lifee Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -11, D:1) a rat corpse (skeletalised by now) (8, 11, D:1) a quokka corpse (skeletalised by now) (11, -21, D:1) a rat corpse (skeletalised by now) (17, 24, D:1) a +0 sling (21, -11, D:1) a +0 mace (23, -17, D:1) a ball python corpse (skeletalised by now) (24, -20, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, -20, D:1) a +0 ring mail (26, -23, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (27, -23, D:1) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (27, 11, D:1) a +1 rapier of protection a +0 buckler (34, -8, D:1) a +0 hand axe (43, -19, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (44, 10, D:1) a +0 whip (48, -15, D:1) a hobgoblin corpse (skeletalised by now) (52, 14, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 39, D:2) a +0 dagger a goblin corpse (skeletalised by now) (2, -4, D:2) a +0 leather armour (7, -2, D:2) a +0 short sword 3 stones (8, 48, D:2) a +0 whip (11, 2, D:2) a bat skeleton (12, 30, D:2) an adder corpse (skeletalised by now) (15, 30, D:2) an adder corpse (skeletalised by now) (25, 10, D:2) a +0 sling a +0 club a goblin skeleton (25, 11, D:2) a +2 dagger of speed a +0 short sword a kobold skeleton (26, 26, D:2) a +0 spear (28, 10, D:2) a jackal skeleton (28, 13, D:2) an adder skeleton (28, 17, D:2) a +0 hand axe (38, 2, D:2) a +0 sling a +0 dagger a goblin skeleton (53, 7, D:2) a human skeleton (53, 8, D:2) a human skeleton (54, 9, D:2) a minotaur skeleton (54, 10, D:2) a human skeleton (55, 8, D:2) a human skeleton (57, 7, D:2) a human skeleton (57, 11, D:2) a human skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -15, D:3) a +0 club a goblin skeleton (4, 7, D:3) a -3 whip of chaos (5, -15, D:3) a rat skeleton (19, -12, D:3) a +0 flail (27, -17, D:3) a +0 club a goblin skeleton (37, 5, D:3) a +0 flail (38, 7, D:3) a +0 hand axe a +0 ring mail (38, 8, D:3) a +0 club (40, 8, D:3) a +0 falchion an orc corpse (skeletalised by now) Level 4 of the Dungeon (14, -10, D:4) a +0 trident a +0 animal skin a +0 dagger the hobgoblin skeleton of Robin a goblin skeleton (15, -13, D:4) a +0 club a goblin skeleton a hobgoblin skeleton (15, -11, D:4) a +0 club a +0 dagger a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton a hobgoblin skeleton a goblin skeleton a goblin skeleton (15, 16, D:4) a +0 short sword (16, -13, D:4) a +0 club (16, -12, D:4) a +0 dagger (20, 17, D:4) an adder skeleton (21, 8, D:4) an adder corpse (skeletalised by now) (21, 16, D:4) a +0 dagger (23, -11, D:4) a hobgoblin skeleton (27, 18, D:4) a +0 ring mail (30, 0, D:4) a +0 spear a gnoll skeleton (31, 0, D:4) a +0 spear a gnoll skeleton (32, 1, D:4) a +0 whip (32, 2, D:4) a +0 whip (33, -1, D:4) a quokka skeleton (34, -14, D:4) a +0 club a goblin skeleton (34, -12, D:4) a +0 short sword (39, 25, D:4) a ball python skeleton (50, 11, D:4) a hobgoblin skeleton Level 5 of the Dungeon [Shop] Iqokuf's Jewellery Emporium a ring of wizardry (unknown) (300 gold) a +5 ring of evasion (360 gold) an amulet of guardian spirit (300 gold) a ring of flight (175 gold) the ring of the Tentacled God {rC+ rN+ Dex+4} (424 gold) [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). the amulet of Prescription {Wildshape Fly Str+6} (517 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Fly: It grants you flight. Str+6: It affects your strength (+6). an amulet of faith (400 gold) a +6 ring of intelligence (unknown) (360 gold) an amulet of the acrobat (unknown) (300 gold) a ring of poison resistance (unknown) (200 gold) (11, -14, D:5) a hound skeleton (26, -4, D:5) a +0 hand axe (27, -3, D:5) a jackal skeleton (29, 4, D:5) a +0 club (30, -2, D:5) a jackal skeleton (36, 7, D:5) a +0 trident (43, -23, D:5) a +1 long sword of valour (46, 0, D:5) a hound skeleton (47, -24, D:5) an iguana corpse (skeletalised by now) (47, -23, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (4, -47, D:6) the +1 dagger of Bequeathed Expedience {venom, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a