lifee Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 5, D:1) a +0 whip (1, 7, D:1) a +0 leather armour (6, 18, D:1) a rat corpse (skeletalised by now) (10, -17, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (10, -16, D:1) a quokka corpse (skeletalised by now) (12, 20, D:1) a +6 ring of intelligence (13, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 4, D:1) a +0 mace (16, 4, D:1) a +0 short sword (20, -1, D:1) a hobgoblin skeleton (21, -20, D:1) a +0 ring mail (23, -10, D:1) a +0 sling (24, 22, D:1) a +0 sling (28, 10, D:1) a +0 dagger (29, -18, D:1) a +0 leather armour (48, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (13, -4, D:2) a +0 leather armour (28, 16, D:2) a +0 sling (33, -1, D:2) a +0 dagger (43, 10, D:2) a +0 club (44, -19, D:2) a +0 club (47, 0, D:2) a +0 dagger 2 stones Level 3 of the Dungeon (1, -12, D:3) a +0 dagger a +0 leather armour (2, -13, D:3) a +0 short sword a +2 whip of venom (2, -12, D:3) a +0 dagger (22, -15, D:3) a +0 dagger of draining (26, -6, D:3) a +0 whip a +0 ring mail a +0 short sword 2 stones (26, -5, D:3) a +0 dagger (26, -3, D:3) a +0 leather armour a +0 trident (27, -1, D:3) a +0 club (42, -25, D:3) a +0 scale mail (43, 0, D:3) a +0 short sword (50, 0, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 2 stones (1, 0, D:4) a +0 flail (2, -2, D:4) a +0 ring mail (7, 4, D:4) a +0 robe (15, -27, D:4) a +0 club (32, -18, D:4) a +0 whip 2 stones (33, -16, D:4) a +0 dagger (37, -6, D:4) a +0 spear (50, -4, D:4) a +0 dagger Level 5 of the Dungeon (0, 1, D:5) a +0 scale mail (6, 39, D:5) a +0 spear (6, 40, D:5) a +0 club (7, 40, D:5) a +0 club a +0 club a +0 robe (17, 2, D:5) a +0 scale mail (23, 15, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Cusiuh's Antique Weapon Emporium a +0 sling (45 gold) the +5 flail of the Head {holy, *Corrode Int+3} (1170 gold) *Corrode: It may corrode you when you take damage. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 partisan (210 gold) a +0 shortbow (90 gold) a +0 rapier (165 gold) a +0 great sword (300 gold) a +0 great mace of draining (600 gold) a +0 shortbow (90 gold) (2, 24, D:6) a +0 sling (12, 25, D:6) a +2 mace of protection a +2 robe (14, 21, D:6) a +0 spear (35, -2, D:6) a +0 whip of flaming a +2 robe of positive energy (38, 27, D:6) a +0 scale mail (39, 25, D:6) a +0 dagger a +0 robe (40, 29, D:6) a +0 spear (53, 22, D:6) a +0 leather armour Level 7 of the Dungeon (4, -6, D:7) a +0 partisan (7, 21, D:7) a +0 club (9, 9, D:7) a +0 pair of gloves (11, 18, D:7) a +0 glaive a +0 leather armour (17, 1, D:7) a +0 sling (22, 20, D:7) a +0 flail (31, -3, D:7) a +0 hand axe a +0 dagger (31, -2, D:7) a +2 devious dagger a +0 robe (31, -1, D:7) a +0 whip a +0 leather armour (31, 14, D:7) a +0 short sword a +0 mace a +0 scale mail (32, -15, D:7) the +2 war axe "Eryfiw" {distort, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (32, -3, D:7) a +0 hand axe a +0 leather armour (32, -1, D:7) a +0 hand axe (32, 0, D:7) a +2 short sword of speed (32, 14, D:7) a +0 flail (33, 13, D:7) a +0 club (33, 14, D:7) a +0 dagger (36, 27, D:7) a +0 flail (36, 28, D:7) a +0 whip (36, 29, D:7) a +0 whip a +0 leather armour (36, 30, D:7) a potion of moonshine a +0 spear Level 8 of the Dungeon (2, -6, D:8) a +1 long sword of freezing (11, -7, D:8) a +0 spear (14, -17, D:8) a +0 plate armour (15, -26, D:8) a +4 mace a +0 robe (15, -25, D:8) a +0 antimagic falchion a +0 robe a +3 falchion a +0 robe (17, -52, D:8) a potion of moonshine (24, -6, D:8) a +0 robe (26, -23, D:8) a +0 rapier (33, -37, D:8) a +0 trident (43, -36, D:8) a +0 whip a +0 robe (43, -35, D:8) a +0 club (44, -37, D:8) a +0 spear (44, -36, D:8) a +0 halberd Level 9 of the Dungeon [Shop] Pownoock's Weapon Shoppe a +0 whip (30 gold) a +0 whip (30 gold) a +0 dagger (24 gold) a +0 glaive (120 gold) a +2 long sword of pain (248 