lifee Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (7, 0, D:1) a bat corpse (skeletalised by now) (18, -2, D:1) a quokka skeleton (22, 16, D:1) a +0 dagger a goblin skeleton (26, 23, D:1) a hobgoblin corpse (skeletalised by now) (28, 11, D:1) a hobgoblin corpse (skeletalised by now) (29, -19, D:1) a quokka skeleton (29, -18, D:1) a frilled lizard skeleton (30, 15, D:1) a +0 sling (34, -8, D:1) a +0 dagger (44, -5, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Nopoage's General Store a condenser vane (440 gold) a +0 short sword (33 gold) a sack of spiders (inert) (440 gold) a scroll of blinking (104 gold) a condenser vane (440 gold) a scroll of revelation (82 gold) a parchment of Arcjolt (202 gold) 2 datura-tipped darts (19 gold) a +0 spear (33 gold) a book of Touch (224 gold) (0, 0, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (2, 20, D:2) a +0 ring mail (10, -16, D:2) an orb of attunement (10, -12, D:2) a +0 ring mail (10, 7, D:2) a quokka skeleton (20, 20, D:2) a +0 dagger 3 stones a kobold skeleton (21, -14, D:2) a +0 ring mail (23, -12, D:2) a +0 whip 3 stones (30, -20, D:2) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (33, -21, D:2) a +0 hammer (34, -13, D:2) a bat skeleton (35, -8, D:2) a parchment of Swiftness (36, -1, D:2) a rat skeleton (39, 5, D:2) an adder skeleton (40, 2, D:2) a parchment of Awaken Armour (44, 23, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon [Shop] Qobykyre's Magic Scroll Shop a scroll of identify (20 gold) a scroll of revelation (75 gold) a scroll of blinking (95 gold) a scroll of fog (40 gold) a scroll of fog (40 gold) a parchment of Maxwell's Portable Piledriver (88 gold) a scroll of butterflies (95 gold) a scroll of brand weapon (95 gold) (0, 0, D:3) a jackal corpse (skeletalised by now) (8, -45, D:3) a ball python corpse (skeletalised by now) (8, -31, D:3) a hobgoblin skeleton (10, -31, D:3) a +0 short sword (16, -44, D:3) a +0 whip (20, -44, D:3) a +0 club a gnoll skeleton (20, -18, D:3) a +0 whip of electrocution (21, -43, D:3) a +0 whip (22, -31, D:3) a parchment of Maxwell's Portable Piledriver (23, -36, D:3) a +0 falchion a +0 leather armour an orc skeleton (23, -21, D:3) a +0 whip a kobold corpse (skeletalised by now) (24, -38, D:3) a +0 short sword a kobold skeleton (24, -36, D:3) a +0 short sword a +0 scale mail an orc skeleton (25, -37, D:3) a +0 flail an orc skeleton (25, -36, D:3) a +2 dagger of pain a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (26, -23, D:3) a +0 rapier (29, -42, D:3) a +0 scale mail (31, -39, D:3) a +0 ring mail (33, -13, D:3) a +0 dagger a kobold skeleton (34, -11, D:3) a bat skeleton (37, -17, D:3) a +0 dagger (39, -21, D:3) a +0 falchion an orc corpse (skeletalised by now) (41, -43, D:3) a +0 ring mail (48, -16, D:3) a +0 short sword (54, -15, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Wuine's Book Shop a parchment of Gell's Gavotte (350 gold) a parchment of Lehudib's Crystal Spear (585 gold) a parchment of Martyr's Knell (182 gold) a parchment of Shock (56 gold) a parchment of Enfeeble (459 gold) a parchment of Petrify (182 gold) a parchment of Passage of Golubria (182 gold) a parchment of Call Imp (81 gold) a parchment of Flame Wave (182 gold) a parchment of Magic Dart (56 gold) a parchment of Swiftness (123 gold) (13, 7, D:4) a +0 flail (15, 21, D:4) a hobgoblin corpse (skeletalised by now) (18, 2, D:4) a hobgoblin skeleton (20, 4, D:4) a +0 dagger (21, 7, D:4) a parchment of Vampiric Draining (21, 