quill talisman a +6 ring of dexterity an orb of guile (4, -46, D:6) a +2 quarterstaff of chaos (4, -30, D:6) a +0 orcbow (5, -49, D:6) a +0 hammer (20, -7, D:6) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (22, -13, D:6) a +0 morningstar a +0 leather armour an orc corpse (skeletalised by now) (22, -12, D:6) a +0 falchion (22, -11, D:6) a +0 dagger a +0 robe (22, -10, D:6) a +0 dagger a +0 leather armour (22, -9, D:6) a +0 mace (28, -40, D:6) Sif Muna's Beginning the Shard Shrike Spells Type Level a - Ice Thorns Ice/Earth 1 (unseen) (28, -39, D:6) Sif Muna's Tutorial on Percussion Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (unseen) (28, -38, D:6) Sif Muna's Handbook of Misery Spells Type Level a - Soul Splinter Necromancy 1 (unseen) (34, -24, D:6) an adder skeleton (43, -2, D:6) a hound corpse (skeletalised by now) (45, -34, D:6) a +3 dire flail of draining a +0 scale mail Level 7 of the Dungeon [Shop] Jableari's Armour Emporium a +1 plate armour of fire resistance (390 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) the +5 robe of Moicoer {-Tele rPois Regen+ Str-4} (336 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str-4: It affects your strength (-4). It cannot be enchanted further. a +0 plate armour (234 gold) a +0 ring mail (52 gold) a +2 ring mail of cold resistance (273 gold) (0, 0, D:7) a +0 helmet (17, 16, D:7) a +0 hand axe (29, 30, D:7) a +0 scale mail (29, 32, D:7) an iguana skeleton (30, 32, D:7) a +0 club a gnoll skeleton (30, 33, D:7) a +0 whip a +0 robe (31, 31, D:7) a +0 spear (31, 32, D:7) a bullfrog skeleton (31, 33, D:7) a +0 club (34, 30, D:7) a bullfrog skeleton (37, 29, D:7) a +0 dagger of venom a +0 robe an orc skeleton (38, 30, D:7) a +0 hand axe (38, 31, D:7) a +0 short sword (39, 28, D:7) a +0 hand axe an orc skeleton (39, 30, D:7) a +0 hand axe (41, 14, D:7) a +0 club (42, 13, D:7) a +0 spear (42, 14, D:7) a +0 whip (43, 14, D:7) a +0 whip a +0 robe a gnoll skeleton (44, 13, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (5, -1, D:8) a +0 leather armour (16, -2, D:8) a bullfrog skeleton (26, 7, D:8) a +0 whip (36, 17, D:8) a +0 dagger a +0 robe (41, 1, D:8) a +0 quarterstaff a +0 shortbow (41, 15, D:8) a +2 orcbow of freezing (46, -1, D:8) a +4 long sword a +0 robe (47, 16, D:8) a +0 flail a +0 chain mail an orc skeleton (47, 17, D:8) a howler monkey skeleton (48, 13, D:8) a +0 short sword an orc skeleton (48, 14, D:8) a +0 dagger a +0 robe (48, 16, D:8) a howler monkey skeleton (58, 2, D:8) a +0 flail a +0 robe (59, 1, D:8) a +0 spear a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (5, -27, D:9) a +0 short sword a +0 chain mail a +0 whip a +0 leather armour (6, -28, D:9) a +0 dagger a +0 robe (6, -27, D:9) a +0 hand axe a +0 leather armour (7, -28, D:9) a +0 club (8, -6, D:9) a +1 war axe of flaming (9, -6, D:9) a +2 mace of protection a +0 dagger a +0 robe (9, -5, D:9) a +0 dagger (10, -6, D:9) a +0 dagger a +0 robe (12, -31, D:9) a +0 robe (13, -31, D:9) a +0 war axe a +0 robe (14, -35, D:9) a +0 long sword a +0 chain mail (14, -31, D:9) a +0 flail a +0 robe (14, -18, D:9) a +0 dagger (16, -28, D:9) a +0 long sword a +0 chain mail (16, -22, D:9) a +0 leather armour (16, 15, D:9) a +0 dire flail a +0 giant spiked club (17, -29, D:9) a +0 club (17, -28, D:9) a +0 club a +0 robe a +0 orcbow a +0 leather armour (17, -27, D:9) a +0 mace (18, -29, D:9) a +0 flail a +0 flail (18, -28, D:9) a +0 flail a +0 spear (18, -27, D:9) a +0 dagger (22, 1, D:9) a +0 whip (26, -16, D:9) a +0 spear (28, -30, D:9) a +0 robe (33, -12, D:9) a +0 scale mail (35, 2, D:9) a +1 demon whip of venom (36, -20, D:9) a +0 leather armour (38, -11, D:9) a +0 dagger a +0 robe 5 large rocks (39, -11, D:9) a +0 shortbow a +0 sling (44, -9, D:9) a +0 dagger a +0 robe (44, -6, D:9) a +0 halberd (47, -35, D:9) a +0 dagger a +0 leather armour (47, -34, D:9) a +0 mace (48, -35, D:9) a +0 mace (48, -34, D:9) a +0 dagger (48, -8, D:9) a +0 dagger a +0 robe (49, -37, D:9) a +0 sling (49, -35, D:9) a +0 dagger of speed a +0 robe (51, -24, D:9) a +0 battleaxe Level 10 of the Dungeon (8, 7, D:10) a +0 club (8, 14, D:10) a staff of alchemy (17, 5, D:10) a +0 chain mail (18, 23, D:10) a +0 hand axe of venom (21, 29, D:10) a +0 whip (32, 20, D:10) 4 large rocks (33, 23, D:10) a +2 dagger of venom 4 stones (34, 21, D:10) a +0 whip 5 stones a +0 whip (34, 22, D:10) a +0 whip 5 stones a +0 robe (35, 21, D:10) a +0 dagger a +0 robe (35, 22, D:10) a +0 orcbow (36, 22, D:10) a +0 short sword (39, -5, D:10) a +0 sling (40, 7, D:10) a +0 ring mail (43, 38, D:10) a +0 chain mail (43, 39, D:10) a +0 leather armour Level 11 of the Dungeon (11, -3, D:11) a +0 spear 3 stones (11, -2, D:11) a +0 dagger (11, 29, D:11) a +0 spear (12, -2, D:11) a +0 whip of venom (13, -2, D:11) a medusa talisman (14, -1, D:11) a +0 hand axe (14, 0, D:11) a +4 hand axe a +0 leather armour (14, 1, D:11) a +0 trident (14, 2, D:11) a +0 hand axe a +0 ring mail (15, 1, D:11) a +1 dagger of holy wrath a +0 war axe a +0 leather armour (15, 2, D:11) a +0 whip (16, -5, D:11) a +0 short sword (17, 2, D:11) the +7 war axe of Intimidation {reap, Str+7 Int-3 SInv} Str+7: It affects your strength (+7). Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. (31, 13, D:11) a +0 giant spiked club a +0 giant spiked club (31, 16, D:11) a +1 robe of positive energy a +0 plate armour (37, 7, D:11) a +0 club (37, 9, D:11) a +0 dagger (38, 7, D:11) a +0 short sword (38, 9, D:11) a +0 dagger of holy wrath a +0 robe (39, 6, D:11) a +0 club a +0 ring mail (39, 10, D:11) a +0 dagger a +0 robe (40, 6, D:11) a +0 dagger (40, 9, D:11) a +0 dagger a +0 robe (53, 14, D:11) a staff of air (55, 23, D:11) a +0 chain mail Level 12 of the Dungeon (2, 0, D:12) a +0 scale mail (3, 5, D:12) a +0 trident Level 13 of the Dungeon (8, 3, D:13) a +3 morningstar (11, 12, D:13) a +0 quarterstaff (12, -18, D:13) a tengu corpse (skeletalised by now) (13, -24, D:13) a +2 whip of flaming a +0 dagger a +0 robe a +0 robe (13, -23, D:13) a +0 whip a +0 robe (13, -22, D:13) a +0 club 3 stones (13, -20, D:13) a +0 battleaxe a +0 leather armour (14, -25, D:13) a +0 short sword a +0 whip a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (14, -24, D:13) a +0 dagger a stone Level 14 of the Dungeon (5, 3, D:14) a +0 lajatang the Ecumenical Temple a Gauntlet (7, 11, Gauntlet) a scroll of teleportation (8, 11, Gauntlet) the ring of the Coward {rPois Int+6 Stlth+} [ring of poison resistance] rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. (unseen) (10, 11, Gauntlet) a potion of mutation (20, 11, Gauntlet) a potion of brilliance (22, 11, Gauntlet) 42 gold pieces (23, -8, Gauntlet) a potion of haste (23, -6, Gauntlet) a potion of cancellation (23, 11, Gauntlet) the ring "Afij" {Fly rF+ Slay+4} [ring of slaying] Fly: It grants you flight. rF+: It protects you from fire. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (unseen) (32, 11, Gauntlet) the +0 helmet of the Monkey {rN+ rCorr MP-6} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. MP-6: It affects your magic capacity (-6). It cannot be enchanted further. (unseen) (34, 11, Gauntlet) a potion of heal wounds (35, 11, Gauntlet) a +5 sling (unseen) (37, -3, Gauntlet) an amulet of chemistry an amulet of faith (41, 11, Gauntlet) the ring of Springtime {Wiz Str+5 Stlth+} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. (unseen) (46, 11, Gauntlet) a +6 ring of strength (49, 11, Gauntlet) a +4 dagger of venom (unseen) (55, -8, Gauntlet) a +0 scimitar (55, 11, Gauntlet) the +0 pair of fencer's gloves {Riposte Dex+3} Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (56, 11, Gauntlet) 2 potions of heal wounds (59, 11, Gauntlet) an amulet of the acrobat (67, 11, Gauntlet) the ring "Omegim" {rElec rC+ rCorr Dex+3 SInv} [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (68, 11, Gauntlet) the ring of Amelioration {rElec rCorr EV+5} [ring of evasion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). (unseen) (70, 11, Gauntlet) a wand of polymorph (7)