gold) a +0 rapier (66 gold) 6 datura-tipped darts (64 gold) a +0 rapier (66 gold) a +0 trident (42 gold) a +0 dagger (24 gold) (0, 0, D:9) a +0 short sword (3, 7, D:9) a +0 scale mail (15, 36, D:9) a +0 whip (16, 37, D:9) a +0 glaive a +0 chain mail (17, 37, D:9) a +0 hand axe a +0 short sword (17, 38, D:9) a +0 hand axe a +0 leather armour (18, 24, D:9) a +0 pair of gloves a +0 scale mail a +2 scimitar of electrocution (19, -5, D:9) a +0 robe (25, 4, D:9) a +0 dagger (26, 30, D:9) a +6 ring of intelligence (46, 0, D:9) a +0 trident (49, 39, D:9) a +0 ring mail (50, -11, D:9) a +0 whip (50, -10, D:9) a +0 whip (51, -11, D:9) a +1 spear of venom a +0 scale mail (51, -10, D:9) a +0 flail (60, -9, D:9) a +1 plate armour of resonance (60, 24, D:9) a +3 war axe of venom Level 10 of the Dungeon (0, 0, D:10) a +0 morningstar (1, -2, D:10) a +0 buckler of reflection a +0 scale mail a +0 spear (2, -10, D:10) a +0 hand axe (2, -2, D:10) a +2 whip of pain a +0 club (3, -1, D:10) a +0 whip (4, -14, D:10) a +0 scimitar of flaming (13, -18, D:10) a +0 giant spiked club a +0 giant spiked club (16, -2, D:10) 9 gold pieces (20, -13, D:10) a +0 robe (26, -17, D:10) a potion of moonshine Level 11 of the Dungeon (3, 6, D:11) a scarf of shadows the necromancy staff of the Cassowary {rN++ Hexes Necro} [staff of necromancy] rN++: It greatly protects you from negative energy. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. (8, -34, D:11) a -2 demon whip of venom (17, -39, D:11) a ring of poison resistance (18, 15, D:11) a +1 heavy spear a +0 ring mail (20, 14, D:11) a +0 whip (21, -39, D:11) a +0 flail a +0 robe a +0 dagger (21, 14, D:11) a +0 spear (21, 16, D:11) a +0 spear (22, -39, D:11) a +0 ring mail a +0 short sword (22, 14, D:11) a +0 club (22, 15, D:11) a +0 flail a medusa talisman (22, 17, D:11) a +0 shortbow (26, -29, D:11) a +0 orcbow (30, -20, D:11) a +0 shortbow (34, -7, D:11) a +0 leather armour (34, -2, D:11) a staff of earth (35, -3, D:11) 5 large rocks (35, -2, D:11) a +2 heavy battleaxe (36, -7, D:11) a +0 scale mail (36, -3, D:11) 5 large rocks (36, -1, D:11) the +8 whip of the Crawling Thing {speed, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (36, 0, D:11) a +0 whip (36, 1, D:11) a +0 dagger (37, -10, D:11) a +0 scimitar a +0 chain mail (37, -9, D:11) a +0 buckler a +0 chain mail a ring of flight a ring of see invisible (38, -8, D:11) 5 large rocks (38, -2, D:11) a +2 heavy falchion a +0 robe a +2 great sword of protection a +0 robe (40, -33, D:11) a +0 short sword (43, 3, D:11) a +0 orcbow (48, -24, D:11) a +0 dagger (50, -28, D:11) a +0 shortbow (51, 14, D:11) a +0 robe (55, -29, D:11) a +0 robe a +0 dagger Level 12 of the Dungeon [Shop] Ugucunk's Jewellery Emporium the blade talisman of the Necropolis {Dex+3} (1566 gold) [blade talisman] Dex+3: It affects your dexterity (+3). an amulet of wildshape (540 gold) a ring of resist corrosion (360 gold) a ring of positive energy (unknown) (360 gold) the ring of Zefyfor {rF+ MP+9} (612 gold) [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). a dragon-coil talisman (540 gold) an amulet of guardian spirit (540 gold) a ring of resist corrosion (360 gold) a +5 ring of evasion (648 gold) a ring of positive energy (unknown) (360 gold) [Shop] Loytul's Antique Armour Emporium a +1 leather armour of positive energy (231 gold) a +0 robe (18 gold) a +0 plate armour (378 gold) a +0 plate armour (378 gold) a +0 plate armour (378 gold) a +2 kite shield of reflection (441 gold) a +1 troll leather armour (462 gold) a +0 scale mail (84 gold) a +0 chain mail (126 gold) [Shop] Nueres's Jewellery Boutique an amulet of chemistry (unknown) (330 gold) a ring of see invisible (165 gold) a ring of positive energy (unknown) (220 gold) a ring of wizardry (330 gold) a spore talisman (137 gold) a ring of see invisible (165 gold) the amulet