lifee Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (3, -28, D:1) a +0 club (6, -35, D:1) a +0 club a goblin corpse (skeletalised by now) (8, -28, D:1) a +0 dagger a stone (12, 9, D:1) a +0 ring mail (23, -34, D:1) a ball python skeleton (23, -30, D:1) a frilled lizard skeleton (29, 1, D:1) a +0 club a kobold corpse (skeletalised by now) (33, -1, D:1) a +0 dagger (40, -22, D:1) a +2 dagger of protection a kobold corpse (skeletalised by now) (40, -21, D:1) a rat corpse (skeletalised by now) (41, -21, D:1) a quokka corpse (skeletalised by now) (42, -20, D:1) a quokka corpse (skeletalised by now) (45, -29, D:1) a +0 ring mail (49, -16, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 15, D:2) a +0 dagger a stone (7, 32, D:2) a ball python corpse (skeletalised by now) (12, 4, D:2) the felid skeleton of Natasha (13, 32, D:2) a ball python skeleton (16, 19, D:2) a +2 scythe of venom a +0 robe the human skeleton of Sigmund (16, 20, D:2) a hobgoblin skeleton (19, 13, D:2) the felid skeleton of Natasha (27, 9, D:2) a ball python skeleton (28, 8, D:2) a +0 sling of freezing a +0 club a goblin skeleton (31, -7, D:2) a +0 rapier (31, 5, D:2) a +0 dagger (34, 2, D:2) a frilled lizard skeleton (35, 10, D:2) a +0 robe (43, 25, D:2) an adder skeleton (44, 0, D:2) a quokka skeleton (45, 0, D:2) a ball python skeleton (55, 3, D:2) a ball python skeleton (57, 19, D:2) the felid corpse of Natasha (skeletalised by now) (58, 4, D:2) a quokka skeleton (60, 20, D:2) a +0 dagger a goblin skeleton (61, 35, D:2) a +0 robe (62, 16, D:2) a +0 hand axe a +0 ring mail Level 3 of the Dungeon (3, 32, D:3) a +0 kite shield a +0 short sword a kobold corpse (skeletalised by now) (5, 30, D:3) a +0 ring mail (10, -1, D:3) a +1 dagger of flaming (10, 1, D:3) a +0 quarterstaff a +0 scale mail a hobgoblin corpse (skeletalised by now) (14, 43, D:3) a rat corpse (skeletalised by now) (15, 14, D:3) a +0 mace (17, 0, D:3) a rat skeleton (18, 28, D:3) a +0 ring mail (28, -1, D:3) a hound skeleton (29, 12, D:3) a bat corpse (skeletalised by now) (47, 21, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 vampiric dagger a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (0, 1, D:4) a +0 dagger (0, 2, D:4) a +0 dagger a +0 dagger a +0 club a +0 club a +0 club a +0 club a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (1, 3, D:4) a +0 spear a +0 helmet a +0 animal skin (14, -3, D:4) a +0 trident (15, -17, D:4) a +1 heavy quarterstaff (17, -4, D:4) a +0 war axe (18, -28, D:4) a +0 dagger (24, -8, D:4) a +0 whip a +0 leather armour a gnoll skeleton (26, 15, D:4) a +0 flail (27, -8, D:4) a +0 club a gnoll skeleton (28, 25, D:4) an ogre corpse (skeletalised by now) (29, -19, D:4) a +0 dagger 4 stones (29, -8, D:4) a +0 barding (30, -21, D:4) a quill talisman an inkwell talisman a +0 robe (36, 17, D:4) a +4 chain mail of ponderousness the human skeleton of Edmund (37, -9, D:4) a +0 dagger (60, 2, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (1, 40, D:5) an iguana skeleton (1, 41, D:5) an iguana skeleton (5, 3, D:5) a +0 mace (7, 43, D:5) a +0 short sword a +0 robe (9, 49, D:5) the +4 dagger of Distant Shores {drain, rElec rPois rC- Int+6} rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +1 heavy flail a +0 flail a +1 whip of freezing a ring of wizardry (11, 7, D:5) a +0 club (28, 18, D:5) a +0 chain mail (33, 38, D:5) a +0 spear (40, 30, D:5) a +0 spear (41, 28, D:5) a +0 flail a gnoll skeleton (41, 29, D:5) a +2 antimagic spear a +0 ring mail a +0 buckler (42, 28, D:5) a +0 whip (45, 26, D:5) a +0 pair of boots of rampaging Level 6 of the Dungeon (14, -19, D:6) an adder corpse (skeletalised by now) (20, -5, D:6) a +0 flail a +0 whip a gnoll skeleton (21, -7, D:6) a +0 club an adder skeleton (21, -6, D:6) a +0 trident a +0 scale mail a +0 spear a gnoll skeleton a gnoll skeleton (25, -38, D:6) a +0 giant club an ogre skeleton (30, -8, D:6) a +0 war axe a +0 robe a bullfrog corpse (skeletalised by now) (30, -6, D:6) a +0 giant club an adder corpse (skeletalised by now) an ogre corpse (skeletalised by now) (31, -9, D:6) a +2 heavy shortbow a centaur corpse (skeletalised by now) (32, 0, D:6) a hound skeleton (35, -6, D:6) the +7 plate armour "Oraogali" {Rampage rElec Will- rCorr} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (45, -1, D:6) a +0 dagger (48, 