25, D:4) an adder corpse (skeletalised by now) (33, -2, D:4) a +0 dagger (33, -1, D:4) a hound skeleton (47, 10, D:4) the +6 flail of Causality {concuss, SInv} SInv: It lets you see invisible. It cannot be enchanted further. (47, 18, D:4) a hound skeleton (47, 19, D:4) a +0 short sword 2 stones (48, 6, D:4) a hound skeleton (48, 17, D:4) a jackal skeleton (49, 0, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (60, 17, D:4) a quokka corpse (skeletalised by now) (61, 17, D:4) a hobgoblin corpse (skeletalised by now) (63, 18, D:4) a hobgoblin corpse (skeletalised by now) (65, 24, D:4) a parchment of Fortress Blast Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (1, -1, D:5) an adder corpse (skeletalised by now) (2, -40, D:5) a +0 leather armour (2, -31, D:5) an adder skeleton (9, -3, D:5) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (11, -19, D:5) an adder skeleton (12, -40, D:5) a black bear skeleton (15, -35, D:5) a +0 battleaxe a +0 robe (16, -15, D:5) a hound skeleton (18, -45, D:5) a +0 whip a +0 leather armour a +0 giant club an ogre skeleton (19, -36, D:5) a +0 plate armour (26, -39, D:5) a +0 hand axe (46, -20, D:5) a +0 giant spiked club (57, -32, D:5) a parchment of Grave Claw (57, -11, D:5) an inkwell talisman (58, -46, D:5) a parchment of Stone Arrow Level 6 of the Dungeon (5, -2, D:6) a +0 ring mail (10, 21, D:6) a +3 flail a +0 ring mail (11, 18, D:6) a +0 chain mail (14, 6, D:6) a parchment of Yara's Violent Unravelling (18, -1, D:6) a parchment of Summon Ice Beast (21, -14, D:6) a parchment of Ensorcelled Hibernation (21, 1, D:6) a +0 falchion (30, 19, D:6) 2 potions of mutation (30, 20, D:6) 14 gold pieces (30, 21, D:6) 3 boomerangs (30, 22, D:6) 17 gold pieces (30, 23, D:6) a +0 club (43, 16, D:6) a parchment of Sandblast (44, 25, D:6) a +0 dagger (45, 14, D:6) a +5 great sword a +0 robe (46, 14, D:6) a +0 long sword a +0 robe (48, 10, D:6) a +0 flail a +0 leather armour (49, 26, D:6) a book of Blasting (50, 27, D:6) a +0 robe (50, 28, D:6) a +3 dire flail a +0 robe (51, 21, D:6) a +1 flail a +0 robe Level 7 of the Dungeon (1, 4, D:7) a parchment of Borgnjor's Revivification (7, 0, D:7) a +0 club (9, 9, D:7) a +0 club (9, 10, D:7) a +0 flail (10, 8, D:7) a +0 mace (20, 2, D:7) a +0 hand axe a +0 plate armour (20, 3, D:7) a +0 hand axe a +0 leather armour (21, 3, D:7) a +0 dagger a +0 leather armour a +1 dagger of speed a +0 robe (29, -2, D:7) a +6 ring of dexterity a +6 ring of intelligence a ring of magical power (43, -5, D:7) a +0 flail (49, 18, D:7) a +0 long sword (52, 31, D:7) a +0 leather armour a +0 club (53, 28, D:7) a +0 short sword a +0 ring mail a +0 whip a +0 hand axe (56, 29, D:7) a parchment of Eringya's Surprising Crocodile (64, 41, D:7) a +2 dagger of venom Level 8 of the Dungeon (5, 6, D:8) a +6 ring of dexterity (10, 8, D:8) a +0 flail (11, 8, D:8) a +0 club 5 stones (11, 10, D:8) a +0 short sword 4 stones (12, 5, D:8) a +0 dagger a +0 robe (12, 6, D:8) a +0 dagger a +0 robe (12, 11, D:8) a +0 club (15, 0, D:8) a +3 trident of draining a +0 robe an orb of mesmerism (15, 1, D:8) a +0 dagger (18, 1, D:8) a +0 robe a +1 whip of flaming (21, 0, D:8) a +1 dagger of electrocution a +0 robe (24, 20, D:8) a +0 dagger a +0 robe a +2 mace a +0 robe a +0 flail a +0 robe (25, 10, D:8) a +0 leather armour (25, 29, D:8) a +2 short sword of venom a +0 robe a +0 mace a +0 robe (26, -6, D:8) a +0 hand axe a +0 chain mail (26, -5, D:8) a +0 hand axe (26, -3, D:8) a +0 dagger a +0 robe (26, 