of Xasow {^Fragile +Inv RegenMP+ Str+3} (491 gold) [amulet of magic regeneration] ^Fragile: It will be destroyed if unequipped. +Inv: It lets you turn invisible. RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). a ring of protection from cold (275 gold) a ring of poison resistance (220 gold) [Shop] Akhig's Antique Weapon Shoppe a +0 war axe (87 gold) a +0 great sword (250 gold) a +0 scimitar (150 gold) a +0 morningstar (150 gold) a +0 short sword (75 gold) a +0 orcbow (100 gold) a +0 hand axe (75 gold) the +10 dark maul {heavy} (1875 gold) It cannot be enchanted further. [Shop] Hanivum's Armour Emporium a +0 scale mail (72 gold) a +0 helmet (81 gold) the +1 hat of the Cuero {rF+++ Str-4 Int-5 SInv} (653 gold) rF+++: It renders you almost immune to fire. Str-4: It affects your strength (-4). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 scale mail (72 gold) a +2 scale mail of positive energy (324 gold) a +0 ring mail (72 gold) a +0 scale mail (72 gold) a +0 ring mail (72 gold) the +0 ring mail "Hero's Friend" {rCorr Str+3} (412 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 robe (16 gold) the +1 chain mail of the Leaf {+Inv rN+ rCorr} (626 gold) +Inv: It lets you turn invisible. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (0, 0, D:12) the +4 falchion of Earthquakes {holy, Bane Fly rElec Int+3} Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (1, 2, D:12) a +0 dagger (5, -42, D:12) a +0 rapier (18, -38, D:12) a +0 longbow (28, -29, D:12) a +0 leather armour (29, -3, D:12) a +1 pair of boots of stealth a +5 ring of evasion a ring of wizardry a +0 pair of boots (33, -17, D:12) an orb of attunement (34, -30, D:12) a ring of see invisible (34, -17, D:12) 4 large rocks (34, -16, D:12) 4 large rocks (35, -17, D:12) 3 large rocks (44, -25, D:12) a +0 quarterstaff a +0 orcbow a +0 leather armour 17 stones (44, -19, D:12) 3 large rocks (45, -25, D:12) a +0 club (45, -23, D:12) 8 stones (46, -26, D:12) 6 large rocks (47, -26, D:12) 2 stones (47, -23, D:12) 5 stones (48, -7, D:12) a +0 scale mail (49, -26, D:12) a +0 club (49, -25, D:12) 8 stones (49, -23, D:12) 3 large rocks (50, -24, D:12) 3 stones (50, -19, D:12) a +0 club (51, -23, D:12) 5 stones (51, -19, D:12) 3 stones (54, 2, D:12) a +0 leather armour Level 13 of the Dungeon [Shop] Nuusiuwoto's Antique Armour Boutique a +1 scale mail of death (352 gold) a +0 chain mail of fire resistance (286 gold) a +0 ring mail of poison resistance (176 gold) a +2 plate armour of cold resistance (770 gold) a +2 ring mail of cold resistance (462 gold) the +5 justicar's regalia {Inspire Amulet+ Str+4} (1980 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. the +0 plate armour of the Hippo {Int+7} (873 gold) Int+7: It affects your intelligence (+7). It cannot be enchanted further. the +2 swamp dragon scales "Penaijun" {+Inv rPois Will+ rCorr Dex+3} (1903 gold) +Inv: It lets you turn invisible. rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Qedwedoz's Assorted Antiques a scroll of identify (52 gold) a +0 scimitar of protection (239 gold) a lightning rod (inert) (1040 gold) a +3 scale mail of willpower (676 gold) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (1040 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. (0, 0, D:13) a +0 hand axe (1, 0, D:13) a +0 flail (2, 0, D:13) a +0 war axe a +0 long sword (12, 6, D:13) a +2 dagger of speed (14, -28, D:13) a +2 great mace of venom a +0 leather armour (15, 18, D:13) a +0 plate armour (21, -14, D:13) the +0 buckler of the Countless Moons {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (36, 18, D:13) a +0 plate armour Level 14 of the Dungeon (0, 0, D:14) a ring of resist corrosion the ring of Xovotawn {Will+ MP+9 Str+3} [ring of magical power] Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). a +0 pair of gloves of stealth (3, -10, D:14) a +0 chain mail (14, -10, D:14) a +0 chain mail a +2 war axe (14, -9, D:14) a +0 chain mail a +2 great mace (16, -7, D:14) a +0 plate armour a +3 war axe of electrocution (17, 33, D:14) a +3 dire flail a +0 plate armour (19, -7, D:14) a +0 trident (24, 31, D:14) a +0 battleaxe a +0 plate armour (31, 21, D:14) a +0 battleaxe a +1 plate armour of resonance (32, 21, D:14) a +0 great sword a +0 chain mail (36, 21, D:14) a +0 great mace a +0 plate armour (38, -20, D:14) a +0 robe (41, 22, D:14) a +0 hand axe (43, 15, D:14) a +0 flail (46, 3, D:14) a +3 scale mail Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow (16, 24, D:15) a +0 great sword of flaming (20, 11, D:15) a +1 plate armour of resonance (22, -5, D:15) a +0 short sword (26, 0, D:15) a +0 scale mail (60, 20, D:15) a +0 rapier a +0 robe Level 1 of the Orcish Mines [Shop] Riatikhe's Specific Store a +3 rapier of protection (377 gold) [Shop] Urghutro's General Store a +0 falchion (54 gold) a parchment of Ignition (752 gold) a parchment of Permafrost Eruption (450 gold) a scroll of vulnerability (79 gold) a scroll of poison (79 gold) (15, -3, Orc:1) a +0 giant spiked club a +0 giant spiked club (20, -1, Orc:1) a +2 dire flail of protection a +0 giant club Level 2 of the Orcish Mines [Shop] Paplen's Assorted Antiques a ring of positive energy (360 gold) a +1 ring mail of fire resistance (288 gold) a +2 leather armour of cold resistance (342 gold) [Shop] Sismyoho's Jewellery Shop a ring of protection from cold (500 gold) a +6 ring of strength (720 gold) an amulet of regeneration (unknown) (600 gold) an amulet of chemistry (unknown) (600 gold) the ring "Nearra Vyng" {Will+ Int+4} (808 gold) [ring of willpower] Will+: It increases your willpower. Int+4: It affects your intelligence (+4). an amulet of faith (unknown) (800 gold) a +6 ring of dexterity (720 gold) a ring of resist corrosion (400 gold) a +6 ring of strength (720 gold) [Shop] Fymiymp's General Store a +0 club (7 gold) a scroll of identify (28 gold) a +2 leather armour of cold resistance (266 gold) [Shop] Colaodesa's Distillery a potion of moonshine (14 gold) a potion of invisibility (112 gold) a potion of ambrosia (112 gold) a potion of enlightenment (70 gold) a potion of moonshine (14 gold) [Shop] Meedeg's Jewellery Boutique a +4 ring of protection (unknown) (468 gold) an amulet of regeneration (unknown) (390 gold) an amulet of faith (unknown) (520 gold) a spider talisman (162 gold) a +4 ring of slaying (unknown) (468 gold) the ring of Leaves {rC+ Slay+4} (650 gold) [ring of slaying] rC+: It protects you from cold. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of protection from fire (unknown) (325 gold) the ring "Uvvi" {rC+ rN+ Str+5} (607 gold) [ring of protection from cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). (0, 0, Orc:2) a +0 whip a +0 club a +0 leather armour (1, -1, Orc:2) a +0 dagger a +0 robe (1, 0, Orc:2) a +0 flail a +0 plate armour a +0 short sword (2, -23, Orc:2) a +0 giant club (3, -23, Orc:2) a +0 leather armour a +0 short sword (3, 10, Orc:2) a +0 mace (4, -23, Orc:2) a +0 leather armour a +0 club a +0 short sword (4, -22, Orc:2) a +0 chain mail a +0 hand axe (4, 11, Orc:2) a +1 chain mail of cold resistance a +0 broad axe (5, 11, Orc:2) a +0 club (6, -2, Orc:2) a +0 dagger a +0 robe (6, -1, Orc:2) a +0 short sword a +2 short sword of draining (6, 9, Orc:2) a +0 war axe a +0 scale mail a +0 short sword (6, 10, Orc:2) a +0 chain mail a +0 hand axe (6, 11, Orc:2) a +0 falchion a +0 chain mail a +0 hand axe a +0 leather armour a +0 hand axe (7, -3, Orc:2) a +2 scimitar of freezing a +0 chain mail (15, -25, Orc:2) a +0 giant spiked club (15, 15, Orc:2) a +0 giant spiked club (34, 12, Orc:2) a +0 robe a +0 heavy quarterstaff (35, 6, Orc:2) a +0 dagger (35, 7, Orc:2) a +0 chain mail a +0 flail of holy wrath a +0 orcbow (35, 