lifee Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 3, D:1) a +0 whip (1, -22, D:1) a bat corpse (skeletalised by now) (1, 6, D:1) a +0 leather armour (9, -19, D:1) a +0 dagger 3 stones (10, -18, D:1) a quokka corpse (skeletalised by now) (13, 26, D:1) a +0 dagger a goblin skeleton (14, 3, D:1) a +0 mace (16, 3, D:1) a +0 short sword (20, -12, D:1) a hobgoblin corpse (skeletalised by now) (20, -2, D:1) a hobgoblin skeleton (21, -21, D:1) a +0 ring mail (23, -11, D:1) a +0 sling (24, 21, D:1) a +0 sling (28, 9, D:1) a +0 dagger (29, -19, D:1) a +0 leather armour (46, 4, D:1) a rat corpse (skeletalised by now) (48, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 2, D:2) a +0 dagger 2 stones (13, -4, D:2) a +0 leather armour (17, -4, D:2) a rat skeleton (28, 16, D:2) a +0 sling (33, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, 14, D:2) a frilled lizard skeleton (36, 14, D:2) a ball python skeleton (41, 13, D:2) a +0 club (43, -19, D:2) a +0 club (48, -3, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (2, -13, D:3) a +0 dagger a +0 leather armour a +2 whip of venom an orc corpse (skeletalised by now) (2, -12, D:3) a +0 dagger an orc corpse (skeletalised by now) (3, -11, D:3) a +0 short sword (9, 5, D:3) an adder corpse (skeletalised by now) (22, -15, D:3) a +0 dagger of draining (22, 1, D:3) a +0 leather armour a +0 trident (23, 1, D:3) a +0 club a kobold skeleton (26, -6, D:3) a +0 ring mail a +0 whip a +0 dagger 2 stones a +0 short sword (32, -18, D:3) a ball python corpse (skeletalised by now) (42, -25, D:3) a +0 chain mail (43, 0, D:3) a +0 short sword (46, -16, D:3) an adder skeleton (54, 22, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (1, -1, D:4) a +0 ring mail (1, 1, D:4) a +0 flail an orc corpse (skeletalised by now) (5, -7, D:4) a parchment of Freeze (6, 5, D:4) a +0 robe (15, -26, D:4) a +0 club (21, -7, D:4) a staff of earth (21, -6, D:4) a +0 whip 2 stones a kobold corpse (skeletalised by now) a hound corpse (skeletalised by now) (25, 5, D:4) a +6 ring of intelligence (30, -7, D:4) a +0 spear (36, -5, D:4) a +0 dagger (49, -3, D:4) a +0 dagger Level 5 of the Dungeon (0, 1, D:5) a +0 scale mail (3, 40, D:5) a +0 spear (4, 40, D:5) a +0 club (5, 40, D:5) a +0 club a +0 robe (7, 40, D:5) a +0 club (8, 2, D:5) a +0 dagger a +0 robe (17, 2, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Cusiuh's Antique Weapon Emporium a +0 sling (45 gold) the +5 flail of the Head {holy, *Corrode Int+3} (1170 gold) *Corrode: It may corrode you when you take damage. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Yredelemnul disapproves of the use of such an item. a +0 partisan (210 gold) a +0 shortbow (90 gold) a +0 rapier (165 gold) a +0 great sword (300 gold) a +0 great mace of draining (600 gold) a +0 shortbow (90 gold) (2, 24, D:6) a +0 sling (4, 6, D:6) a +2 robe a +2 mace of protection (14, 21, D:6) a +0 spear (16, 36, D:6) an adder skeleton (37, 15, D:6) a +0 plate armour (38, -2, D:6) a +0 whip of flaming a +2 robe of positive energy (38, 27, D:6) a +0 scale mail (39, 25, D:6) a +0 dagger a +0 robe (40, 29, D:6) a +0 spear (53, 22, D:6) a +0 leather armour Level 7 of the Dungeon (4, -6, D:7) a +0 trident (7, 21, D:7) a +0 club (9, 9, D:7) a +0 pair of gloves (10, 16, D:7) a +0 glaive a +0 leather armour (17, 1, D:7) a +0 sling (22, -25, D:7) a parchment of Slow (22, 20, D:7) a +0 flail (28, 14, D:7) a +0 dagger a +0 mace a +0 scale mail a +0 short sword (28, 15, D:7) a +0 flail (28, 16, D:7) a +0 club (31, -3, D:7) a +0 hand axe a +0 leather armour (31, -2, D:7) a +0 hand axe a +0 hand axe (32, -15, D:7) the +2 war axe "Eryfiw" {distort, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (32, -2, D:7) a +2 devious dagger a +0 robe a +2 short sword of speed a +0 dagger (32, -1, D:7) a +0 whip a +0 leather armour (36, 27, D:7) a +0 flail a +0 whip (36, 28, D:7) a +0 whip a +0 leather armour (36, 29, D:7) a +0 spear (46, -10, D:7) a +0 scale mail a potion of moonshine Level 8 of the Dungeon (2, -6, D:8) a +1 long sword of freezing (11, -7, D:8) a +0 spear (13, -54, D:8) a +0 kite shield (14, -17, D:8) a +0 plate armour (16, -17, D:8) a +0 antimagic falchion a +0 robe (17, -52, D:8) a potion of moonshine (18, -16, D:8) a +3 falchion a +0 robe a +4 mace a +0 robe (24, -6, D:8) a +0 robe (26, -23, D:8) a +0 rapier (33, -37, D:8) a +0 trident (36, -37, D:8) a +0 whip a +0 robe (45, -37, D:8) a +0 halberd (45, -36, D:8) a +0 club (45, -35, D:8) a +0 spear Level 9 of the Dungeon [Shop] Pownoock's Weapon Shoppe a +0 whip (30 gold) a +0 whip (30 gold) a +0 dagger (24 gold) a +0 glaive (120 gold) a +2 long sword of pain (248 gold) a +0 rapier (66 gold) 6 datura-tipped darts (64 gold) a +0 rapier (66 gold) a +0 trident (42 gold) the +11 war axe "Diykhlax" {freeze, rN+} (870 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 dagger (24 gold) (0, 0, D:9) a +0 short sword (3, 7, D:9) a +0 scale mail (6, 8, D:9) a yak skeleton (10, 28, D:9) a yak skeleton (12, 26, D:9) a +0 hand axe (12, 28, D:9) a +0 short sword (13, 28, D:9) a +0 glaive a +0 chain mail a +0 whip (14, 24, D:9) a +2 scimitar of electrocution a +0 scale mail (14, 28, D:9) a +0 hand axe a +0 leather armour (18, 24, D:9) a +0 pair of gloves (19, -5, D:9) a +0 robe (21, -12, D:9) the quicksilver dragon scales of Yredelemnul's Regard {Rampage Will+ Int+4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (23, -10, D:9) a parchment of Frozen Ramparts (25, 4, D:9) a +0 dagger (26, 30, D:9) a +6 ring of intelligence (46, 0, D:9) a +0 trident (49, 39, D:9) a +0 ring mail (50, -11, D:9) a +0 whip (51, -11, D:9) a +0 whip a +1 spear of venom a +0 scale mail (51, -10, D:9) a +0 flail (60, -9, D:9) a +1 plate armour of resonance Level 10 of the Dungeon (0, 0, D:10) a +0 spear a +0 scale mail a +0 buckler of reflection (0, 2, D:10) a +0 morningstar (1, -1, D:10) a +2 whip of pain (1, 2, D:10) a +0 whip (2, 1, D:10) a +0 club (5, -10, D:10) a +0 hand axe (8, -12, D:10) a +0 scimitar of flaming (16, -19, D:10) a +0 giant spiked club a +0 giant spiked club (19, -2, D:10) 9 gold pieces (23, -13, D:10) a +0 robe (29, -17, D:10) a potion of moonshine Level 11 of the Dungeon (2, -33, D:11) a -2 demon whip of venom (14, 12, D:11) a +0 whip (15, 12, D:11) a +0 spear (15, 13, D:11) a +1 heavy spear a +0 ring mail (16, 12, D:11) a +0 spear (16, 14, D:11) a +0 club (16, 15, D:11) a +0 flail (17, -39, D:11) a ring of poison resistance (22, 17, D:11) a +0 shortbow (23, -22, D:11) a +0 orcbow (30, -26, D:11) a +0 shortbow (34, -7, D:11) a +0 leather armour (34, -2, D:11) a staff of earth (35, -2, D:11) a +2 great sword of protection a +0 robe a +2 heavy battleaxe (35, 3, D:11) a scarf of shadows a ring of see invisible the necromancy staff of the Cassowary {rN++ Hexes Necro} [staff of necromancy] rN++: It greatly protects you from negative energy. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. (36, -7, D:11) a +0 scale mail (36, -3, D:11) the +8 whip of the Crawling Thing {speed, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 robe 10 large rocks (36, -1, D:11) a +2 heavy falchion (36, 0, D:11) a +0 whip (36, 1, D:11) a +0 dagger (38, -11, D:11) a +0 scimitar a +0 chain mail 5 large rocks (43, 4, D:11) a +0 orcbow (48, -24, D:11) a +0 dagger (49, -26, D:11) a +0 shortbow (50, -25, D:11) a +0 dagger a +0 robe (51, 14, D:11) a +0 robe (61, -29, D:11) a +0 dagger a +0 robe (63, -27, D:11) a +0 short sword (64, -26, D:11) a +0 short sword a +0 ring mail Level 12 of the Dungeon [Shop] Akhig's Antique Weapon Shoppe a +0 war axe (87 gold) a +0 great sword (250 gold) a +0 scimitar (150 gold) a +0 morningstar (150 gold) a +0 short sword (75 gold) a +0 orcbow (100 gold) a +0 hand axe (75 gold) the +10 dark maul {heavy} (1875 gold) It cannot be enchanted further. [Shop] Nueres's Jewellery Boutique an amulet of chemistry (unknown) (330 gold) a ring of see invisible (165 gold) a ring of positive energy (unknown) (220 gold) a ring of wizardry (330 gold) a spore talisman (137 gold) a ring of see invisible (165 gold) the amulet of Xasow {^Fragile +Inv RegenMP+ Str+3} (491 gold) [amulet of magic regeneration] ^Fragile: It will be destroyed if unequipped. +Inv: It lets you turn invisible. RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). a ring of protection from cold (unknown) (275 gold) a ring of poison resistance (220 gold) [Shop] Ugucunk's Jewellery Emporium the blade talisman of the Necropolis {Dex+3} (1566 gold) [blade talisman] Dex+3: It affects your dexterity (+3). an amulet of wildshape (unknown) (540 gold) a ring of resist corrosion (360 gold) a ring of positive energy (unknown) (360 gold) the ring of Zefyfor {rF+ MP+9} (612 gold) [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). a dragon-coil talisman (540 gold) an amulet of guardian spirit (unknown) (540 gold) a ring of resist corrosion (360 gold) a +5 ring of evasion (648 gold) a ring of positive energy (unknown) (360 gold) [Shop] Hanivum's Armour Emporium a +0 scale mail (72 gold) a +0 helmet (81 gold) the +1 hat of the Cuero {rF+++ Str-4 Int-5 SInv} (653 gold) rF+++: It renders you almost immune to fire. Str-4: It affects your strength (-4). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 scale mail (72 gold) a +2 scale mail of positive energy (324 gold) a +0 ring mail (72 gold) a +0 scale mail (72 gold) a +0 ring mail (72 gold) the +0 ring mail "Hero's Friend" {rCorr Str+3} (412 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 robe (16 gold) the +1 chain mail of the Leaf {+Inv rN+ rCorr} (626 gold) +Inv: It lets you turn invisible. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. [Shop] Loytul's Antique Armour Emporium a +1 pair of boots of stealth (346 gold) a +1 leather armour of positive energy (231 gold) the +2 cloak of Seyntej {+Blink Int+3} (730 gold) +Blink: It lets you blink. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 robe (18 gold) a +0 plate armour (378 gold) a +0 plate armour (378 gold) a +0 plate armour (378 gold) a +1 troll leather armour (462 gold) the +0 pair of boots of Fresh Miracles {+Inv Int+3} (520 gold) +Inv: It lets you turn invisible. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 scale mail (84 gold) a +0 chain mail (126 gold) (0, 0, D:12) an amulet of dissipation a ring of see invisible (1, 35, D:12) the +4 falchion of Earthquakes {holy, Bane Fly rElec Int+3} Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Yredelemnul disapproves of the use of such an item. (2, 37, D:12) a +0 dagger (6, -7, D:12) a +0 rapier (9, -1, D:12) a parchment of Stone Arrow (19, -3, D:12) a +0 longbow (29, 6, D:12) a +0 leather armour (30, 32, D:12) a ring of wizardry a +0 buckler (33, 19, D:12) 4 large rocks (34, 18, D:12) an orb of attunement (34, 19, D:12) 4 large rocks (34, 23, D:12) a +0 quarterstaff 16 stones (36, 25, D:12) 3 large rocks (41, 8, D:12) a parchment of Frozen Ramparts (45, 10, D:12) 6 stones (45, 16, D:12) 3 large rocks (46, 10, D:12) a +0 club (46, 12, D:12) 8 stones (47, 9, D:12) 6 large rocks (48, 1, D:12) a +0 orcbow (48, 9, D:12) 2 