little246 Level 1 of the Dungeon (12, 8, D:1) a +0 quarterstaff (15, 2, D:1) a +0 ring mail (20, 17, D:1) a rat corpse (skeletalised by now) (23, 6, D:1) a +0 robe (24, -7, D:1) a +0 hand axe (30, -11, D:1) a +0 mace (35, 1, D:1) a bat corpse (skeletalised by now) (38, -2, D:1) a +0 dagger (40, -10, D:1) a +0 leather armour (43, -17, D:1) a +0 ring mail (46, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (5, 18, D:2) a +0 club a goblin corpse (skeletalised by now) (8, 22, D:2) a +0 robe (9, -2, D:2) a frilled lizard corpse (skeletalised by now) (15, 28, D:2) 3 poisoned darts (16, 12, D:2) a +0 dagger (19, 14, D:2) a +0 hand axe (19, 15, D:2) a rat skeleton (22, 15, D:2) a frilled lizard skeleton (22, 28, D:2) a quokka corpse (skeletalised by now) (27, -1, D:2) the +1 leather armour "Soigufrer" {+Inv rElec Str-2} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Str-2: It affects your strength (-2). It cannot be enchanted further. (34, 17, D:2) a frilled lizard skeleton (34, 26, D:2) a +0 pair of boots (35, 0, D:2) a +0 mace (37, 6, D:2) a ball python skeleton (38, 29, D:2) a +0 ring mail (42, 10, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 2 datura-tipped darts (0, 1, D:3) an inkwell talisman (2, -15, D:3) a +0 dagger 3 stones a kobold corpse (6, 16, D:3) a +0 whip (7, 7, D:3) a +0 leather armour (9, 3, D:3) a +0 club a hobgoblin corpse