9, Orc:2) a +0 scale mail a +0 short sword (35, 11, Orc:2) a +0 robe a +2 dagger of venom a +0 chain mail a +3 dagger a +0 short sword (36, 11, Orc:2) a +0 arbalest (37, 11, Orc:2) a +0 orcbow (38, 12, Orc:2) a +0 trident a +0 flail (38, 13, Orc:2) a +0 scale mail a +0 mace (40, 11, Orc:2) a +0 short sword (44, -35, Orc:2) a +0 great sword a +0 chain mail (49, -37, Orc:2) a +0 dagger a +2 robe (50, -42, Orc:2) a +0 trident a +0 chain mail (50, -38, Orc:2) a +0 war axe a +0 arbalest a +0 chain mail (51, -43, Orc:2) a +0 flail (51, -42, Orc:2) a +0 glaive a +0 chain mail (51, -41, Orc:2) a +0 dagger a +0 chain mail a +0 mace of protection a +0 leather armour a +0 short sword a +0 plate armour (51, -31, Orc:2) a +0 dagger a +0 robe (52, -41, Orc:2) a +1 dagger of holy wrath a +0 chain mail (52, -40, Orc:2) a +0 short sword a +0 chain mail (52, -35, Orc:2) a +0 battleaxe a +0 chain mail (52, -30, Orc:2) a +0 glaive a +0 plate armour (53, -31, Orc:2) a +0 war axe a +0 plate armour a +0 dire flail a +0 dire flail (53, -30, Orc:2) a +0 long sword a +0 robe (53, -22, Orc:2) a +0 dagger a +0 robe 4 large rocks (53, -21, Orc:2) a +0 giant spiked club a +0 giant club a +2 dagger of speed a +0 robe (54, -29, Orc:2) a +0 long sword a +0 plate armour (54, -22, Orc:2) a +3 war axe a +0 chain mail (54, -21, Orc:2) a +0 mace a +0 leather armour (55, -20, Orc:2) a +0 glaive a +0 orcbow a +0 chain mail Level 1 of the Elven Halls [Shop] Apeluut's Book Emporium a parchment of Brom's Barrelling Boulder (169 gold) a parchment of Discord (543 gold) a parchment of Rimeblight (426 gold) a parchment of Yara's Violent Unravelling (239 gold) a parchment of Summon Cactus Giant (325 gold) a parchment of Sculpt Simulacrum (325 gold) a parchment of Flame Wave (169 gold) a parchment of Stone Arrow (114 gold) a parchment of Ignite Poison (169 gold) a parchment of Diamond Sawblades (426 gold) a parchment of Summon Mana Viper (239 gold) a parchment of Plasma Beam (325 gold) a parchment of Kinetic Grapnel (52 gold) [Shop] Fomumah's Antique Armour Shoppe a +0 plate armour (432 gold) a +2 helmet (396 gold) the +4 chain mail "Zefagaar" {Will+ Int+5} (1178 gold) Will+: It increases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 scale mail (96 gold) a scarf of repulsion (288 gold) a +2 pair of gloves of dexterity (516 gold) a +0 leather armour (48 gold) an orb of stardust (624 gold) (5, -2, Elf:1) a +0 short sword a +0 robe (6, -31, Elf:1) a +0 short sword a +0 robe (6, -2, Elf:1) a +2 long sword of holy wrath a +0 leather armour (7, -38, Elf:1) a +0 long sword a +0 robe (7, 0, Elf:1) a +0 shortbow a +0 ring mail a +0 scimitar a +0 longbow a +0 ring mail (8, -38, Elf:1) a +0 long sword a +0 ring mail (8, -4, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (8, -2, Elf:1) a +0 shortbow a +0 long sword a +0 leather armour (13, -13, Elf:1) a +0 sling (14, -26, Elf:1) a +0 long sword a +0 robe (20, -36, Elf:1) a staff of cold (21, -41, Elf:1) a staff of cold (22, -49, Elf:1) a +0 shortbow a +0 long sword a +0 robe (23, -49, Elf:1) a +0 long sword a +0 leather armour a +0 dagger a +0 leather armour (24, -49, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (24, -48, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (28, -33, Elf:1) a +0 robe a +0 long sword (32, -29, Elf:1) a +0 dagger a +0 robe (32, -28, Elf:1) a potion of moonshine (33, -29, Elf:1) a +0 short sword a +0 robe (34, -31, Elf:1) the +7 flail of Vubolat {heavy, rPois Will+ rCorr Dex+3} rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 robe (40, -19, Elf:1) an amulet of dissipation (46, -19, Elf:1) a +0 dagger (55, -11, Elf:1) a +0 short sword a +0 robe (55, -10, Elf:1) a +0 short sword a +0 scale mail (67, -22, Elf:1) a +0 dagger a +0 robe (67, -20, Elf:1) a +0 dagger a +0 leather armour (69, -23, Elf:1) a +0 long sword a +0 leather armour