little246 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (3, 20, D:1) a hobgoblin skeleton (8, 43, D:1) a +0 dagger (17, 25, D:1) a +0 leather armour (17, 41, D:1) a ball python corpse (skeletalised by now) (19, 12, D:1) a +0 scale mail (19, 46, D:1) a rat corpse (skeletalised by now) (20, 35, D:1) a ball python skeleton (22, 7, D:1) a +0 club (22, 49, D:1) a +0 scale mail (24, 40, D:1) a bat skeleton (27, 16, D:1) a hobgoblin skeleton (28, 34, D:1) a frilled lizard skeleton (32, 18, D:1) a +0 mace (37, 17, D:1) a frilled lizard skeleton (42, 18, D:1) a +0 club a goblin skeleton (45, 30, D:1) 2 poisoned darts a bat skeleton (50, 45, D:1) a +0 club Level 2 of the Dungeon (11, -25, D:2) a bat skeleton (14, -2, D:2) a rat skeleton (22, -32, D:2) a +0 whip a stone a kobold skeleton (22, -31, D:2) a +0 spear (27, -2, D:2) a +0 chain mail (33, -15, D:2) a bat skeleton (36, -27, D:2) the felid corpse of Natasha (skeletalised by now) (39, -26, D:2) a hobgoblin skeleton (39, 14, D:2) a +1 dagger of venom a goblin skeleton (43, -29, D:2) the medusa talisman of Absence {Rampage +Blink MP+7 Str-5} [medusa talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. MP+7: It affects your magic capacity (+7). Str-5: It affects your strength (-5). 2 boomerangs (44, -2, D:2) a +0 mace (44, 4, D:2) a +0 plate armour (45, -9, D:2) a quokka skeleton (45, -7, D:2) a ring of resist corrosion (46, -21, D:2) the felid skeleton of Natasha (49, -23, D:2) a +0 trident (49, -2, D:2) a frilled lizard skeleton (52, -23, D:2) a +0 club a +0 ring mail (53, -22, D:2) a +0 club a +0 club an orc skeleton (55, -20, D:2) a +0 short sword a +0 dagger a +0 robe an orc skeleton (57, -20, D:2) a +0 whip an orc skeleton (60, -21, D:2) a +0 flail (64, -40, D:2) a +0 spear Level 3 of the Dungeon (8, 21, D:3) a rat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (8, 22, D:3) a +0 dagger (9, 22, D:3) a bat corpse (skeletalised by now) (11, 23, D:3) a +0 club a +0 club a +0 whip (14, 28, D:3) a +0 club (17, 14, D:3) a hobgoblin skeleton (20, 4, D:3) a +0 mace an orc skeleton (20, 5, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 ring mail an orc skeleton an orc skeleton (21, 9, D:3) a +0 hand axe an orc skeleton (22, 26, D:3) a +0 dagger (24, 25, D:3) a +0 dagger a +0 dagger a +0 club a goblin corpse (skeletalised by now) (24, 26, D:3) a +0 club a +0 mace a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (25, 23, D:3) a +0 club a +0 dagger a hobgoblin skeleton a goblin skeleton (28, 19, D:3) a +0 club (28, 20, D:3) a +0 club (31, 20, D:3) a +0 mace (34, 24, D:3) a parchment of Lehudib's Crystal Spear (47, 20, D:3) a jackal skeleton (47, 21, D:3) a +0 hand axe an orc skeleton (48, 25, D:3) a +0 falchion a +0 ring mail a +0 dagger a +0 chain mail a +0 short sword an adder skeleton an orc skeleton a jackal skeleton (49, 25, D:3) a +0 hand axe an orc skeleton a jackal skeleton (50, 47, D:3) a +0 robe (52, 27, D:3) a +0 club a +0 leather armour (52, 28, D:3) a +0 club a +0 scale mail an orc skeleton (53, 19, D:3) a bat skeleton (54, 28, D:3) a +0 leather armour Level 4 of the Dungeon (5, 7, D:4) a gecko talisman (8, 8, D:4) a ball python corpse (skeletalised by now) (20, 18, D:4) a +0 leather armour (31, 13, D:4) a quokka skeleton (36, 6, D:4) a +0 dagger 5 stones a kobold skeleton (37, -4, D:4) 6 poisoned darts (38, -2, D:4) a ball python corpse (skeletalised by now) (45, -2, D:4) an adder corpse (skeletalised by now) (45, 4, D:4) 5 curare-tipped darts (48, 18, D:4) a quokka corpse (skeletalised by now) (48, 20, D:4) a +0 club a kobold corpse (skeletalised by now) (51, 20, D:4) 3 flux baubles Level 5 of the Dungeon [Shop] Acenurro's Antique Weapon Shoppe a +0 trident (87 gold) a +0 sling (37 gold) a +0 dagger (50 gold) a +1 great mace of draining (625 gold) a +0 club (12 gold) a +0 dagger of electrocution (175 gold) [Shop] Rufeir's Antique Armour Shoppe +1 swamp dragon scales (1092 gold) a +0 helmet (94 gold) the +0 buckler of Yredelemnul's Whim {rF+ Dex+3} (520 gold) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 robe of fire resistance (375 gold) a +0 leather armour (42 gold) a +0 robe (18 gold) an orb of guile (546 gold) a +0 leather armour (42 gold) a +0 leather armour (42 gold) the sphere of Battle (1680 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. [Shop] Elaxar's Antique Weapon Emporium a +0 spear (54 gold) a +0 whip (45 gold) a +0 flail (63 gold) a +2 long sword of valour (279 gold) a +0 long sword (63 gold) a +2 glaive of venom (432 gold) a +0 dagger (36 gold) a +2 trident of pain (372 gold) (7, 19, D:5) the +1 pair of boots "Saol" {rN+ Int+2 Slay-3} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). It cannot be enchanted further. (12, 3, D:5) a +0 dagger (13, 2, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (16, -10, D:5) a +5 ring of evasion (25, -8, D:5) a fortress talisman (27, -4, D:5) a jackal skeleton (29, -2, D:5) a jackal skeleton a jackal skeleton (31, -3, D:5) a +0 club (33, 9, D:5) a +0 mace (37, -13, D:5) a +0 plate armour (37, 11, D:5) an amulet of faith (45, 14, D:5) a parchment of Stone Arrow Level 6 of the Dungeon (0, 0, D:6) a hound corpse