Dungeon Crawl Stone Soup version 0.35-a0-1308-g77a9b5a25e (webtiles) character file. Game seed: 12147381459820873784 509 lifee the Conjurer (level 7, -7/45 HPs) Began as an Octopode Conjurer on Oct 18, 2026. Mangled by Edmund ... wielding a +2 flail of protection (10 damage) ... on level 5 of the Dungeon. The game lasted 00:05:05 (4085 turns). lifee the Conjurer (Octopode Conjurer) Turns: 4085, Time: 00:05:05 Health: -7/45 AC: 1 Str: 8 XL: 7 Next: 18% Magic: 20/24 EV: 12 Int: 20 God: Gold: 213 SH: 0 Dex: 17 Spells: 10/16 levels left rFire . . . (100%) e - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois + (33%) (no amulet) rElec . (100%) a - ring of flight rCorr . (100%) c - +4 ring of slaying SInv . b - ring of willpower Will +.... d - ring of poison resistance Stlth ++++ g - +6 ring of dexterity HPRegen 0.27/turn i - ring of magical power MPRegen 0.19/turn (no ring) (no ring) %: no passive effects @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 213 gold pieces. Inventory: Hand Weapons e - a +2 dagger of venom (weapon) Missiles h - 5 poisoned darts Armour f - a +0 kite shield Jewellery a - a ring of flight (worn) b - a ring of willpower (worn) c - a +4 ring of slaying (worn) d - a ring of poison resistance (worn) g - a +6 ring of dexterity (worn) i - a ring of magical power (worn) Talismans j - a medusa talisman Scrolls c - a scroll of summoning {unknown} t - 4 scrolls of teleportation a - 3 scrolls of enchant armour d - a scroll of amnesia {unknown} e - a scroll of poison {unknown} h - a scroll of enchant weapon {unknown} m - a scroll of silence {unknown} n - a scroll of noise {unknown} o - a scroll of immolation {unknown} q - a scroll of vulnerability {unknown} j - a scroll of fear {unknown} Potions L - 2 potions of lignification M - a potion of mutation f - a potion of berserk rage {unknown} k - a potion of attraction {unknown} l - a potion of brilliance {unknown} p - a potion of resistance {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 4.0 Stealth * Level 5.4 Spellcasting + Level 5.5 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Momentum Strike Conj/Tloc 32% 3d8 5% 2 d - Poisonous Vapours Alch/Air 20% 1d1 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 64% 1d7 3% 1 Stone Arrow Conj/Erth 32% 3d9 11% 3 Lesser Beckoning Tloc 10% N/A 17% 2 Scorch Fire 10% 2d5 17% 2 Maxwell's Portable Pile Tloc 5% (3-9)d3 32% 3 Teleport Other Tloc 5% N/A 32% 3 Vampiric Draining Necr 5% 2d6 32% 3 Brom's Barrelling Bould Conj/Erth 16% 2d5 34% 4 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Vhi's Electric Charge Tloc/Air 10% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History * * * LOW HITPOINT WARNING * * * Blink to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target As you read the scroll of blinking, it crumbles to dust. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of protection and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Edmund but does no damage. Edmund is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of protection and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Edmund but does no damage. Edmund is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Magic courses through your body. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of protection and wearing a +0 chain mail (severely wounded, 90% to hit) You focus your ray upon Edmund. The searing ray misses Edmund. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is severely wounded. The searing ray hits Edmund. Edmund is severely wounded. The searing ray hits Edmund but does no damage. Edmund is severely wounded. You finish channelling your searing ray. Edmund hits you with a +2 flail of protection! You die... Edmund says, "That'll show my brother!" #.#.#####.#.# #.# #.#.......#.###.# #.#...........#.# #.#..[..#.#...#.# #.#...........#.# #.#.###.#####.#.# #.#...........#.# # # ####.#.....#######.######.#.... ....###'''###...@@............# ...##..)....#############..(... ..##..#)..#..## ###.. .##..#.#.#.#..## ##..#...#...#..## #..#.#.#.#.#.#..## ..#...#.ß.#...#..## .#.#.#.#.#.#.#.#..# #...#...#...#...#.# You could see Edmund. Vanquished Creatures 2 ogres (D:4) A scorpion (D:5) A hound (D:3) 3 iguanas (D:4) 5 adders 10 gnolls A dart slug (D:5) An orc (D:3) 6 endoplasms 6 hobgoblins 2 quokkas 3 ball pythons 3 bats A frilled lizard (D:1) 8 goblins 5 kobolds 6 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lifee the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 376 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 896 | D:2 | Learned a level 2 spell: Searing Ray 975 | D:2 | Reached XP level 3. HP: 22/22 MP: 4/6 1146 | D:2 | Reached skill level 1 in Fighting 1308 | D:2 | Reached XP level 4. HP: 17/28 MP: 0/8 2501 | D:4 | Encountered an ogre 2514 | D:4 | Reached XP level 5. HP: 34/34 MP: 3/10 2832 | D:4 | Killed an ogre 2860 | D:4 | Reached XP level 6. HP: 39/39 MP: 9/12 3151 | D:4 | Reached skill level 5 in Conjurations 3372 | D:4 | Learned a level 2 spell: Momentum Strike 3374 | D:4 | Learned a level 1 spell: Poisonous Vapours 3478 | D:4 | Reached skill level 5 in Spellcasting 3565 | D:5 | Entered Level 5 of the Dungeon 3671 | D:5 | Reached XP level 7. HP: 45/45 MP: 14/14 4058 | D:5 | Encountered Edmund 4077 | D:5 | HP: 1/45 [Edmund/+2 flail of protection (9)] 4085 | D:5 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic D:2: layout_basic D:3: layout_basic D:4: layout_cave_pools D:5: kennysheep_big_flooded_room, layout_basic, nicolae_wu_jian_sharp_slivers_of_steel, minmay_temple_entry_poolview, kennysheep_cluttered_room, uniq_edmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.0 Fighting | 1 2 | 2.0 Spellcasting | 3 4 5 | 5.4 Conjurations | 5 | 5.5 Dodging | | 2.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 | XLs as -------------+----------------------+--------- None | * * * * * * * | 7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 16 | 9 | || 25 Melee: Unarmed | 14 | | || 14 Constrict | 6 | 2 | || 8 Tentacles | 4 | 2 | || 6 Dagger | 2 | 9 | || 11 Cast: Magic Dart | 33 | 56 | 3 || 92 Searing Ray | 3 | 12 | 8 || 23 Drink: Magic | | | 1 || 1 Read: Identify | 2 | | || 2 Enchant armour | 1 | | || 1 Teleportation | 1 | | || 1 Blinking | | 1 | 1 || 2 Stab: Sleeping | 2 | 3 | || 5 Armour: None | 12 | 4 | 8 || 24 Dodge: Dodged | 12 | 3 | 6 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4083 | 4025 | 58 | 308 | 3242 | 5 | 816.6 | Dungeon | 4083 | 4025 | 58 | 308 | 3242 | 5 | 816.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1128 daAuts D:4: 1064 daAuts D:1: 729 daAuts D:3: 641 daAuts D:5: 520 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+