lifee Level 1 of the Dungeon [Shop] Wean Qiv's Armour Shoppe a +0 buckler (54 gold) a +0 robe (10 gold) a +0 ring mail (48 gold) an orb of stardust (312 gold) a +0 cloak (54 gold) the +2 cloak of Zenuge {rElec Will++ Dex-2} (459 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (0, 0, D:1) a +0 dagger (1, 25, D:1) a +0 club (1, 28, D:1) a +0 club (1, 29, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (3, 27, D:1) a ball python corpse (skeletalised by now) (4, 12, D:1) a +0 club a goblin skeleton (5, 19, D:1) a +0 spear (6, 28, D:1) a parchment of Slow (12, -7, D:1) a parchment of Passwall a parchment of Vampiric Draining (12, 35, D:1) a frilled lizard corpse (skeletalised by now) (13, -5, D:1) a +0 spear a gnoll skeleton (14, -5, D:1) a quokka skeleton (14, 33, D:1) a rat skeleton (15, 11, D:1) a bat skeleton (15, 34, D:1) a rat skeleton (17, 34, D:1) a quokka skeleton (20, 36, D:1) a ball python corpse (skeletalised by now) (23, 9, D:1) 2 stones a +0 dagger (24, 12, D:1) a +0 club a goblin skeleton (24, 20, D:1) a staff of air (24, 44, D:1) a bat corpse (skeletalised by now) (27, 24, D:1) a +0 club a goblin skeleton (30, -1, D:1) a +0 leather armour (31, -3, D:1) a +0 club a kobold skeleton (31, 0, D:1) a +0 club a goblin skeleton (45, 8, D:1) a +0 dagger (46, 14, D:1) a +0 animal skin (46, 28, D:1) a +0 short sword 3 stones Level 2 of the Dungeon [Shop] Vaimunaf's Weapon Shop a +0 quarterstaff (60 gold) a +0 dagger (24 gold) a +0 scimitar (72 gold) 2 poisoned darts (14 gold) a +0 sling (18 gold) a +0 great sword of protection (168 gold) a +0 spear (36 gold) 4 poisoned darts (28 gold) [Shop] Usaonn's Weapon Shop a +0 club (6 gold) a +0 battleaxe (120 gold) a +0 club (6 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (763 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 flail (42 gold) 5 boomerangs (120 gold) 2 boomerangs (48 gold) a +0 falchion (36 gold) 6 darts of disjunction (64 gold) a +0 club (6 gold) [Shop] Necw's Jewellery Emporium a +5 ring of evasion (unknown) (504 gold) a ring of willpower (unknown) (350 gold) an amulet of chemistry (unknown) (420 gold) a ring of positive energy (unknown) (280 gold) a sanguine talisman (420 gold) a ring of wizardry (unknown) (420 gold) a ring of poison resistance (unknown) (280 gold) an amulet of magic regeneration (unknown) (420 gold) a ring of poison resistance (unknown) (280 gold) an amulet of regeneration (unknown) (420 gold) a +4 ring of protection (unknown) (504 gold) a ring of see invisible (210 gold) [Shop] Enodwofu's General Store a parchment of Magic Dart (52 gold) a parchment of Passage of Golubria (169 gold) a scroll of identify (unknown) (26 gold) a phantom mirror (520 gold) a +0 halberd (52 gold) a parchment of Maxwell's Portable Piledriver (114 gold) a ring of flight (unknown) (227 gold) a +0 long sword (45 gold) a phial of floods (520 gold) [Shop] Fuoneek's Jewellery Shop a +4 ring of protection (unknown) (360 gold) an amulet of reflection (unknown) (300 gold) an inkwell talisman (75 gold) a talisman of death (550 gold) an inkwell talisman (75 gold) an amulet of the acrobat (unknown) (300 gold) a ring of willpower (unknown) (250 gold) a +5 ring of evasion (unknown) (360 gold) an amulet of guardian spirit (unknown) (300 gold) the amulet of Descent {Wildshape Dex+3} (433 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Dex+3: It affects your dexterity (+3). (0, 0, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (8, -12, D:2) a ball python skeleton (18, -9, D:2) a frilled lizard corpse (skeletalised by now) (19, -10, D:2) a +0 club (20, -18, D:2) a +0 dagger (24, -30, D:2) a +0 leather armour (29, -17, D:2) an adder corpse (skeletalised by now) (31, -17, D:2) a +0 dagger (38, -16, D:2) a +0 dagger (38, 2, D:2) a ball python skeleton (39, 3, D:2) a +0 dagger (40, -25, D:2) a +0 mace (40, 11, D:2) a +0 short sword (47, 0, D:2) a +0 dagger 5 stones (63, -17, D:2) a +0 club a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (4, -1, D:3) the +0 leather armour of Ignis {Harm rF- Will+ Dex+2} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (6, -31, D:3) a +0 dagger (6, -30, D:3) 3 stones a +0 dagger a kobold skeleton (6, -1, D:3) a +0 dagger (8, -30, D:3) a hobgoblin skeleton (9, -16, D:3) a +0 whip (11, -17, D:3) 26 gold pieces a +0 whip a +0 robe a ring of see invisible (12, -47, D:3) the +7 Throatcutter {drain, coup de grace} It cannot be enchanted further. a +0 scale mail (13, -25, D:3) 12 gold pieces (18, -14, D:3) a +1 dagger of electrocution a goblin corpse (19, -34, D:3) a parchment of Slow (22, 0, D:3) a ball python skeleton (29, -10, D:3) a +0 club a +1 whip of venom (31, -21, D:3) an adder skeleton (32, -12, D:3) a +0 flail (34, -46, D:3) a +0 short sword (34, -22, D:3) 2 stones a +0 whip a kobold skeleton (35, -46, D:3) an adder corpse (skeletalised by now) (41, -40, D:3) a +0 club (41, -17, D:3) a +0 chain mail (42, -14, D:3) an adder skeleton (44, 2, D:3) a +0 leather armour (45, -13, D:3) a +0 short sword (47, -25, D:3) a +0 short sword