4, D:6) an iguana skeleton (56, -15, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a steam dragon skeleton (0, 2, D:7) a +0 giant club an ogre skeleton (1, 0, D:7) an iguana skeleton (1, 2, D:7) a +0 orcbow a centaur skeleton (1, 10, D:7) a +0 robe (5, 41, D:7) a +0 whip (6, 41, D:7) a +0 short sword a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, 28, D:7) a +0 leather armour (31, -16, D:7) a +0 short sword (46, 37, D:7) a +0 halberd (47, 36, D:7) a +0 spear (48, 2, D:7) a bullfrog corpse (skeletalised by now) (48, 37, D:7) a +0 spear Level 8 of the Dungeon [Shop] Naps's Weapon Emporium a +0 arbalest (105 gold) a +0 club (7 gold) 4 poisoned darts (33 gold) a +7 morningstar of protection (618 gold) a +0 sling (21 gold) the +1 hand axe "Ynlumipo" {venom, rCorr Int+2 Stlth-} (336 gold) rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +2 heavy great sword (420 gold) 2 darts of disjunction (25 gold) a +0 quarterstaff (70 gold) [Shop] Kubunim's Book Shoppe a parchment of Martyr's Knell (156 gold) a parchment of Flame Wave (156 gold) a parchment of Volatile Blastmotes (105 gold) a parchment of Summon Cactus Giant (300 gold) a parchment of Bombard (300 gold) a parchment of Detonation Catalyst (220 gold) a parchment of Rimeblight (393 gold) a parchment of Magic Dart (48 gold) (0, 0, D:8) a bullfrog corpse (skeletalised by now) (7, -38, D:8) a +3 dagger a +0 mace a +0 leather armour a +0 dagger a +0 scale mail a +0 flail a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, -16, D:8) a +2 dagger of venom a +0 robe (9, -15, D:8) a +0 mace a +0 leather armour a +0 dagger an orc skeleton an orc skeleton (17, -13, D:8) the +0 long sword of Terror {valour, ^Contam Fly Will+++} ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. Will+++: It greatly increases your willpower. It cannot be enchanted further. (33, -2, D:8) a +0 barding of flying (35, 3, D:8) a +0 halberd a +0 robe (39, -40, D:8) a +0 ring mail (39, 0, D:8) a +0 battleaxe a +0 robe (39, 1, D:8) a +1 spear a +0 robe (40, -3, D:8) the +2 halberd of Spring {drain, rF- Str+6} rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). It cannot be enchanted further. (42, 10, D:8) a parchment of Alistair's Walking Alembic (48, 22, D:8) a +4 spear a +0 flail a +0 robe a +0 mace a +3 battleaxe a +0 robe an orc skeleton an orc skeleton (49, 21, D:8) a +0 dagger a +0 robe a +0 shortbow an orc skeleton a centaur skeleton (49, 22, D:8) a +0 dagger a +0 robe a +0 whip a +0 shortbow (50, 22, D:8) a +0 hand axe a +0 club a +0 halberd a +0 robe a howler monkey skeleton (51, 22, D:8) a +0 hand axe Level 9 of the Dungeon (0, 3, D:9) a +0 giant spiked club a +0 giant spiked club (1, 25, D:9) a parchment of Fulminant Prism (2, 3, D:9) a +0 rapier (4, -6, D:9) a +0 flail (5, 18, D:9) a +4 trident of draining a +0 robe (6, 10, D:9) a +0 long sword (7, 0, D:9) an orb of stardust (23, -9, D:9) a +0 ring mail (24, -7, D:9) a +0 flail (25, -6, D:9) a +0 whip a +0 scale mail an orc skeleton (26, -6, D:9) a +3 dire flail a +0 club a +0 plate armour a +0 dagger a +0 robe an orc skeleton an orc skeleton (27, 8, D:9) a +0 short sword a +0 leather armour a +0 hand axe a +0 leather armour (28, 8, D:9) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (37, 19, D:9) a +3 heavy flail (44, -1, D:9) a +0 helmet of sniping (45, -5, D:9) a manticore skeleton (45, 7, D:9) a +0 orcbow (47, 14, D:9) a +0 flail a +0 dagger an orc skeleton (48, 14, D:9) a +0 trident (48, 15, D:9) a +0 short sword a +0 leather armour a +0 trident a +2 chain mail of cold resistance an orc skeleton (49, 15, D:9) a howler monkey skeleton (50, 16, D:9) a +0 glaive a +4 ring mail of cold resistance the human skeleton of Harold (50, 17, D:9) a +0 long sword a +0 robe a +0 great sword a +0 robe a +0 robe a +0 war axe a +0 robe a howler monkey skeleton (50, 18, D:9) a howler monkey skeleton (51, -4, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (1, 0, D:10) a +0 club a +0 dagger a +0 dagger 3 stones a kobold corpse (skeletalised by now) (2, 0, D:10) a +0 short sword a +0 short sword 6 stones a kobold corpse (skeletalised by now) (3, -2, D:10) a +0 club a kobold corpse (skeletalised by now) (4, 8, D:10) a +0 robe (37, 2, D:10) a +0 spear (38, -6, D:10) a jade talisman (unseen) (41, -7, D:10) a phantom mirror the Ecumenical Temple