Dungeon Crawl Stone Soup version 0.35-a0-1041-g03da7f7758 (webtiles) character file. Game seed: 11532287206020013015 28 lifee the Poker (level 3, -1/28 HPs) Began as a Merfolk Gladiator on Sept 18, 2026. Succumbed to a gnoll's dart ... on level 3 of the Dungeon. The game lasted 00:00:59 (1604 turns). lifee the Poker (Merfolk Gladiator) Turns: 1604, Time: 00:01:00 Health: -1/28 AC: 4 Str: 16 XL: 3 Next: 12% Magic: 3/3 EV: 2 Int: 7 God: Gold: 124 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -13), slowed, constricted, very slow A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) {!f} e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery g - a ring of resist corrosion (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of torment {unknown} h - a scroll of summoning {unknown} p - a scroll of poison Potions w - 3 potions of heal wounds j - 3 potions of brilliance {unknown} n - a potion of lignification {unknown} c - 3 potions of curing p - a potion of invisibility {unknown} q - a potion of mutation {unknown} Skills: + Level 2.8 Fighting * Level 5.6 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 86% 3 Swiftness Air 0% N/A 86% 3 Awaken Armour Erth/Frge 0% N/A 99% 4 Orb of Destruction Conj 0% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History j - 3 ruby potions (gained 2) You encounter a ball python. Found 3 boomerangs and 2 scrolls of fog. You encounter a gnoll. It is wielding a +0 vampiric spear and quivering curare-tipped darts. The gnoll shouts! You hear a shout! The gnoll throws a dart. The dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. You encounter a gnoll. It is wielding a +0 whip. Found a parchment of Launch Clockwork Bee. You feel very sick. The ball python hisses angrily. The gnoll throws a dart. The dart hits you. You are more poisoned. You have difficulty breathing. You feel as though you will be slow longer. You encounter a gnoll. It is wielding a +0 club and quivering a throwing net. You feel very sick. The gnoll throws a dart. The dart hits you. You are lethally poisoned! You have difficulty breathing. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. You encounter a gnoll. It is wielding a +0 spear. As you read the scroll of fog, it dissolves into smoke. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll shouts! The ball python barely misses you. The ball python grabs you. The ball python constricts you. The ball python completely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Read: scroll of fear Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a ball python (purple smoke, constricting you, chance to affect: 99%) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The ball python looks frightened! The gnoll looks frightened! x4 You die... #........# # #..##....# #. #..##....# #.##...##..## . +..#.#.###.# ... #....#.###.. ....#'##.§.....#. ......§§§§..^....# :.....§@§§.....( ...ğ..§S§§....#. .....ğ.§§.....# .ğ...ğ........# ............?.# ..............# ..............# ..............# You could see 4 gnolls and a ball python (fleeing). Vanquished Creatures 4 hobgoblins 4 jackals (D:2) 2 quokkas (D:2) 3 ball pythons (D:2) 3 bats 3 endoplasms 2 frilled lizards (D:2) 4 goblins 2 kobolds (D:1) 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lifee the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 665 | D:2 | Reached XP level 2. HP: 23/23 MP: 2/2 693 | D:2 | Reached skill level 5 in Polearms 1071 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1604 | D:3 | Succumbed to a gnoll's dart Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_chevrons, nicolae_overflow_streaming_green_lines, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.6 Fighting | | 2.8 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Attack: Normal || 81 Melee: Trident || 81 Read: Identify || 2 Fear || 2 Fog || 2 Poison || 1 Stab: Sleeping || 5 Armour: Leather armour || 23 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1609 | 1528 | 81 | 0 | 1314 | 3 | 536.3 | Dungeon | 1609 | 1528 | 81 | 0 | 1314 | 3 | 536.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 837 daAuts D:1: 635 daAuts D:3: 137 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+