Dungeon Crawl Stone Soup version 0.35-a0-1041-g03da7f7758 (webtiles) character file. Game seed: 13748987469755194698 77 lifee the Poker (level 4, -3/35 HPs) Began as a Merfolk Gladiator on Sept 18, 2026. Slain by a gnoll ... wielding a +0 halberd (16 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (1717 turns). lifee the Poker (Merfolk Gladiator) Turns: 1717, Time: 00:01:27 Health: -3/35 AC: 4 Str: 16 XL: 4 Next: 34% Magic: 4/4 EV: 12 Int: 7 God: Gold: 49 SH: 0 Dex: 15 Spells: 3/3 levels left rFire + . . (50%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) h - scarf {Shadows} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... g - amulet of magic regeneration Stlth + f - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.49/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 121 gold pieces. You spent 72 gold pieces at shops. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) {!f} e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) h - a scarf of shadows (worn) Jewellery f - a ring of protection from fire (worn) g - an amulet of magic regeneration (worn) Scrolls g - a scroll of fog e - a scroll of fear {unknown} c - a scroll of noise {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of vulnerability {unknown} Potions d - a potion of haste {unknown} b - 2 potions of brilliance f - a potion of curing {unknown} k - a potion of heal wounds {unknown} Skills: + Level 3.2 Fighting * Level 6.4 Polearms - Level 2.0 Throwing - Level 4.0 Dodging + Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 50% 1 Maxwell's Portable Pile Tloc 0% (3-9)d2 86% 3 Petrify Alch/Erth 0% N/A 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Shops: D:1 ? Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History There is a stone staircase leading down here. There is an open door here. k - a grey potion You open the door. You encounter a hobgoblin and a kobold. The kobold is quivering stones. There is an open door here. You encounter a gnoll. It is wielding a +0 whip. You closely miss the hobgoblin. The gnoll shouts! You hear a shout! x2 The hobgoblin hits you but does no damage. You puncture the hobgoblin! You kill the hobgoblin! You encounter a gnoll. It is wielding a +0 halberd. The gnoll shouts! The kobold shouts! You reach to attack! You puncture the gnoll! The gnoll is almost dead. You encounter a gnoll. It is wielding a +0 club. You hit the gnoll. You kill the gnoll! You encounter a gnoll. It is wielding a +0 halberd. The gnoll closely misses you. You see here a +0 whip. You hit the kobold. You kill the kobold! The gnoll hits you from afar with a +0 halberd. You reach to attack! You barely miss the gnoll. You encounter a frilled lizard. The gnoll misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. The gnoll closely misses you. x2 You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! The gnoll hits you from afar with a +0 halberd. As you read the scroll of fog, it dissolves into smoke. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 halberd! You die... .#....... #.... ......... #.... ........... ##### #.... .......... #...# ###'# .........####...# #.# .l.......'..#...# #.# ........§##.#...# #.# ....ğ§§§.##.#...# #.# ....ğğ@§§##.#...# #.# +##..§§§§##.#...# #.# #.§§...##.#...#####+# #......##.#.......... ###. #......##.#....÷..... .....##########.#.......... .........# #.#...##..... .........# #.##'###.#### .........######............ You could see 3 gnolls and a frilled lizard (wandering). Vanquished Creatures A gnoll (D:2) 2 adders (D:2) 2 dart slugs (D:1) 6 endoplasms (D:1) 6 hobgoblins 6 jackals (D:1) 5 quokkas 5 ball pythons 8 bats 2 frilled lizards (D:2) 5 goblins A kobold (D:2) A rat (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lifee the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 88 | D:1 | Reached skill level 5 in Polearms 88 | D:1 | Reached XP level 2. HP: 20/23 MP: 2/2 312 | D:1 | Found Sastre's Magic Scroll Shop. 439 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1006 | D:1 | Bought a scroll of identify for 24 gold pieces 1006 | D:1 | Bought a scroll of fog for 48 gold pieces 1201 | D:2 | Reached skill level 6 in Polearms 1356 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1401 | D:2 | Found a glowing silver altar of Zin. 1717 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_corners, serial_shops, nicolae_shop_pleasant_corner_grove, serial_bayou, serial_bayou_crossing, serial_bayou_pond_e, serial_bayou_lagoon_b, serial_bayou_ford_a, minmay_misc_feat_tower, serial_bayou_lake_a D:2: layout_basic, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 6 | 6.4 Fighting | 3 | 3.2 Throwing | | 2.0 Dodging | | 4.0 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 137 | 9 || 146 Melee: Trident | 137 | 9 || 146 Tailslap | 3 | || 3 Read: Identify | 1 | || 1 Fog | | 1 || 1 Stab: Sleeping | 6 | || 6 Armour: Leather armour | 53 | 7 || 60 Dodge: Dodged | 74 | 5 || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1670 | 1586 | 84 | 0 | 1284 | 2 | 835.0 | Dungeon | 1670 | 1586 | 84 | 0 | 1284 | 2 | 835.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1010 daAuts D:2: 660 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+