stones (48, 12, D:12) 5 stones (48, 16, D:12) 7 stones (49, 13, D:12) 3 large rocks (49, 28, D:12) a +0 scale mail (51, 11, D:12) 3 stones (51, 16, D:12) a +0 club (52, 11, D:12) a +0 club (53, 9, D:12) 4 stones (55, 37, D:12) a +0 leather armour (65, 15, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 hand axe a +0 long sword (0, 1, D:13) a +0 flail a +0 war axe (8, -23, D:13) a +2 great mace of venom a +0 leather armour (9, 7, D:13) a +2 dagger of speed (18, -13, D:13) the +0 buckler of the Countless Moons {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (19, -15, D:13) a parchment of Frozen Ramparts (33, 19, D:13) a +0 plate armour Level 14 of the Dungeon (0, 0, D:14) a +0 chain mail (4, 43, D:14) a +2 war axe a +0 chain mail (5, 43, D:14) a +0 battleaxe a +0 plate armour a +2 great mace a +0 chain mail a +3 dire flail a +0 plate armour a +0 battleaxe a +1 plate armour of resonance (6, 43, D:14) a +0 great sword a +0 chain mail a +0 great mace a +0 plate armour a +3 war axe of electrocution a +0 plate armour (7, 42, D:14) a +0 flail (16, 3, D:14) a +0 trident (21, 40, D:14) an ugly thing skeleton an ugly thing skeleton (21, 41, D:14) an ugly thing skeleton (35, -10, D:14) a +0 robe (38, 32, D:14) a +0 hand axe (43, 13, D:14) a +3 scale mail Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow (15, 26, D:15) a +0 great sword of flaming (17, 11, D:15) a ring of flight a +0 pair of gloves of stealth (21, 13, D:15) a +1 plate armour of resonance (23, -3, D:15) a +0 short sword (27, 2, D:15) a +0 scale mail (61, 25, D:15) a +0 rapier a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Riatikhe's Specific Store a +3 rapier of protection (377 gold) [Shop] Urghutro's General Store a +0 falchion (54 gold) a parchment of Ignition (752 gold) a parchment of Permafrost Eruption (450 gold) a scroll of vulnerability (79 gold) (16, -4, Orc:1) a +0 giant spiked club a +0 giant spiked club (20, 3, Orc:1) a +2 dire flail of protection a +0 giant club Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 war axe (0, 6, Orc:2) a +0 falchion (1, 0, Orc:2) a +0 club a +0 leather armour a +0 broad axe a +1 chain mail of cold resistance (1, 1, Orc:2) a +0 short sword a +0 scale mail (2, -5, Orc:2) a +0 whip (2, -4, Orc:2) a +0 short sword (2, -2, Orc:2) a +0 dagger a +0 robe (2, -1, Orc:2) a +0 flail a +0 plate armour (2, 0, Orc:2) a +0 dagger a +0 robe a +0 mace (4, -5, Orc:2) a +0 short sword (4, -4, Orc:2) a +2 scimitar of freezing a +0 chain mail (4, 6, Orc:2) a +0 hand axe a +0 leather armour (4, 7, Orc:2) a +0 hand axe a +0 chain mail (5, -28, Orc:2) a +0 giant club (5, -5, Orc:2) a +2 short sword of draining (6, -17, Orc:2) a +0 giant spiked club (7, -28, Orc:2) a +0 club a +0 leather armour (8, -29, Orc:2) a +0 hand axe a +0 chain mail (8, -28, Orc:2) a +0 short sword (8, -27, Orc:2) a +0 short sword a +0 leather armour (15, 12, Orc:2) a +0 giant spiked club (27, -36, Orc:2) a +0 great sword a +0 chain mail (32, 6, Orc:2) a +0 club (33, 6, Orc:2) a +0 hand axe a +0 chain mail (34, 2, Orc:2) a +2 dagger of venom a +0 robe (36, 0, Orc:2) a +0 arbalest (36, 1, Orc:2) a +0 mace a +0 scale mail (37, -3, Orc:2) a +0 short sword (37, 0, Orc:2) a +0 trident (37, 1, Orc:2) a +0 dagger (37, 2, Orc:2) a +0 orcbow (38, -1, Orc:2) a +0 flail of holy wrath a +0 orcbow a +0 chain mail (40, -6, Orc:2) a +0 short sword (40, -3, Orc:2) a +0 short sword a +0 scale mail (40, -2, Orc:2) a +0 flail (41, 0, Orc:2) a +3 dagger a +0 chain mail (50, -33, Orc:2) a +0 dagger a +0 robe (51, -33, Orc:2) a +0 battleaxe a +0 chain mail a +0 war axe a +0 plate armour a +0 glaive a +0 plate armour (51, -31, Orc:2) a +0 long sword a +0 plate armour