Level 2 of the Elven Halls [Shop] Pito's Jewellery Emporium a ring of positive energy (280 gold) a ring of magical power (280 gold) a +4 ring of slaying (unknown) (504 gold) an amulet of faith (unknown) (560 gold) the amulet of Ysayziul {Spirit -Tele +Inv rC+ Int-4 Dex+5} (645 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). a ring of poison resistance (280 gold) an amulet of chemistry (unknown) (420 gold) the hive talisman "Suschadoi" {Fly rElec rPois Str-5} (1008 gold) [hive talisman] Fly: It grants you flight. rElec: It insulates you from electricity. rPois: It protects you from poison. Str-5: It affects your strength (-5). a ring of protection from fire (unknown) (350 gold) [Shop] Doaserej's Book Shop a parchment of Alistair's Walking Alembic (312 gold) a parchment of Summon Mana Viper (312 gold) a parchment of Summon Hydra (557 gold) a parchment of Lee's Rapid Deconstruction (312 gold) a parchment of Passage of Golubria (221 gold) a parchment of Bombard (425 gold) a parchment of Starburst (425 gold) a parchment of Summon Seismosaurus Egg (221 gold) a parchment of Fireball (312 gold) a parchment of Hellfire Mortar (557 gold) a parchment of Leda's Liquefaction (221 gold) a parchment of Cigotuvi's Putrefaction (221 gold) [Shop] Saduiv's Jewellery Emporium a +5 ring of evasion (504 gold) an amulet of wildshape (420 gold) a ring of see invisible (210 gold) a ring of wizardry (420 gold) the amulet of Paranoia {Acrobat Int+6 Slay+2} (812 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+6: It affects your intelligence (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a spider talisman (175 gold) (0, 0, Elf:2) a +0 short sword a +0 robe (3, 1, Elf:2) a +0 short sword a +0 robe (7, -43, Elf:2) the blade talisman of Thoughtfulness {rElec rC+ MP+5 Dex-5} [blade talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. MP+5: It affects your magic capacity (+5). Dex-5: It affects your dexterity (-5). (15, -32, Elf:2) a +0 short sword a +0 robe (19, -16, Elf:2) a +0 robe a +2 short sword of venom (19, -13, Elf:2) a +0 long sword a +0 robe (19, -12, Elf:2) a +0 robe a +0 rapier (20, -16, Elf:2) a +0 buckler a +0 robe a +0 scimitar (20, -15, Elf:2) a +0 robe a +0 long sword (22, -16, Elf:2) a +0 partisan (22, -14, Elf:2) a +0 robe a +0 rapier (31, -4, Elf:2) a +0 ring mail a +0 long sword (31, -3, Elf:2) a +0 buckler a +0 robe a +0 short sword (32, -31, Elf:2) a +0 leather armour a +0 dagger a +0 longbow (32, -3, Elf:2) a +0 robe a +0 short sword (32, 1, Elf:2) a +0 robe a +0 long sword (32, 4, Elf:2) a +0 long sword a +0 robe a +0 long sword a +0 leather armour (33, -30, Elf:2) a +0 buckler a +0 long sword of holy wrath (33, -8, Elf:2) a +0 robe a +0 short sword (33, -5, Elf:2) a +0 mace (33, 2, Elf:2) a +0 robe a +0 short sword (34, -30, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (35, -39, Elf:2) a +0 long sword a +0 leather armour (35, -33, Elf:2) a +0 robe a +0 rapier (35, -28, Elf:2) a +0 robe a +0 short sword (35, -20, Elf:2) a +0 robe a +0 long sword (35, -11, Elf:2) a +0 plate armour a +0 war axe (35, -9, Elf:2) a +0 robe a +0 dagger (35, -8, Elf:2) a +0 chain mail a +0 short sword a +0 arbalest (35, -7, Elf:2) a +0 scale mail a +0 dagger (35, 4, Elf:2) a +0 dagger a +0 robe (36, -38, Elf:2) a +0 dagger a +0 scale mail (36, -37, Elf:2) a +0 ring mail a +0 short sword (36, -35, Elf:2) a +0 robe a +0 rapier (36, -34, Elf:2) a +0 leather armour a +0 short sword a +0 longbow (36, -12, Elf:2) a +0 chain mail a +0 short sword a +0 ring mail a +0 heavy mace a +0 leather armour a +0 hand axe (36, -11, Elf:2) a +0 chain mail a +0 halberd (36, -10, Elf:2) a +0 ring mail a +0 long sword (36, -9, Elf:2) a +0 ring mail a +0 short sword (36, -8, Elf:2) a +0 robe a +0 short sword a +0 shortbow (37, -36, Elf:2) a +0 robe a +0 scimitar (37, -9, Elf:2) a +10 plate