 1 Read: Noise || 1 Identify || 1 Armour: Robe || 24 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 881 | 822 | 59 | 0 | 630 | 2 | 440.5 | Dungeon | 881 | 822 | 59 | 0 | 630 | 2 | 440.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 650 daAuts D:1: 230 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+