Dungeon Crawl Stone Soup version 0.35-a0-1297-gc4298273a4 (webtiles) character file. Game seed: 5889614956001747280 38 lifee the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Oct 15, 2026. Slain by a ribbon worm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:20 (1277 turns). lifee the Conjurer (Octopode Conjurer) Turns: 1277, Time: 00:02:21 Health: 0/21 AC: 1 Str: 8 XL: 3 Next: 41% Magic: 2/6 EV: 11 Int: 26 God: Gold: 74 SH: 4 Dex: 6 Spells: 6/7 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) c - +2 buckler of the Imbibing Gods {rElec Str+4 Dex-4 Slay+5} rNeg + + . (25%) (no helmet) rPois . (100%) (no amulet) rElec + (33%) b - ring "Biub Daph" {Fly rN++ Str-4 Int+6} rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Missiles a - 2 poisoned darts Armour c - the +2 buckler of the Imbibing Gods (worn) {rElec Str+4 Dex-4 Slay+5} (You acquired it on level 2 of the Dungeon) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. Jewellery b - the ring "Biub Daph" (worn) {Fly rN++ Str-4 Int+6} (You acquired it on level 2 of the Dungeon) [ring of intelligence] Fly: It grants you flight. rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). Scrolls c - a scroll of summoning {unknown} e - a scroll of silence {unknown} h - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of attraction {unknown} j - 2 potions of haste {unknown} k - 3 potions of lignification {unknown} l - a potion of enlightenment {unknown} n - a potion of berserk rage {unknown} Skills: - Level 2.0 Dodging + Level 3.9 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 4% 2 Call Canine Familiar Summ 3% N/A 43% 3 Passwall Erth 3% N/A 43% 3 Fulminant Prism Conj/Alch 7% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 54% 4 Cause Fear Hex 1% N/A 85% 4 Hoarfrost Cannonade Ice/Frge 1% 3d6/3d12 99% 5 Death's Door Necr 1% N/A 100% 9 Fire Storm Conj/Fire 7% 8d2 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You encounter Jessica the Apprentice Sorceress. She is wielding a +1 dagger of speed and carrying a wand of flame. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +1 dagger of speed, wearing a +0 robe and carrying a wand of flame (asleep, 100% to hit) The magic dart hits Jessica but does no damage. Jessica shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +1 dagger of speed, wearing a +0 robe and carrying a wand of flame (100% to hit) The magic dart hits Jessica. Jessica is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +1 dagger of speed, wearing a +0 robe and carrying a wand of flame (heavily wounded, 100% to hit) The magic dart hits Jessica. Jessica is almost dead. You encounter a ribbon worm. Jessica zaps a wand. The puff of flame hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +1 dagger of speed, wearing a +0 robe and carrying a wand of flame (almost dead, 100% to hit) The magic dart hits Jessica but does no damage. Jessica is almost dead. Jessica casts a spell at you. Pain shoots through your body! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You disentangle yourself. Jessica zaps a wand. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ribbon worm bites you. You die... ...# ##.. #######.......#..... ...# #>.. .................... ...##..# . #.......#####.#....# ...#..# .. ..#...#..# #.#.##.# .....# ... ######.# #.#.# ....####....@ ###...# #.#.# .............. ##.###.####.#.## # ##.#########...#...#..........#.. .......# .......@#...#.....#....# .#####.# #####.w###.###.####.#### .....# ..... ###...#........ ####.# ####.. #.###...##....# ..... ... ...#.... #..##. ##.#. #... ...[....##.## . .... ........##.# ) ###.#.#.#.....#...# . ##.#.# #...#.......#+# + You could see a ribbon worm (catching breath) and Jessica. Vanquished Creatures An adder (D:2) 2 dart slugs 3 endoplasms 4 hobgoblins 2 quokkas 5 ball pythons 5 bats 3 frilled lizards A goblin (D:1) 3 kobolds (D:1) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lifee the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 176 | D:1 | Reached XP level 2. HP: 16/17 MP: 0/5 454 | D:1 | Found a faded altar of an unknown god. 869 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 869 | D:2 | Identified 2 scrolls of acquirement 869 | D:2 | Acquired the ring "Biub Daph" {Fly rN++ Str-4 Int+6} 872 | D:2 | Acquired the +2 buckler of the Imbibing Gods {rElec Str+4 | Dex-4 Slay+5} 1189 | D:2 | Found a hazy altar of Hepliaklqana. 1272 | D:2 | Encountered Jessica 1277 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_rooms, shapermc_ecumenical_altar_mp_highgroup, wander_ebering_terrifying_dragon_lair D:2: layout_basic, basic_altar, minmay_between, uniq_jessica Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.9 Dodging | | 2.0 Spellcasting | | 2.5 Conjurations | | 4.3 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 35 Melee: Unarmed || 35 Constrict || 17 Punch || 2 Tentacles || 8 Cast: Magic Dart || 28 Read: Acquirement || 2 Stab: Sleeping || 5 Armour: None || 14 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1276 | 1241 | 35 | 0 | 1041 | 2 | 638.0 | Dungeon | 1276 | 1241 | 35 | 0 | 1041 | 2 | 638.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 694 daAuts D:2: 582 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+