armour of ponderousness a +0 great sword (37, -8, Elf:2) a +0 robe a +0 long sword a +0 leather armour a +0 club a +0 dagger a +0 ring mail a +0 flail (37, -7, Elf:2) a +0 robe a +0 short sword (43, 8, Elf:2) a +0 long sword a +0 leather armour (48, -33, Elf:2) a +0 dagger (50, -39, Elf:2) a +0 short sword a +0 longbow a +0 leather armour a +0 rapier a +0 robe (50, -37, Elf:2) a +0 dagger a +0 leather armour (51, -39, Elf:2) a +0 short sword a +0 robe a +0 buckler (52, -10, Elf:2) a +0 pair of boots (54, -39, Elf:2) a +0 lajatang a +0 robe (57, -14, Elf:2) a +0 shortbow a +0 ring mail (57, -13, Elf:2) a +0 scimitar a +0 robe (58, -21, Elf:2) a +0 leather armour a +1 short sword of venom a +0 shortbow (58, -14, Elf:2) a +0 long sword a +0 ring mail (60, -4, Elf:2) a +1 short sword of venom a +0 shortbow a +0 robe (62, -38, Elf:2) a +0 long sword a +0 robe (62, -35, Elf:2) a potion of moonshine (62, -5, Elf:2) a +0 dagger a +0 robe Level 3 of the Elven Halls (3, -8, Elf:3) a +0 short sword a +0 robe (7, -5, Elf:3) a +0 mace (10, -6, Elf:3) a +0 flail (15, 3, Elf:3) a +0 robe a +0 long sword a +0 rapier a +0 leather armour a +0 rapier (15, 5, Elf:3) a +0 ring mail a +0 long sword a +3 leather armour of cold resistance a +0 long sword (16, 3, Elf:3) a +0 long sword a +0 robe a +0 robe a +0 long sword (16, 4, Elf:3) a +0 robe a +0 dagger (16, 5, Elf:3) a +0 robe a +0 long sword a +0 leather armour a +0 long sword (18, -5, Elf:3) a +0 quarterstaff (18, 3, Elf:3) a +0 robe a +0 rapier (25, 8, Elf:3) a +0 long sword a +0 ring mail (26, 1, Elf:3) a +2 great sword of flaming a +0 shortbow the +1 plate armour of Xemeczoy {Str-4 SInv Stlth+} Str-4: It affects your strength (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (34, -8, Elf:3) 4 gold pieces (34, -7, Elf:3) 12 javelins (34, -6, Elf:3) 6 gold pieces a +1 long sword of holy wrath a +0 robe a +0 robe a +2 short sword of venom a +0 scale mail a +0 long sword a +0 robe a +0 dagger of venom (34, -5, Elf:3) 6 gold pieces a +0 long sword a +0 robe a +0 ring mail a +0 long sword (34, -4, Elf:3) a +0 robe a +0 long sword Level 1 of the Lair of Beasts (10, -17, Lair:1) a +3 leather armour (18, 0, Lair:1) a +0 leather armour (39, -18, Lair:1) a +0 rapier (50, 27, Lair:1) a +1 dagger of draining (54, 7, Lair:1) a +0 partisan Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (11, -2, Lair:2) a +0 quarterstaff (31, 53, Lair:2) a +0 dire flail (59, 1, Lair:2) a +0 scale mail a +6 partisan Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (7, 0, Lair:3) a +0 great sword (10, -9, Lair:3) a dwarf skeleton (10, -4, Lair:3) an ogre skeleton (11, -13, Lair:3) a troll skeleton (11, 0, Lair:3) a minotaur skeleton (12, -13, Lair:3) a staff of alchemy (12, -9, Lair:3) a troll skeleton (12, -8, Lair:3) a +6 ring of dexterity a staff of fire (14, -6, Lair:3) a staff of earth (16, -5, Lair:3) a troll skeleton (17, -13, Lair:3) a dwarf skeleton (18, -9, Lair:3) a troll skeleton (18, -2, Lair:3) an ogre skeleton (29, 19, Lair:3) a ring of flight (34, -10, Lair:3) a +0 great mace (51, 0, Lair:3) a +0 whip (56, -23, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (4, 31, Lair:4) a +0 ring mail (10, 7, Lair:4) a +0 robe (21, 20, Lair:4) a +2 spectral quarterstaff (21, 26, Lair:4) a +0 robe (35, 13, Lair:4) a +0 ring mail (35, 19, Lair:4) a staff of air a staff of cold (39, 22, Lair:4) a +0 short sword (60, -33, Lair:4) a ring of flight (60, -32, Lair:4) the +1 morningstar of Pain and Death {concuss, rPois Int-2 Dex+3} rPois: It protects you from poison. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (61, -32, Lair:4) the +6 chain mail of Philately {^Contam rPois rCorr} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (61, -31, Lair:4) a +4 scale mail of cold resistance Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (1, -1, Lair:5) a +0 leather armour (8, 42, Lair:5) a +2 short sword of speed (22, 4, Lair:5) a +0 glaive (22, 9, Lair:5) a +0 mace (22, 10, Lair:5) a spider talisman (25, 9, Lair:5) a +0 robe (26, 15, Lair:5) a +0 dagger (34, 17, Lair:5) the +3 orcbow of Goank {speed, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (36, 41, Lair:5) a +1 pair of boots of earth Level 1 of the Swamp [Shop] Ihauwosa's Armour Shop the +2 hood of the Assassin {Detect Stab+ Stlth++} (960 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. It cannot be enchanted further. a +1 robe of fire resistance (206 gold) a +2 plate armour of poison resistance (512 gold) a +1 chain mail of willpower (288 gold) the +1 pair of boots of Suhunoda {-Tele +Inv Dex+3 SInv} (432 gold) -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +4 troll leather armour of the Ecumenical Temple {Regen+ Slay+2 SInv Stlth+} (918 gold) Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +4 scale mail of fire resistance (496 gold) a +4 plate armour of command (720 gold) (2, 37, Swamp:1) a +0 flail of protection (3, 5, Swamp:1) a +0 spear (3, 6, Swamp:1) a +1 spectral quarterstaff a +0 robe (3, 7, Swamp:1) a +0 dagger a +0 robe a +0 buckler (4, 35, Swamp:1) a +0 sling (7, 32, Swamp:1) a +0 spear a +0 buckler (11, 4, Swamp:1) a +0 rapier (13, 30, Swamp:1) a +0 club (31, 8, Swamp:1) a +0 quarterstaff (50, 24, Swamp:1) 2 flux baubles Level 2 of the Swamp (0, 0, Swamp:2) a +0 robe (7, 24, Swamp:2) a +0 pair of gloves (17, 4, Swamp:2) an orb of glass (23, 22, Swamp:2) a +0 whip (26, 9, Swamp:2) a +0 rapier (32, 25, Swamp:2) a +0 trident (41, 4, Swamp:2) a +0 leather armour Level 3 of the Swamp (0, 0, Swamp:3) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (14, -13, Swamp:3) a +0 leather armour (15, 4, Swamp:3) a +0 robe (19, -11, Swamp:3) a +0 buckler a +0 spear (28, -6, Swamp:3) a +0 robe a +1 spectral quarterstaff (28, 24, Swamp:3) a +0 long sword (33, 18, Swamp:3) a +0 spear (42, 19, Swamp:3) a +0 robe Level 4 of the Swamp (8, -28, Swamp:4) a +0 robe (15, -26, Swamp:4) a +4 broad axe of flaming a +0 animal skin (21, -38, Swamp:4) a scarf of invisibility (32, -31, Swamp:4) a +0 animal skin a +0 broad axe (38, -16, Swamp:4) a +0 robe a +4 spectral quarterstaff Level 1 of the Spider Nest (3, 5, Spider:1) a scarab talisman (5, 8, Spider:1) a +0 ring mail (13, 1, Spider:1) a +0 rapier (15, -5, Spider:1) the +0 leather armour of Daring {rPois Will+ Str-4 Int+3} rPois: It protects you from poison. Will+: It increases your willpower. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (22, 18, Spider:1) a +3 rapier of electrocution a +0 pair of gloves (25, 25, Spider:1) a +0 dagger of venom (30, 12, Spider:1) a +0 pair of boots Level 2 of the Spider Nest (7, -24, Spider:2) a staff of earth (13, 6, Spider:2) a +0 ring mail (14, -17, Spider:2) a +0 leather armour (16, -10, Spider:2) a rimehorn talisman (21, -14, Spider:2) a +0 short sword a +2 chain mail of cold resistance (24, 14, Spider:2) a +0 rapier (26, 0, Spider:2) a +0 club (26, 2, Spider:2) a +0 quarterstaff (36, 19, Spider:2) a staff of earth Level 3 of the Spider Nest (17, 21, Spider:3) a +0 robe a +0 war axe a +0 leather armour a +1 hand axe of freezing (19, 23, Spider:3) a +0 leather armour a +0 hand axe (24, 22, Spider:3) a +0 plate armour (36, 11, Spider:3) a +2 battleaxe of electrocution Level 4 of the Spider Nest (1, -1, Spider:4) an amulet of wildshape (7, -14, Spider:4) a +0 war axe a +0 leather armour (9, -15, Spider:4) a +0 war axe a +0 leather armour (25, -8, Spider:4) a +0 hand axe a +0 leather armour (36, -5, Spider:4) a +2 lajatang of speed a +0 robe (41, -3, Spider:4) a +0 short sword (47, -39, Spider:4) a +0 chain mail (61, -25, Spider:4) a +0 robe (63, -32, Spider:4) an amulet of magic regeneration a +1 hat of stealth a scarf of harm (64, -37, Spider:4) an orb of mesmerism