Dungeon Crawl Stone Soup version 0.35-a0-1326-gf22a60d3d9 (webtiles) character file. Game seed: 9748785366766974091 169 little246 the Conjurer (level 5, -1/29 HPs) Began as a Deep Elf Conjurer on Oct 23, 2026. Shot with an arrow by a centaur (8 damage) ... on level 4 of the Dungeon. The game lasted 00:03:32 (2431 turns). little246 the Conjurer (Deep Elf Conjurer) Turns: 2431, Time: 00:03:33 Health: -1/29 AC: 5 Str: 4 XL: 5 Next: 24% Magic: 3/11 EV: 11 Int: 25 God: Gold: 211 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) b - +1 short sword (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) e - +0 cloak {rCorr} rCorr + (50%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 211 gold pieces. Inventory: Hand Weapons b - a +1 short sword of speed (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) d - a +0 helmet (worn) e - a +0 cloak of corrosion resistance (worn) Scrolls c - 7 scrolls of identify {unknown} e - 2 scrolls of immolation {unknown} h - 2 scrolls of blinking {unknown} m - a scroll of teleportation {unknown} o - a scroll of brand weapon {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - 2 potions of mutation {unknown} j - 3 potions of curing {unknown} k - a potion of resistance {unknown} l - a potion of might {unknown} n - a potion of invisibility {unknown} p - a potion of lignification {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 7.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 12% 1d4 10% 1 Call Imp Summ 6% N/A 16% 2 Sublimation of Blood Necr 3% N/A 16% 2 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Makhleb Trog The Shining One Annotations: D:3 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (asleep, 100% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! The centaur is heavily wounded. The centaur shouts! (Press . to maintain the ray.) The searing ray hits the centaur. The centaur is severely wounded. The searing ray hits the centaur. The centaur is almost dead. The centaur unwields a +0 shortbow. The centaur hits you. The centaur kicks you. The searing ray hits the centaur! You kill the centaur! You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your Conjurations skill increases to level 7! You have reached level 5! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (92% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (heavily wounded, 92% to hit) Okay, then. The searing ray hits the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You die... .# #. .# ... .#?# ... ...#### ######## ##.# ......#####......# . ...##.....+..........' ..#.##..#.....#..........# ....:c..)....#..........# #. #@....+..........# #. ##.....#......##### ...##.##......#......# #.......#....#......# #######.#...........##### #.##...####........ #.##########....... #.................. #############...... You could see a centaur (c). Vanquished Creatures A centaur (D:4) An iguana (D:3) An adder (D:2) 3 dart slugs 5 endoplasms 4 hobgoblins 6 jackals 3 quokkas 4 ball pythons 5 bats 2 frilled lizards (D:1) 7 goblins 11 kobolds 5 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | little246 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 103 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/8 106 | D:1 | Reached skill level 1 in Fighting 331 | D:1 | Reached skill level 5 in Conjurations 372 | D:1 | Learned a level 2 spell: Searing Ray 498 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 877 | D:2 | Found a bloodstained altar of Trog. 1489 | D:3 | Found a glowing golden altar of the Shining One. 1581 | D:3 | Reached skill level 6 in Conjurations 1581 | D:3 | Reached XP level 4. HP: 23/25 MP: 3/10 1629 | D:3 | Found a white marble altar of Elyvilon. 1686 | D:3 | Found a transporter. 1693 | D:3 | Found a burning altar of Makhleb. 2425 | D:4 | Encountered a centaur 2425 | D:4 | Encountered a centaur 2429 | D:4 | Killed a centaur 2430 | D:4 | Reached skill level 7 in Conjurations 2430 | D:4 | Reached XP level 5. HP: 6/29 MP: 6/11 2431 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_rooms D:2: layout_basic, basic_altar, minmay_goblin_kobold_house D:3: layout_loops_cross, mainiacjoe_overflow_alcove_4, nicolae_tso_implements_of_victory, nicolae_overflow_prove_your_dedication, roderic_roman_lattice, roderic_serpentine_path, serial_park_tiny_2 D:4: kennysheep_spiral_hall, layout_basic, minmay_temple_entry_glass, minmay_manual_mares Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.4 Stealth | 2 | 2.4 Spellcasting | 3 | 3.0 Conjurations | 4 5 6 7 | 7.1 Fighting | 1 | 1.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | 1 || 11 Melee: Short sword | 10 | 1 || 11 Cast: Magic Dart | 89 | 7 || 96 Searing Ray | 1 | 3 || 4 Armour: Robe | 13 | 5 || 18 Dodge: Dodged | 16 | 4 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2432 | 2374 | 58 | 0 | 2131 | 4 | 608.0 | Dungeon | 2432 | 2374 | 58 | 0 | 2131 | 4 | 608.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1009 daAuts D:2: 758 daAuts D:1: 473 daAuts D:4: 190 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+