22, D:8) a +0 morningstar a +0 robe +0 fire dragon scales (26, 23, D:8) a +0 falchion a +0 robe (26, 24, D:8) a +2 long sword a +0 robe a +0 mace a +0 robe (26, 25, D:8) a +0 long sword a +0 robe (26, 29, D:8) a +0 dire flail a +0 robe a +2 morningstar a +0 robe (27, -5, D:8) a +2 mace of concussion (27, -4, D:8) a +0 flail a +0 ring mail (27, 29, D:8) a +0 falchion a +0 robe a +1 scimitar of freezing a +0 robe a +3 flail a +0 robe (28, 1, D:8) a +0 shortbow (33, 5, D:8) a parchment of Call Canine Familiar (37, 24, D:8) a +0 whip (37, 25, D:8) a +0 club (38, 24, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace a +0 ring mail (41, 6, D:8) a +1 falchion of electrocution (43, 6, D:8) a +0 spear a +0 scale mail (50, 3, D:8) a +0 club Level 9 of the Dungeon (4, 9, D:9) 2 flux baubles (5, 34, D:9) a +0 flail of protection (6, 1, D:9) a +0 falchion (7, -16, D:9) a +0 glaive (7, 15, D:9) a +0 quarterstaff (8, -2, D:9) a parchment of Slow (22, 28, D:9) a parchment of Sigil of Binding (29, -12, D:9) a +0 dagger a +0 hand axe a +0 leather armour (32, 9, D:9) a +0 robe a +2 spectral giant club (33, 9, D:9) a +0 great mace (42, -13, D:9) a +0 robe a +0 dagger (43, -13, D:9) a +0 robe a +2 dagger of venom (44, -13, D:9) a ring of poison resistance a +0 scale mail a +0 long sword (45, -12, D:9) a +1 hat of willpower (54, 2, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 orcbow (4, -7, D:10) a +0 robe (16, -17, D:10) a +0 quarterstaff (23, -11, D:10) a +2 leather armour of cold resistance (23, 6, D:10) a +0 rapier (29, -3, D:10) a +6 ring of dexterity (32, -5, D:10) a +0 leather armour (38, -19, D:10) a +0 whip a +0 leather armour (39, -4, D:10) a +0 giant spiked club a +0 giant club (46, -4, D:10) a parchment of Olgreb's Toxic Radiance (50, -5, D:10) a +0 mace Level 11 of the Dungeon (16, -10, D:11) a +0 robe (17, -47, D:11) a parchment of Silence (17, -19, D:11) the +0 leather armour of an ice cave {^Contam rC+ Str-4 Dex+5} ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (18, -24, D:11) a +2 quarterstaff of speed (19, -25, D:11) 4 large rocks (21, -43, D:11) a staff of cold a staff of alchemy a +3 leather armour of fire resistance (21, -26, D:11) a +0 shortbow (21, -25, D:11) a +0 dire flail a +0 dire flail (21, -23, D:11) a +4 heavy orcbow (29, -38, D:11) a +0 robe a +0 trident (30, -22, D:11) a +0 long sword a +0 robe (35, -42, D:11) 3 large rocks (35, -25, D:11) 2 large rocks (36, -43, D:11) a +0 arbalest (36, -23, D:11) a +0 dire flail a +0 dire flail (39, -23, D:11) a parchment of Diamond Sawblades (44, -9, D:11) a +0 buckler (45, -47, D:11) a +0 leather armour (46, -29, D:11) a +0 short sword Level 12 of the Dungeon [Shop] Ythyu's Antique Weapon Shop the +0 long sword of the Hierophant {reap, ^Contam Dex+5 Stlth+} (400 gold) ^Contam: It causes magical contamination when unequipped. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +3 scimitar of freezing (611 gold) a +1 dagger of speed (286 gold) a +1 dagger of electrocution (264 gold) a +0 scimitar of holy wrath (281 gold) a +1 long sword of electrocution (345 gold) [Shop] Ilimm's Weapon Shop the +10 scimitar of Poleps {valour, rF+} (1190 gold) rF+: It protects you from fire. It cannot be enchanted further. a throwing net (51 gold) a +2 glaive of venom (408 gold) a +3 vampiric long sword (467 gold) a +5 trident of distortion (606 gold) a +1 heavy war axe (226 gold) (0, 29, D:12) a +0 dagger a +0 robe (1, 29, D:12) a +0 dagger a +0 leather armour a +0 hand axe a +0 chain mail (3, 16, D:12) a +0 whip a +0 leather armour a +0 hand axe (4, 16, D:12) a +0 flail (4, 17, D:12) a +0 club a +0 leather armour (9, 44, D:12) a +0 pair of boots (14, -7, D:12) a +0 giant club (19, 2, D:12) 4 large rocks (19, 27, D:12) 7 gold pieces (19, 28, D:12) a +0 orcbow (25, 29, D:12) a +0 chain mail a +0 whip (25, 30, D:12) a +0 whip a +0 robe a +0 dagger (32, 6, D:12) 6 large rocks (35, 14, D:12) a +0 club a +0 scale mail (36, 15, D:12) a +0 trident (36, 23, D:12) a +3 great mace (37, 15, D:12) a +0 flail a +0 leather armour (37, 16, D:12) a +0 club (38, 15, D:12) a +2 flail of venom a +0 dagger a +0 club a +0 leather armour (39, 15, D:12) a +0 long sword a +0 arbalest a +0 chain mail (40, 17, D:12) a +0 hand axe (41, 17, D:12) a +0 short sword a +0 ring mail (48, 19, D:12) a parchment of Soul Splinter Level 13 of the Dungeon (0, 0, D:13) a +0 arbalest (0, 1, D:13) a +0 arbalest (0, 2, D:13) a +0 arbalest (7, 26, D:13) a +0 chain mail (22, -4, D:13) a +0 scale mail (22, 7, D:13) a +0 orcbow (28, -24, D:13) a +0 club (29, 23, D:13) a +0 chain mail (39, -23, D:13) a +0 shortbow (39, -20, D:13) a +3 dagger a +0 robe (40, -21, D:13) a +0 arbalest (40, -20, D:13) a +0 great sword a +0 chain mail (40, -14, D:13) a +0 quarterstaff (41, -20, D:13) a +0 long sword a +0 plate armour (41, -19, D:13) a +0 bardiche a +0 chain mail (45, -18, D:13) a +0 dagger a +0 robe (46, -24, D:13) a +0 flail (46, -5, D:13) a +0 dagger a +0 robe (46, -4, D:13) a +0 short sword of venom a +0 dagger a +0 robe a +4 ring of protection (46, -3, D:13) a +0 hand axe a +0 chain mail (47, -18, D:13) a +0 short sword (47, -5, D:13) a +0 whip a +0 chain mail (49, -17, D:13) a +0 glaive (49, -11, D:13) a +0 hand axe (52, 4, D:13) 5 large rocks (58, 17, D:13) a +3 leather armour of fire resistance Level 14 of the Dungeon (5, 34, D:14) a +0 falchion (32, 9, D:14) a +6 ring of dexterity (35, 6, D:14) 9 gold pieces (still there?) a +0 glaive of protection (still there?) a +0 scale mail (still there?) (51, 9, D:14) a poisoned dart (58, 51, D:14) a maw talisman (62, 38, D:14) the +0 helmet "Ipokequh" {Rampage rCorr Int-2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). It cannot be enchanted further. the Necropolis (0, 0, Necropolis) 16 gold pieces (1, -4, Necropolis) 25 gold pieces (1, -2, Necropolis) a scroll of brand weapon (2, -6, Necropolis) a scroll of fog (2, 0, Necropolis) 18 gold pieces (3, -6, Necropolis) 22 gold pieces (4, -3, Necropolis) a potion of resistance (4, -2, Necropolis) a scroll of enchant weapon (4, -1, Necropolis) 32 gold pieces (5, -2, Necropolis) 26 gold pieces (6, -6, Necropolis) 18 gold pieces (6, -4, Necropolis) 21 gold pieces (6, 3, Necropolis) 14 gold pieces a +0 athame a +0 robe (6, 4, Necropolis) 19 gold pieces (8, -1, Necropolis) 22 gold pieces (9, 1, Necropolis) a +0 mace (23, -14, Necropolis) a parchment of Fortress Blast (24, -14, Necropolis) the +5 great mace of the Smoking Hero {speed, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (25, -8, Necropolis) a staff of necromancy a +0 flail a +0 robe (26, -9, Necropolis) a +0 dagger a +0 robe (27, -15, Necropolis) a +3 ring mail of cold resistance (47, 2, Necropolis) the +6 scimitar of Hasump {drain, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (49, 1, Necropolis) a +1 executioner's axe of venom (49, 2, Necropolis) the Book of Magnum Generation Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Petrify Alchemy/Earth 4 c - Summon Hydra Summoning 7