Seeded DCSS version 0.35-a0-463-gb6da721869 (webtiles) character file. Game seed: 1494319969271616568 (custom seed) 74 limelimex2 the Chiller (level 4, -8/30 HPs) Began as a Barachi Ice Elementalist on June 6, 2026. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:03:36 (2363 turns). limelimex2 the Chiller (Barachi Ice Elementalist) Turns: 2363, Time: 00:03:37 Health: -8/30 AC: 8 Str: 9 XL: 4 Next: 30% Magic: 1/9 EV: 11 Int: 15 God: Gold: 154 SH: 0 Dex: 15 Spells: 3/10 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: ice-armoured, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) c - a +0 orcbow Armour a - a +0 robe (worn) Wands f - a wand of mindburst (9) b - a wand of light (10) a - a wand of flame (26) Scrolls c - a scroll of poison {unknown} d - a scroll of teleportation {unknown} e - a scroll of vulnerability {unknown} h - a scroll of silence {unknown} m - a scroll of brand weapon {unknown} Potions g - a potion of magic f - 3 potions of curing {unknown} j - a potion of haste {unknown} k - a potion of enlightenment {unknown} l - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting + Level 5.9 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 1% 1 b - Frozen Ramparts Ice 40% 1d7 4% 3 c - Ozocubu's Armour Ice 20% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 11% N/A 17% 3 Mercury Arrow Conj/Alch 4% 2d5 28% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : D:2 ! Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The orc is almost dead. The frozen ramparts melt away. The orc hits you with a +0 short sword. The orc misses you. Casting: Ozocubu's Armour (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc. The orc closely misses you. The wall freezes the orc priest. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The wall freezes the orc. You kill the orc! Okay, then. You barely miss the orc. The wall freezes the orc but does no damage. The orc hits you with a +0 short sword. The wall freezes the orc priest. You hit the orc but do no damage. The wall freezes the orc but does no damage. The orc misses you. You barely miss the orc. The wall freezes the orc but does no damage. The orc hits you but does no damage. You barely miss the orc. The wall freezes the orc but does no damage. The orc closely misses you. The orc priest begins to cast a cantrip, but forgets the words! You hit the orc but do no damage. The wall freezes the orc but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You barely miss the orc. The wall freezes the orc but does no damage. The orc hits you but does no damage. You closely miss the orc. The frozen ramparts melt away. The orc closely misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #≈~~~≈~~#... #####~~~~~~..~.. #......≈~....~ #...........# #...........# ##...........# ........