lifee Level 1 of the Dungeon (0, 19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (2, 23, D:1) a +0 club (3, 9, D:1) a bat corpse (skeletalised by now) (15, 16, D:1) a bat corpse (skeletalised by now) (18, -7, D:1) a hobgoblin corpse (skeletalised by now) (31, 29, D:1) a +0 club 4 stones a kobold skeleton (35, 10, D:1) a quokka skeleton (37, 13, D:1) a +0 helmet (38, 18, D:1) a +0 whip (38, 28, D:1) a jackal skeleton (39, 9, D:1) a +0 dagger (41, -4, D:1) a bat corpse (skeletalised by now) (42, 17, D:1) a jackal skeleton (44, 18, D:1) a jackal skeleton (45, 22, D:1) a ball python skeleton (46, 18, D:1) a hobgoblin skeleton (48, -6, D:1) a +0 leather armour Level 2 of the Dungeon (6, 6, D:2) a ball python skeleton (15, 30, D:2) a hobgoblin skeleton (21, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (22, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (22, 2, D:2) a ball python corpse (skeletalised by now) (34, 22, D:2) a staff of alchemy (36, 13, D:2) 3 flux baubles (49, 17, D:2) a frilled lizard skeleton (54, 4, D:2) a +0 spear (66, 26, D:2) a +0 club a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Waw Cope's Book Emporium a parchment of Swiftness (114 gold) a parchment of Construct Spike Launcher (75 gold) a parchment of Dimensional Bullseye (169 gold) a parchment of Volatile Blastmotes (114 gold) a parchment of Mercury Arrow (75 gold) a parchment of Ozocubu's Armour (114 gold) a parchment of Maxwell's Portable Piledriver (114 gold) a manual of Maces & Flails (1040 gold) a parchment of Kinetic Grapnel (52 gold) a parchment of Anguish (169 gold) (22, 2, D:3) a +0 whip an orc corpse (skeletalised by now) (26, 31, D:3) a +0 dagger (28, -14, D:3) a +0 trident (31, -17, D:3) a +0 ring mail (35, -15, D:3) a hobgoblin skeleton (36, 14, D:3) a +0 spear (38, 4, D:3) a hobgoblin corpse (skeletalised by now) (42, -2, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, -11, D:4) a +0 short sword (2, -9, D:4) a jackal skeleton (3, -9, D:4) a jackal skeleton (11, -11, D:4) a ball python corpse (skeletalised by now) (28, -11, D:4) a hobgoblin skeleton (28, -10, D:4) a quokka corpse (skeletalised by now) (31, -11, D:4) a +0 whip (32, -10, D:4) an adder corpse (skeletalised by now) (47, -30, D:4) a ball python corpse (skeletalised by now) (60, 0, D:4) a +0 dagger (65, -5, D:4) a +0 scale mail a +0 mace a +0 scale mail a +0 dagger a +0 robe a +0 short sword a +0 club an orc corpse (skeletalised by now) Level 5 of the Dungeon (26, 3, D:5) a +0 spear a gnoll skeleton (27, 5, D:5) a +0 spear (27, 6, D:5) a +1 hand axe of venom a +0 scale mail a +0 dagger an orc skeleton an orc skeleton (27, 7, D:5) a +0 shortbow (27, 8, D:5) a +0 battleaxe a +0 robe a +0 whip a +0 robe a +0 short sword a gnoll skeleton (27, 9, D:5) a +0 club a gnoll skeleton (27, 24, D:5) a +0 halberd of distortion (28, 5, D:5) a +0 club (52, -3, D:5) an adder skeleton Level 6 of the Dungeon (3, 24, D:6) a +0 short sword (7, 27, D:6) the +10 dagger of Stickiness {pain, rElec Int+4 Dex+3} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (9, 42, D:6) a +0 war axe (12, 8, D:6) a +0 dagger of flaming a +0 chain mail a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, 20, D:6) an adder skeleton (18, 32, D:6) a +0 robe (22, 39, D:6) a +0 leather armour (27, 28, D:6) a +0 trident (29, 19, D:6) a stone (29, 41, D:6) a +0 giant club (32, 23, D:6) a stone (33, 5, D:6) a +0 robe (33, 18, D:6) a stone (33, 21, D:6) a stone (33, 23, D:6) a large rock (33, 24, D:6) a stone (34, 21, D:6) a stone (34, 22, D:6) a stone (34, 29, D:6) a +0 leather armour (35, 21, D:6) a stone (35, 22, D:6) a stone (35, 23, D:6) a stone (36, 31, D:6) a +0 robe (38, 23, D:6) a stone (38, 26, D:6) a stone (43, 21, D:6) an iguana skeleton (47, 14, D:6) a +0 giant club (56, 24, D:6) a +0 flail (58, 26, D:6) a +3 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, -3, D:7) a potion of mutation (2, 4, D:7) a +0 rapier (2, 10, D:7) a +0 ring mail (3, 5, D:7) a +0 quarterstaff (9, 11, D:7) a +0 short sword (10, 11, D:7) a +0 dagger a +0 robe (11, -8, D:7) a +0 flail (14, -6, D:7) a +0 spear a +0 club a +0 leather armour (15, -17, D:7) a +0 chain mail (15, -6, D:7) a +0 spear (15, 2, D:7) a +0 scale mail (16, -12, D:7) a +0 flail (18, -7, D:7) a +0 short sword the Ecumenical Temple the Necropolis (18, 16, Necropolis) a stone (18, 20, Necropolis) 3 large rocks (18, 22, Necropolis) a stone (18, 29, Necropolis) a stone (18, 52, Necropolis) 14 gold pieces (19, 26, Necropolis) a stone (19, 52, Necropolis) 18 gold pieces (19, 53, Necropolis) a staff of necromancy (unseen) (20, 49, Necropolis) a potion of curing (20, 53, Necropolis) a +0 chain mail (21, 53, Necropolis) a scroll of identify (22, 52, Necropolis) the +4 war axe "Denir" {holy, rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (22, 53, Necropolis) a potion of brilliance (23, 16, Necropolis) a stone (23, 29, Necropolis) a stone (23, 52, Necropolis) 11 gold pieces (57, 37, Necropolis) 15 gold pieces (58, 31, Necropolis) a +0 hand axe (58, 32, Necropolis) a +0 hand axe (58, 36, Necropolis) 15 gold pieces (59, 37, Necropolis) The Keys to Sciomancy Spells Type Level a - Sublimation of Blood Necromancy 2 b - Fugue of the Fallen Necromancy 3 (unseen) (59, 38, Necropolis) a +0 chain mail (60, 37, Necropolis) 10 gold pieces (61, 36, Necropolis) a +2 dagger of draining (unseen) (62, 36, Necropolis) 15 gold pieces (62, 37, Necropolis) 9 gold pieces