Dungeon Crawl Stone Soup version 0.35-a0-1463-g46b8182a22 (webtiles) character file. Game seed: 6441778580660581682 43 lifee the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on Nov 6, 2026. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (1514 turns). lifee the Conjurer (Octopode Conjurer) Turns: 1514, Time: 00:02:52 Health: -2/21 AC: 1 Str: 8 XL: 3 Next: 56% Magic: 2/6 EV: 12 Int: 20 God: Gold: 67 SH: 0 Dex: 16 Spells: 4/7 levels left rFire . . . (100%) b - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) c - +6 ring of dexterity rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) d - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom (weapon) Missiles a - 6 poisoned darts (quivered) Jewellery c - a +6 ring of dexterity (worn) Talismans d - a quill talisman (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} Potions b - a potion of brilliance i - a potion of invisibility e - a potion of enlightenment k - a potion of cancellation {unknown} f - a potion of attraction {unknown} Skills: - Level 2.0 Dodging + Level 3.8 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin, Sigmund Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund shouts! Sigmund says, "Look into my eyes." Sigmund casts a spell. Sigmund flickers and vanishes! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Something hits you! Ouch! That really hurt! Magic courses through your body. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something! The searing ray hits something. You finish channelling your searing ray. Something hits you. You die... ####..##..#### ##. ##....# ####.# #.#### #....# ##...# ##..### #######..#### #.....@.....# #@#####.....# #.....# #....?# ####### You were aware of invisible Sigmund (remembered) (@). Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms 2 hobgoblins (D:1) 4 quokkas 3 ball pythons A bat (D:1) 14 goblins 6 kobolds (D:1) 3 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lifee the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 158 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 916 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1054 | D:2 | Encountered Robin 1308 | D:2 | Learned a level 2 spell: Searing Ray 1502 | D:2 | Encountered Sigmund 1514 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic D:2: layout_rooms, patterned_corridor, uniq_robin, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 3 | 3.8 Spellcasting | 2 | 2.6 Conjurations | 4 | 4.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * | 2 Quill | * | 1 Action || total ---------------------------++------- Attack: Normal || 49 Melee: Unarmed || 31 Constrict || 16 Tentacles || 9 Dagger || 18 Throw: Dart || 11 Cast: Magic Dart || 47 Searing Ray || 2 Drink: Magic || 1 Read: Identify || 3 Stab: Sleeping || 3 Armour: None || 24 Dodge: Dodged || 23 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1515 | 1385 | 130 | 0 | 1149 | 2 | 757.5 | Dungeon | 1515 | 1385 | 130 | 0 | 1149 | 2 | 757.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1263 daAuts D:2: 252 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+