lifee Level 1 of the Dungeon (1, 27, D:1) a rat corpse (skeletalised by now) (4, 9, D:1) a bat skeleton (5, -3, D:1) a +0 whip (12, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 17, D:1) a bat corpse (skeletalised by now) (13, 18, D:1) a rat corpse (skeletalised by now) (20, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 9, D:1) a staff of necromancy (29, 18, D:1) a rat corpse (skeletalised by now) (31, 23, D:1) a ball python skeleton (34, 6, D:1) a +0 dagger a goblin skeleton (39, -11, D:1) a +0 leather armour (39, 7, D:1) a bat skeleton (42, 20, D:1) a +0 whip (44, 1, D:1) a +0 dagger a goblin skeleton (45, -3, D:1) a bat corpse (skeletalised by now) (45, 1, D:1) a +0 dagger (50, -3, D:1) a bat corpse (skeletalised by now) (55, 26, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (6, 1, D:2) a +0 leather armour (8, 3, D:2) a bat skeleton (8, 9, D:2) a ball python skeleton (8, 30, D:2) the necromancy staff of Ru, Muttering {rC+ rN+ Will- Str-4 Dex+6 Necro} [staff of necromancy] rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. Str-4: It affects your strength (-4). Dex+6: It affects your dexterity (+6). Necro: It increases the power of your Necromancy spells. (8, 43, D:2) an adder corpse (skeletalised by now) (13, 1, D:2) a rat skeleton (13, 2, D:2) a hobgoblin skeleton (20, 11, D:2) a rat corpse (skeletalised by now) (22, 34, D:2) a ball python skeleton (23, 31, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (24, 30, D:2) a frilled lizard corpse (skeletalised by now) (24, 35, D:2) a frilled lizard skeleton (25, 30, D:2) a ball python corpse (skeletalised by now) (25, 31, D:2) a +0 short sword a stone a kobold skeleton (26, 23, D:2) a +0 whip (28, 39, D:2) an orb of energy (30, 15, D:2) a ball python skeleton (39, 26, D:2) the +1 robe of Epren {Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (40, 6, D:2) a rat corpse (skeletalised by now) (46, 0, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scarab talisman (1, -8, D:3) an adder skeleton (6, -4, D:3) a frilled lizard skeleton (9, -13, D:3) a +0 club a kobold skeleton (13, -28, D:3) a +0 dagger (22, -8, D:3) a ball python skeleton (22, 4, D:3) an inkwell talisman (37, 11, D:3) a +0 robe (39, -17, D:3) a hobgoblin skeleton (39, 22, D:3) a rat corpse (skeletalised by now) (40, 14, D:3) a +0 scale mail a staff of earth (43, 14, D:3) a +0 club a +3 leather armour of cold resistance the goblin corpse of Ijyb (skeletalised by now) (44, -27, D:3) a +0 dagger a kobold skeleton (48, 3, D:3) a +0 long sword (49, -23, D:3) a +0 club a goblin skeleton (52, -31, D:3) 3 flux baubles (53, -28, D:3) a +0 mace (54, -23, D:3) a +0 short sword (55, 12, D:3) a parchment of Hailstorm (56, 12, D:3) a +0 chain mail (58, 13, D:3) a +0 flail a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (4, 13, D:4) a +0 club a goblin corpse (skeletalised by now) (5, 3, D:4) a +0 dagger 2 stones (6, 16, D:4) a +0 robe (9, -1, D:4) a black bear skeleton (11, -6, D:4) a +0 mace a +0 club 5 stones (12, -6, D:4) a +0 mace an orc skeleton (12, -5, D:4) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (16, 9, D:4) an adder corpse (skeletalised by now) (17, 12, D:4) a +0 short sword 4 stones (19, 17, D:4) a quokka corpse (skeletalised by now) (20, -3, D:4) a +0 club a goblin skeleton (21, -3, D:4) a +0 whip (24, -9, D:4) a ball python skeleton (31, -1, D:4) a +0 morningstar of pain (32, -27, D:4) a +0 hammer (35, 8, D:4) quicksilver dragon scales a +0 plate armour (36, 5, D:4) a +2 trident of protection (37, -25, D:4) a +0 hammer (38, -25, D:4) a +2 quarterstaff of chaos (39, -7, D:4) a +0 morningstar a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (40, -26, D:4) a +0 hammer (40, -25, D:4) a +0 hammer (41, -24, D:4) a +0 hammer (43, -7, D:4) a +2 trident of freezing a +0 chain mail an orc skeleton (43, 8, D:4) a +0 dagger a +0 leather armour Level 5 of the Dungeon (3, -1, D:5) a +0 war axe (10, 1, D:5) a scorpion corpse (17, -3, D:5) the +8 mace of Malaise {flame, *Noise Fly rC++ Str+2} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. (20, 18, D:5) a +0 ring mail (22, 16, D:5) a +0 trident