lkydig Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold skeleton (5, -24, D:1) a ball python corpse (skeletalised by now) (6, -9, D:1) a +0 dagger a goblin skeleton (21, -24, D:1) a hobgoblin corpse (skeletalised by now) (22, -11, D:1) a rat skeleton (27, -17, D:1) a scarab talisman (28, -22, D:1) a bat skeleton Level 2 of the Dungeon (15, 13, D:2) a hobgoblin corpse (skeletalised by now) (16, -14, D:2) a +0 hand axe (21, 17, D:2) a quokka corpse (skeletalised by now) (26, 2, D:2) a +0 scale mail (29, -30, D:2) a +0 mace (32, -27, D:2) a ball python skeleton (34, -21, D:2) a bat corpse (skeletalised by now) (36, -2, D:2) a frilled lizard corpse (skeletalised by now) (37, -22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (37, -2, D:2) an adder corpse (skeletalised by now) (48, -20, D:2) an inkwell talisman (50, -17, D:2) a +0 robe (51, 4, D:2) a +0 club (57, -20, D:2) a rat corpse (skeletalised by now) (59, 3, D:2) a +0 ring mail (61, -18, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the necromancy staff "Kusiesch" {rN+ Dex+2 SInv Necro} (4040 gold) [staff of necromancy] rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. the fire staff of Tupopnah {rF+ Will+ Fire} (3760 gold) [staff of fire] rF+: It protects you from fire. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. the ring "Cucseitu" {*Corrode Fly Will+++} (4250 gold) [ring of willpower] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Will+++: It greatly increases your willpower. the quill talisman of the Elephant {rPois Str+4 Int+3} (9400 gold) [quill talisman] rPois: It protects you from poison. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). the +3 hand axe of the Thoughtful Beds {flame, rElec rCorr Int+4 Dex-3} (4210 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). the +1 leather armour of Wucasoff {Fly rC+ rN++} (3360 gold) Fly: It grants you flight. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. the hive talisman of the Sultana {rF++ Dex+2} (20210 gold) [hive talisman] rF++: It greatly protects you from fire. Dex+2: It affects your dexterity (+2). the earth staff "Dujubb" {rF+ Summ Necro Earth} (5020 gold) [staff of earth] rF+: It protects you from fire. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. the dragon-coil talisman of the Trout {Will++ Str+2 Dex-5} (15160 gold) [dragon-coil talisman] Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). the +4 ring mail of Pride {Regen+} (3100 gold) Regen+: It increases your rate of health regeneration. the ring "Paan" {Str+3 Int+3 SInv} (3460 gold) [ring of see invisible] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the dragon-coil talisman "Tanou" {rF+ rC+ rCorr Dex-5} (15750 gold) [dragon-coil talisman] rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). the +0 ring mail "Mauniq" {rC+ Str-5 Dex+3} (1380 gold) rC+: It protects you from cold. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). the death talisman of Zycsoz {rF- Str+2 Dex+4} (16950 gold) [talisman of death] rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). the +1 ring mail "Atsay" {rC+ rN+ Str-4 Int+2} (2300 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). the +2 hand axe of Bodily Humours {elec, Dex+2} (2870 gold) Dex+2: It affects your dexterity (+2). the +6 hand axe "Huonwir" {drain, rElec rF++ Str-3 SInv} (6480 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Str-3: It affects your strength (-3). SInv: It lets you see invisible. the ring of the First Geomancers {Will+ Dex+6} (4860 gold) [ring of dexterity] Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). the +8 whip of Sunlight {flame, Str+4 Int+3} (6620 gold) Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). the +4 dagger "Giocu" {freeze, rC- rN+ Int+4} (3620 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (0, 0, D:3) a +0 whip (2, 5, D:3) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (3, 17, D:3) an adder corpse (skeletalised by now) (19, 22, D:3) a +0 dagger a goblin skeleton (19, 23, D:3) a +0 whip a kobold skeleton (22, 10, D:3) a +0 hand axe a +0 dagger an orc skeleton an orc skeleton (24, 10, D:3) a +2 heavy spear a +0 robe a +0 dagger an orc skeleton (25, 11, D:3) a +0 spear (27, 13, D:3) a rat skeleton (29, -15, D:3) a +0 leather armour (39, 28, D:3) a +0 scale mail (40, 28, D:3) a ball python corpse (skeletalised by now) (43, 29, D:3) a +0 club a +0 sling Level 4 of the Dungeon (5, 30, D:4) a parchment of Lesser Beckoning (13, 26, D:4) a +0 club (19, 18, D:4) a +0 club (21, -3, D:4) a +0 barding (32, -4, D:4) a +0 short sword an orc skeleton (32, 17, D:4) an adder corpse (skeletalised by now) (36, 3, D:4) a +0 short sword a kobold skeleton (38, 2, D:4) a +0 hand axe a +0 ring mail an orc skeleton (42, 1, D:4) a +0 ring mail (50, 27, D:4) a +0 mace (56, 13, D:4) a +0 short sword a +0 scale mail a +1 antimagic dagger a +0 leather armour a +0 flail (58, 2, D:4) a +4 falchion (60, 4, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 spear (2, 0, D:5) a +0 chain mail (11, 22, D:5) a +0 flail an orc skeleton (14, 8, D:5) a +0 trident an orc skeleton (16, 20, D:5) a +0 leather armour (40, 17, D:5) a scarab talisman (43, 34, D:5) a +0 sling (58, 41, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +2 mace (still there?) a +0 robe (still there?) (9, 17, D:6) an iguana corpse (40, -6, D:6) a +0 orcbow a centaur corpse (skeletalised by now) a hound corpse (skeletalised by now) (41, -6, D:6) a +0 dagger a +0 leather armour a +0 giant club a +0 flail a +0 ring mail a +0 club a +0 leather armour a +0 dagger a +0 robe an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, -7, D:6) a +0 dagger a +0 robe an orc skeleton (47, -6, D:6) a +0 chain mail a +0 scimitar a +0 mace a +0 ring mail a +0 flail a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc skeleton (48, -7, D:6) a +0 dagger a +0 robe an orc skeleton