little246 Level 1 of the Dungeon (8, 28, D:1) a +0 club (10, 6, D:1) a +0 dagger 4 stones a kobold skeleton (10, 11, D:1) a +0 chain mail (24, 25, D:1) a +0 dagger a hobgoblin skeleton (25, 26, D:1) a quokka skeleton (25, 27, D:1) a +0 dagger a kobold skeleton (26, 16, D:1) a +0 mace (32, 27, D:1) a +0 club (33, 12, D:1) a ball python corpse (skeletalised by now) (34, 38, D:1) a +0 ring mail (35, 35, D:1) a +0 dagger (43, -3, D:1) a +0 dagger (43, 16, D:1) a jackal skeleton (44, 17, D:1) a +0 sling (50, -2, D:1) a +0 leather armour (51, 25, D:1) a hobgoblin skeleton (52, 16, D:1) a frilled lizard skeleton a jackal skeleton (53, 16, D:1) a +0 club (58, 17, D:1) a vision talisman Level 2 of the Dungeon (2, 17, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (2, 18, D:2) a frilled lizard corpse (skeletalised by now) (15, 7, D:2) the +5 ring mail of Funk {Harm Rampage *Corrode Dex+2} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (22, -17, D:2) a +0 ring mail (25, -18, D:2) a +0 sling (25, 12, D:2) a +0 chain mail (27, 11, D:2) a +0 club (29, 13, D:2) a +0 dagger a goblin skeleton (30, -16, D:2) a +0 robe (32, 11, D:2) a +0 war axe (33, 24, D:2) a +0 buckler (33, 33, D:2) an adder corpse (skeletalised by now) (38, 9, D:2) a +0 dagger (38, 12, D:2) 3 atropa-tipped darts (47, 12, D:2) a jackal corpse (skeletalised by now) (49, 17, D:2) a +0 robe Level 3 of the Dungeon [Shop] Lalor's Antique Armour Shop a +0 ring mail of cold resistance (363 gold) a +0 leather armour (66 gold) a +0 leather armour (66 gold) a +1 cloak (379 gold) a +1 scale mail of willpower (528 gold) a +0 ring mail (132 gold) (0, 0, D:3) a +0 sling (3, -14, D:3) a +0 scale mail (4, -14, D:3) a medusa talisman (5, 13, D:3) a bat corpse (skeletalised by now) (7, 11, D:3) a +0 dagger (16, -11, D:3) a +0 dagger (16, 7, D:3) a frilled lizard skeleton (19, 13, D:3) a +0 heavy mace (22, 4, D:3) a +0 whip (30, 6, D:3) a +0 club a +0 dagger an orc skeleton (32, 3, D:3) a hobgoblin skeleton (34, -10, D:3) a +0 club (35, -9, D:3) a +0 whip (35, 13, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 war axe a +0 scale mail (2, 6, D:4) a +0 war axe (3, -1, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, -1, D:4) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (16, 24, D:4) 6 poisoned darts a +0 dagger (17, 24, D:4) a +0 flail a +0 leather armour an orc skeleton (17, 48, D:4) a +0 flail (18, 47, D:4) an inkwell talisman a +0 dagger an orc skeleton (18, 48, D:4) a +0 club an orc skeleton (39, 20, D:4) a +0 robe (42, 37, D:4) a +0 mace (44, 34, D:4) a +0 leather armour (45, 12, D:4) a +0 giant club (47, 12, D:4) a +0 dagger (51, 1, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (51, 27, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) an adder skeleton (4, 5, D:5) a +0 morningstar (7, 2, D:5) a staff of earth (16, -11, D:5) a +0 leather armour (21, 13, D:5) a quokka corpse (skeletalised by now) (24, 12, D:5) a frilled lizard corpse (skeletalised by now) (25, 16, D:5) a +0 hand axe a +0 animal skin (28, 21, D:5) an adder corpse (skeletalised by now) (30, -10, D:5) a +0 spear (30, -2, D:5) a +0 whip a +0 robe a human skeleton (44, -18, D:5) 5 stones (44, -14, D:5) 2 stones (45, -13, D:5) 3 stones (45, -12, D:5) a +2 dagger of chaos a jackal skeleton (45, -11, D:5) a jackal skeleton (58, 30, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a staff of fire (15, -42, D:6) a +0 dagger (18, -37, D:6) a +0 club (38, -12, D:6) a black bear skeleton (38, 0, D:6) the +5 chain mail of the Nine of Swords {rPois Regen+ Dex-2} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (39, -11, D:6) a howler monkey skeleton (44, -11, D:6) a +0 giant club (46, -17, D:6) a +0 hand axe (47, -36, D:6) a +0 pair of gloves (51, -37, D:6) a bullfrog corpse (skeletalised by now) Level 7 of the Dungeon (9, 19, D:7) a +0 hand axe (18, -8, D:7) a +1 whip of electrocution a +0 robe (21, 1, D:7) a +0 dagger an orc corpse (27, 4, D:7) a parchment of Ensorcelled Hibernation (37, 17, D:7) a wand of light (8) the Ecumenical Temple