Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 6709437636430317614 0 lifee the Sneak (level 1, -1/11 HPs) Began as a Vine Stalker Delver on Sept 20, 2026. Slain by a water moccasin (6 damage) ... on level 5 of the Dungeon. The game lasted 00:00:03 (107 turns). lifee the Sneak (Vine Stalker Delver) Turns: 107, Time: 00:00:04 Health: -1/11 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 0/2 EV: 10 Int: 10 God: Gold: 22 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: lethally poisoned (-1 -> -2) A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands d - a wand of digging (3) Scrolls g - 2 scrolls of fog r - a scroll of revelation f - 3 scrolls of fear Potions h - a potion of haste Skills: + Level 2.6 Fighting * Level 1.7 Short Blades - Level 1.5 Dodging - Level 6.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 43% 1 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15)* Temple: D:4-7 *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You now have 9 gold pieces. g - 2 scrolls of fog (gained 1) You pick up a parchment of Alistair's Walking Alembic and begin reading... You add the spell Alistair's Walking Alembic to your library. You now have 22 gold pieces (gained 13). You encounter a water moccasin. The helpless water moccasin fails to defend itself. You puncture the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you. You hit the water moccasin but do no damage. You bite the water moccasin, but do no damage. The water moccasin is heavily wounded. The water moccasin misses you. The water moccasin closely misses you. You completely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. Your bite misses the water moccasin. The water moccasin is heavily wounded. The water moccasin misses you. The water moccasin barely misses you. You hit the water moccasin. Your bite misses the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You miss the water moccasin. Your bite misses the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you! Ouch! That really hurt! You die... ###. #...# .# ##.## # #.# ### #.###.## #.##...## # #.#.....#.## #........... #.#.....#. #.##.@.## #.....S# #.####.# #.# .# #.. .# ## ## You could see a water moccasin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | lifee the Vine Stalker Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 11/11 MP: 2/2 94 | D:5 | Encountered a water moccasin 107 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:5: layout_loops_corners, general_overflow_altar, minmay_temple_entry_large_hall, uniq_ijyb Action || total ---------------------------++------- Attack: Normal || 9 Melee: Short sword || 9 Bite || 1 Stab: Sleeping || 1 Armour: Leather armour || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 106 | 106 | 0 | 0 | 91 | 1 | 106.0 | Dungeon | 106 | 106 | 0 | 0 | 91 | 1 | 106.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 106 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+