Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 14798640427040738658 21 lkydig the Conjurer (level 2, -10/16 HPs) Began as a Deep Elf Conjurer on Oct 21, 2025. Mangled by Sigmund ... wielding a +2 scythe of venom (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:37 (1110 turns). lkydig the Conjurer (Deep Elf Conjurer) Turns: 1110, Time: 00:01:38 Health: -10/16 AC: 2 Str: 4 XL: 2 Next: 65% Magic: 2/8 EV: 11 Int: 22 God: Gold: 40 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) e - +3 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. You spent 72 gold pieces at shops. Inventory: Hand Weapons b - a +0 whip e - a +3 dagger (weapon) Missiles c - 2 poisoned darts Armour a - a +0 robe (worn) Jewellery d - an amulet of wildshape Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} t - a scroll of teleportation h - a scroll of brand weapon {unknown} Potions g - a potion of magic c - 3 potions of curing f - a potion of heal wounds {unknown} d - a potion of haste {unknown} Skills: + Level 1.6 Fighting - Level 2.4 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 12% 1 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Sigmund laughs darkly. The hobgoblin attacks as it pursues you! The hobgoblin hits you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Sigmund casts a spell at you. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund points at you and mumbles some strange words. The puff of flame misses you. The searing ray hits Sigmund. Sigmund is heavily wounded. The searing ray misses Sigmund. The searing ray hits Sigmund. Sigmund is heavily wounded. You finish channelling your searing ray. Sigmund hits you from afar with a +2 scythe of venom! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ####.#### .≈ ##>## #≈. ##...## #≈.## #.#.#.# #~≈.$# ##...## # #~≈... ##.## ## #.~@.. ##.## ##. ##.~~≈.###########...####.. +...~...@.@................ #..[....########........... #.##.>#.# #.##.####.#. #.##.# #.##.## #.## #. ... #.#...# #.## # #.. #.#...# #.# #.. #.#...# #.# ...# #.###.# #.## #.###.###... You could see Sigmund. Vanquished Creatures 2 dart slugs (D:1) 2 hobgoblins 2 quokkas A ball python (D:1) 2 bats (D:1) 2 endoplasms (D:1) 2 frilled lizards (D:1) 3 goblins 3 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lkydig the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 449 | D:1 | Found Byufefe's General Store. 457 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/8 458 | D:1 | Reached skill level 1 in Fighting 511 | D:1 | Bought a potion of curing for 36 gold pieces 865 | D:1 | Learned a level 2 spell: Searing Ray 912 | D:1 | Bought a scroll of teleportation for 36 gold pieces 1100 | D:2 | Noticed Sigmund 1110 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, grunt_decor_one_mirror, st_stairs_13 D:2: minmay_kobold_bridge, layout_loops_corners, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_a, minmay_fractal_squares_5, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | 1 | 1.6 Dodging | | 2.4 Spellcasting | | 3.0 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 39 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1113 | 1066 | 47 | 0 | 955 | 2 | 556.5 | Dungeon | 1113 | 1066 | 47 | 0 | 955 | 2 | 556.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 923 daAuts D:2: 190 daAuts