lifee Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 26, D:1) a +0 whip a kobold corpse (skeletalised by now) (1, 28, D:1) a +0 leather armour (10, 5, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) (13, 48, D:1) a +0 dagger (14, 25, D:1) a +0 mace (16, 25, D:1) a +0 short sword (20, 10, D:1) a hobgoblin corpse (skeletalised by now) (20, 20, D:1) a hobgoblin skeleton (21, 1, D:1) a +0 ring mail (23, 11, D:1) a +0 sling (24, 43, D:1) a +0 sling (28, 31, D:1) a +0 dagger (29, 3, D:1) a +0 leather armour (46, 25, D:1) a rat corpse (skeletalised by now) (48, 31, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (13, -4, D:2) a +0 leather armour (17, -5, D:2) a quokka skeleton (17, -4, D:2) a rat skeleton (28, 16, D:2) a +0 sling (34, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (37, 15, D:2) a ball python corpse (skeletalised by now) (41, 14, D:2) a +0 club (43, -19, D:2) a +0 club (47, -6, D:2) a +0 dagger 2 stones a ball python skeleton a kobold skeleton (49, 5, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (1, -15, D:3) a +0 dagger a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a quokka corpse (skeletalised by now) (1, -14, D:3) a +0 dagger a +0 leather armour a +2 whip of venom (17, 2, D:3) a +0 club (22, -15, D:3) a +0 dagger of draining (26, -7, D:3) a +0 whip a +0 ring mail a +0 dagger a +0 short sword 2 stones (26, -6, D:3) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (32, -18, D:3) a ball python corpse (skeletalised by now) (42, -25, D:3) a +0 chain mail (43, 0, D:3) a +0 short sword (45, -20, D:3) an adder skeleton (46, -19, D:3) an adder skeleton (54, 20, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 2 stones (2, 0, D:4) a +0 flail (3, -1, D:4) a +0 ring mail (7, -7, D:4) a parchment of Freeze (8, 5, D:4) a +0 robe (16, -26, D:4) a +0 club (31, 5, D:4) an adder skeleton (38, -12, D:4) a +0 whip 2 stones (38, -5, D:4) a +0 spear (45, -9, D:4) a +0 dagger (51, -3, D:4) a +0 dagger Level 5 of the Dungeon (0, 1, D:5) a +0 scale mail (6, 39, D:5) a +0 spear (7, 40, D:5) a +0 club a +0 club a +0 robe a +0 club (17, 2, D:5) a +0 scale mail (29, 14, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Cusiuh's Antique Weapon Emporium a +0 sling (45 gold) the +5 flail of the Head {holy, *Corrode Int+3} (1170 gold) *Corrode: It may corrode you when you take damage. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Yredelemnul disapproves of the use of such an item. a +0 partisan (210 gold) a +0 shortbow (90 gold) a +0 rapier (165 gold) a +0 great sword (300 gold) a +0 great mace of draining (600 gold) a +0 shortbow (90 gold) (2, 24, D:6) a +0 sling (11, 23, D:6) a +2 robe a +2 mace of protection the orc skeleton of Blorkula the orcula an adder skeleton (12, 23, D:6) an adder skeleton (14, 21, D:6) a +0 spear (16, 36, D:6) an adder skeleton (22, 23, D:6) an adder skeleton (25, 23, D:6) a hound skeleton (26, 4, D:6) an adder corpse (skeletalised by now) (37, 15, D:6) a +0 plate armour (38, -2, D:6) a +0 whip of flaming a +2 robe of positive energy the kobold corpse of Pikel (skeletalised by now) (38, 27, D:6) a +0 scale mail (39, 25, D:6) a +0 dagger a +0 robe (40, 29, D:6) a +0 spear (53, 22, D:6) a +0 leather armour (59, 33, D:6) a bullfrog corpse (skeletalised by now) Level 7 of the Dungeon (2, -20, D:7) a +0 glaive a +0 leather armour (4, -6, D:7) a +0 partisan (7, -27, D:7) a potion of moonshine (7, 21, D:7) a +0 club (9, 9, D:7) a +0 pair of gloves (17, 1, D:7) a +0 sling (21, 1, D:7) a parchment of Slow (22, 20, D:7) a +0 flail (30, -3, D:7) a +0 hand axe a +0 leather armour a +0 dagger (31, -5, D:7) a +0 hand axe (31, -3, D:7) a +0 hand axe a +2 devious dagger a +0 robe (32, -15, D:7) the +2 war axe "Eryfiw" {distort, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (32, -3, D:7) a +0 whip a +0 leather armour a +2 short sword of speed (32, 13, D:7) a +0 mace a +0 scale mail (32, 14, D:7) a +0 club (33, 13, D:7) a +0 short sword (33, 14, D:7) a +0 flail (34, 13, D:7) a +0 dagger (36, 28, D:7) a +0 flail a +0 whip (36, 29, D:7) a +0 whip a +0 leather armour (36, 30, D:7) a +0 spear Level 8 of the Dungeon (2, -6, D:8) a +1 long sword of freezing (11, -7, D:8) a +0 spear (14, -17, D:8) a +0 plate armour (17, -52, D:8) a potion of moonshine (17, -25, D:8) a +4 mace a +0 robe (18, -26, D:8) a +3 falchion a +0 robe (19, -26, D:8) a +0 antimagic falchion a +0 robe (24, -6, D:8) a +0 robe (26, -23, D:8) a +0 rapier (33, -37, D:8) a +0 trident (43, -36, D:8) a +0 club (43, -35, D:8) a +0 whip a +0 robe (44, -36, D:8) a +0 halberd (44, -35, D:8) a +0 spear Level 9 of the Dungeon [Shop] Pownoock's Weapon Shoppe a +0 whip (30 gold) a +0 whip (30 gold) a +0 dagger (24 gold) a +0 glaive (120 gold) a +2 long sword of pain (248 gold) a +0 rapier (66 gold) 6 datura-tipped darts (64 gold) a +0 rapier (66 gold) a +0 trident (42 gold) the +11 war axe "Diykhlax" {freeze, rN+} (870 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 dagger (24 gold) (0, 0, D:9) a +0 short sword (3, 7, D:9) a +0 scale mail (10, 32, D:9) a +0 glaive a +0 chain mail a +0 hand axe (11, 31, D:9) a +0 short sword a +0 whip (11, 32, D:9) a +0 hand axe a +0 leather armour (12, 26, D:9) a +2 scimitar of electrocution a +0 scale mail (18, 24, D:9) a +0 pair of gloves (19, -5, D:9) a +0 robe (23, -10, D:9) a parchment of Frozen Ramparts (25, 4, D:9) a +0 dagger (26, 30, D:9) a +6 ring of intelligence (46, 0, D:9) a +0 trident (49, 39, D:9) a +0 ring mail (50, -11, D:9) a +0 whip (51, -11, D:9) a +1 spear of venom a +0 scale mail (52, -11, D:9) a +0 whip (52, -10, D:9) a +0 flail (60, -9, D:9) a +1 plate armour of resonance Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (1, -1, D:10) a +2 whip of pain (2, -3, D:10) a +0 scimitar of flaming (3, 3, D:10) a +0 club (4, 3, D:10) a +0 spear a +0 scale mail a +0 buckler of reflection (4, 4, D:10) a +0 whip (7, 8, D:10) a +0 morningstar (12, -7, D:10) a +0 giant spiked club a +0 giant spiked club (14, 8, D:10) 9 gold pieces (18, -3, D:10) a +0 robe (24, -7, D:10) a potion of moonshine Level 11 of the Dungeon (2, -33, D:11) a -2 demon whip of venom (4, 8, D:11) the necromancy staff of the Cassowary {rN++ Hexes Necro} [staff of necromancy] rN++: It greatly protects you from negative energy. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. (9, -19, D:11) a +0 buckler a +0 scale mail a ring of see invisible (12, 15, D:11) a +0 whip (13, 15, D:11) a +0 club a throwing net {!f} (13, 16, D:11) a +0 flail (14, 13, D:11) a +0 spear (14, 14, D:11) a +1 heavy spear a +0 ring mail (14, 15, D:11) a +0 spear (17, -39, D:11) a ring of poison resistance (22, 17, D:11) a +0 shortbow (26, -29, D:11) a +0 orcbow (31, -6, D:11) a +0 scimitar a +0 chain mail (32, -23, D:11) a +0 tower shield (33, -21, D:11) a +0 shortbow (34, -7, D:11) a +0 leather armour (34, -2, D:11) a staff of earth (35, -3, D:11) a +2 heavy falchion a +0 robe 5 large rocks (35, -2, D:11) a +2 heavy battleaxe (36, -7, D:11) a +0 scale mail (36, -3, D:11) a +2 great sword of protection a +0 robe 5 large rocks (36, -1, D:11) a +0 whip (37, 2, D:11) a +0 dagger (39, -10, D:11) 5 large rocks (40, -2, D:11) the +8 whip of the Crawling Thing {speed, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (43, -36, D:11) a +0 short sword (43, 4, D:11) a +0 orcbow (48, -24, D:11) a +0 dagger (50, -29, D:11) a +0 shortbow (51, 14, D:11) a +0 robe (54, -29, D:11) a +0 dagger a +0 robe (65, -20, D:11) a +0 short sword a +0 ring mail (66, -20, D:11) a +0 dagger a +0 robe (66, -19, D:11) a +0 flail Level 12 of the Dungeon [Shop] Nueres's Jewellery Boutique an amulet of chemistry (unknown) (330 gold) a ring of see invisible (165 gold) a ring of positive energy (unknown) (220 gold) a ring of wizardry (330 gold) a spore talisman (137 gold) a ring of see invisible (165 gold) the amulet of Xasow {^Fragile +Inv RegenMP+ Str+3} (491 gold) [amulet of magic regeneration] ^Fragile: It will be destroyed if unequipped. +Inv: It lets you turn invisible. RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). a ring of protection from cold (unknown) (275 gold) a ring of poison resistance (220 gold) [Shop] Akhig's Antique Weapon Shoppe a +0 war axe (87 gold) a +0 great sword (250 gold) a +0 scimitar (150 gold) a +0 morningstar (150 gold) a +0 short sword (75 gold) a +0 orcbow (100 gold) a +0 hand axe (75 gold) the +10 dark maul {heavy} (1875 gold) It cannot be enchanted further. [Shop] Ugucunk's Jewellery Emporium the blade talisman of the Necropolis {Dex+3} (1566 gold) [blade talisman] Dex+3: It affects your dexterity (+3). an amulet of wildshape (unknown) (540 gold) a ring of resist corrosion (360 gold) a ring of positive energy (unknown) (360 gold) the ring of Zefyfor {rF+ MP+9} (612 gold) [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). a dragon-coil talisman (540 gold) an amulet of guardian spirit (unknown) (540 gold) a ring of resist corrosion (360 gold) a +5 ring of evasion (648 gold) a ring of positive energy (unknown) (360 gold) [Shop] Hanivum's Armour Emporium a +0 scale mail (72 gold) a +0 helmet (81 gold) the +1 hat of the Cuero {rF+++ Str-4 Int-5 SInv} (653 gold) rF+++: It renders you almost immune to fire. Str-4: It affects your strength (-4). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 scale mail (72 gold) a +2 scale mail of positive energy (324 gold) a +0 ring mail (72 gold) a +0 scale mail (72 gold) a +0 ring mail (72 gold) the +0 ring mail "Hero's Friend" {rCorr Str+3} (412 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 robe (16 gold) the +1 chain mail of the Leaf {+Inv rN+ rCorr} (626 gold) +Inv: It lets you turn invisible. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. [Shop] Loytul's Antique Armour Emporium a +1 pair of boots of stealth (346 gold) a +1 leather armour of positive energy (231 gold) the +2 cloak of Seyntej {+Blink Int+3} (730 gold) +Blink: It lets you blink. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 robe (18 gold) a +0 plate armour (378 gold) a +0 plate armour (378 gold) a +0 plate armour (378 gold) a +2 kite shield of reflection (441 gold) a +1 troll leather armour (462 gold) the +0 pair of boots of Fresh Miracles {+Inv Int+3} (520 gold) +Inv: It lets you turn invisible. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 scale mail (84 gold) a +0 chain mail (126 gold) (0, 0, D:12) the +4 falchion of Earthquakes {holy, Bane Fly rElec Int+3} Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Yredelemnul disapproves of the use of such an item. (1, 2, D:12) a +0 dagger (5, -42, D:12) a +0 rapier (8, -36, D:12) a parchment of Stone Arrow (18, -38, D:12) a +0 longbow (27, -13, D:12) a ring of wizardry a +1 hat of stealth a ring of see invisible an amulet of dissipation (28, -29, D:12) a +0 leather armour (29, -16, D:12) 3 large rocks (30, -18, D:12) 4 large rocks (30, -16, D:12) 4 large rocks (33, -17, D:12) an orb of attunement (40, -27, D:12) a parchment of Frozen Ramparts (44, -25, D:12) 6 stones (44, -19, D:12) 3 large rocks (45, -25, D:12) a +0 club (45, -23, D:12) 8 stones (46, -26, D:12) 6 large rocks (47, -26, D:12) 2 stones (47, -23, D:12) 3 large rocks 5 stones (47, -19, D:12) 7 stones (48, -7, D:12) a +0 scale mail (49, -26, D:12) a +0 club (49, -25, D:12) 8 stones (50, -24, D:12) 3 stones (50, -19, D:12) a +0 club (51, -24, D:12) a +0 quarterstaff (51, -23, D:12) 5 stones (51, -19, D:12) 3 stones (52, -26, D:12) 4 stones (54, 2, D:12) a +0 leather armour (64, -20, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 flail (0, 1, D:13) a +0 long sword (1, 0, D:13) a +0 war axe a +0 hand axe (10, -24, D:13) a +2 great mace of venom a +0 leather armour (11, 6, D:13) a +2 dagger of speed (21, -16, D:13) a parchment of Frozen Ramparts (35, 18, D:13) a +0 plate armour (46, -2, D:13) the +0 buckler of the Countless Moons {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. Level 14 of the Dungeon (0, 0, D:14) a +0 chain mail (1, 43, D:14) a ring of flight a +0 pair of gloves of stealth (16, 3, D:14) a +0 trident (31, 31, D:14) a +0 great sword a +0 chain mail a +3 war axe of electrocution a +0 plate armour (32, 29, D:14) a +0 great mace a +0 plate armour (32, 30, D:14) a +3 dire flail a +0 plate armour a +0 flail a +0 battleaxe a +0 plate armour a +0 battleaxe a +1 plate armour of resonance a +2 great mace a +0 chain mail (32, 31, D:14) a +2 war axe a +0 chain mail (35, -10, D:14) a +0 robe (38, 32, D:14) a +0 hand axe (43, 13, D:14) a +3 scale mail Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow (17, 25, D:15) a +0 great sword of flaming (21, 12, D:15) a +1 plate armour of resonance (23, -4, D:15) a +0 short sword (27, 1, D:15) a +0 scale mail (61, 23, D:15) a +0 rapier a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (5, -1, Lair:1) a +0 leather armour (6, 0, Lair:1) a blink frog corpse (41, 6, Lair:1) a +0 partisan (42, 31, Lair:1) a +1 dagger of draining