lkydig Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (20, 15, D:1) a rat skeleton (24, 15, D:1) a +0 dagger (28, -23, D:1) a +0 club (41, -16, D:1) a frilled lizard skeleton (45, -3, D:1) a +0 whip (47, 23, D:1) a hobgoblin corpse (skeletalised by now) (51, 13, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (7, 44, D:2) a +0 ring mail (7, 45, D:2) a +0 ring mail (10, 4, D:2) a +0 dagger a +0 sling (11, 12, D:2) a +0 club a goblin skeleton (11, 18, D:2) an inkwell talisman (14, 25, D:2) a rat corpse (skeletalised by now) (24, 28, D:2) a +0 ring mail (39, 9, D:2) an inkwell talisman (40, 10, D:2) a +0 club a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (43, -1, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (7, 35, D:3) a frilled lizard corpse (skeletalised by now) (10, 25, D:3) a +0 flail an orc corpse (skeletalised by now) (13, 5, D:3) a rat skeleton (14, 42, D:3) a quokka skeleton (21, 39, D:3) a ball python skeleton (21, 50, D:3) an adder corpse (skeletalised by now) (21, 51, D:3) a frilled lizard corpse (skeletalised by now) (27, 11, D:3) a rat skeleton (32, 13, D:3) a ball python skeleton (32, 14, D:3) a quokka skeleton (33, 22, D:3) a +0 club a goblin skeleton (38, 13, D:3) a +0 animal skin (39, 33, D:3) a +0 whip (40, 33, D:3) a +0 club a +0 ring mail (41, 31, D:3) a +0 whip a +0 whip an orc skeleton (41, 32, D:3) a +0 short sword a +0 leather armour an orc skeleton (42, 6, D:3) a +0 robe (42, 23, D:3) a bat skeleton (49, 5, D:3) a +0 long sword Level 4 of the Dungeon [Shop] Duwe's One-of-a-Kind Rings a +2 ring of evasion (78 gold) a +9 ring of dexterity (unknown) (1014 gold) the ring of Toohoph {rN++} (405 gold) [ring of positive energy] rN++: It greatly protects you from negative energy. the ring "Bitz" {Str+5 Int+6} (695 gold) [ring of intelligence] Str+5: It affects your strength (+5). Int+6: It affects your intelligence (+6). a +2 ring of protection (130 gold) a +9 ring of intelligence (unknown) (1014 gold) the ring "Joraw" {+Blink Fly rCorr MP+5 Str-5 SH+5} (709 gold) [ring of flight] +Blink: It lets you blink. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. MP+5: It affects your magic capacity (+5). Str-5: It affects your strength (-5). SH+5: It affects your SH (+5). [Shop] Vuasum's Lightly-Used Armoury a -2 lajatang (50 gold) a -1 double sword (220 gold) a -2 partisan (1 gold) a -3 executioner's axe (1 gold) a -2 partisan (1 gold) a -3 longbow (1 gold) a -2 double sword (170 gold) a -2 longbow (10 gold) a -1 lajatang (100 gold) (13, -6, D:4) a +0 dagger (13, 11, D:4) a +0 war axe (13, 20, D:4) a +0 whip (14, 20, D:4) a +0 robe a +0 whip of flaming (17, 25, D:4) a +0 whip (20, 27, D:4) a +0 leather armour (21, 7, D:4) a +3 sling (24, -6, D:4) a +0 club a goblin skeleton (27, 8, D:4) a +0 dagger a +0 ring mail (32, 19, D:4) a +0 club (35, 8, D:4) a ball python skeleton (39, -3, D:4) a +0 leather armour (56, 11, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Silatun's General Store a +1 robe of positive energy (138 gold) a +0 flail (49 gold) a scroll of vulnerability (56 gold) a +2 flail of protection (226 gold) a scroll of fog (56 gold) a +0 shortbow (42 gold) (12, 22, D:5) a +0 dagger a +0 robe (19, 0, D:5) a +0 robe (29, -2, D:5) a +0 giant club (39, -17, D:5) a +0 giant spiked club (42, -4, D:5) a +0 robe (57, 24, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (22, -3, D:6) a +0 chain mail a +0 whip a +0 robe a +0 dagger (23, -30, D:6) a +0 mace (23, -5, D:6) a +0 scale mail a +0 club a +0 mace (23, -4, D:6) a +0 ring mail a +0 hand axe (43, -26, D:6) a +0 giant club (52, -32, D:6) a +0 dagger a +0 leather armour (57, 18, D:6) a +0 ring mail (60, -7, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 19, D:7) a +0 buckler (14, 13, D:7) a +0 trident (18, 5, D:7) a +0 hand axe (18, 6, D:7) a +0 hand axe a +0 scale mail (21, 6, D:7) a +0 mace (22, -11, D:7) a quill talisman (23, 4, D:7) a +0 flail a +0 club a +0 leather armour (38, -3, D:7) a +0 flail (39, -3, D:7) a +0 chain mail a +0 dagger a +0 robe a +0 dagger (41, 20, D:7) a +0 club (42, 21, D:7) a +0 dagger 4 stones (43, 23, D:7) a +0 club Level 8 of the Dungeon [Shop] Rytyp's Antique Weapon Shoppe a +1 morningstar of protection (397 gold) the +3 rapier of Dikhleyly {flame, rF+} (1089 gold) rF+: It protects you from fire. the +3 sling "Hellblazer" {drain, rPois rN+ Dex+2} (1044 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). a +0 club (14 gold) a +0 war axe (98 gold) a +0 sling (42 gold) a +4 partisan of venom (851 gold) a +0 spear (84 gold) a +3 arbalest of electrocution (999 gold) (0, 0, D:8) a +0 dagger (0, 2, D:8) a +0 dagger a +0 robe a +0 flail a +0 scale mail (0, 4, D:8) a +0 ring mail (1, -8, D:8) a +0 club (1, -6, D:8) a +1 dagger of venom (1, -1, D:8) a +0 club (1, 0, D:8) a +0 shortbow (1, 1, D:8) a +0 spear a +0 spear (1, 2, D:8) a +4 short sword of venom a +0 short sword (2, 5, D:8) a +0 giant club a +0 giant club a +0 spear (3, -5, D:8) a +0 short sword a +0 ring mail (3, -4, D:8) a +0 dagger a +0 orcbow a +0 whip (12, -9, D:8) a +0 dagger (12, -2, D:8) a +0 flail 4 stones a +0 whip (12, -1, D:8) a +0 club (16, -5, D:8) a +0 scale mail (22, -21, D:8) a +0 spear a +0 robe (25, -17, D:8) a +0 robe a +4 great sword (25, -16, D:8) a +0 robe a +3 scimitar (25, -7, D:8) a +0 robe a +3 great sword (30, -23, D:8) a +0 pair of boots (30, -21, D:8) a +2 flail a +0 robe (33, -20, D:8) a +0 pair of gloves (36, -6, D:8) a +0 whip (36, 17, D:8) a +0 robe a +0 mace (36, 19, D:8) a +0 robe a +0 great sword (37, 20, D:8) a +0 robe a +4 trident (38, -8, D:8) a +0 scale mail a +0 hand axe (38, -7, D:8) a +0 robe a +0 dagger (38, 15, D:8) a +0 robe a +5 falchion (39, -9, D:8) a +0 robe a +0 dagger (39, -8, D:8) a +0 short sword (39, -7, D:8) a +0 falchion (40, -10, D:8) a +0 trident (41, -13, D:8) a +0 short sword (41, -12, D:8) a +0 flail (41, -11, D:8) a +0 robe a +0 dagger (43, 9, D:8) a +0 flail a +0 halberd a +0 flail (44, 6, D:8) a +0 halberd (44, 7, D:8) a +0 club (44, 8, D:8) a +0 kite shield a +0 ring mail a +0 trident (59, 10, D:8) a +0 hand axe (70, 3, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Cebyj's Book Emporium a parchment of Iskenderun's Mystic Blast (216 gold) a parchment of Curse of Agony (259 gold) a parchment of Yara's Violent Unravelling (259 gold) a parchment of Sculpt Simulacrum (302 gold) a parchment of Arcjolt (259 gold) a parchment of Maxwell's Portable Piledriver (172 gold) a parchment of Silence (259 gold) a parchment of Mercury Arrow (129 gold) [Shop] Hobleg's Distillery a potion of haste (140 gold) a potion of enlightenment (70 gold) a potion of ambrosia (unknown) (112 gold) 2 potions of brilliance (112 gold) a potion of berserk rage (unknown) (70 gold) [Shop] Jocotaic's Armour Shoppe a +0 scale mail (60 gold) the +1 robe of Exclusion {+Inv rC+ Int+4 Dex+2} (592 gold) +Inv: It lets you turn invisible. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). a +0 leather armour (30 gold) a +1 scale mail of command (240 gold) a +0 ring mail (60 gold) a +1 ring mail of willpower (240 gold) a +0 robe (13 gold) (1, -39, D:9) a +0 falchion (1, -17, D:9) a parchment of Ignite Poison (6, -23, D:9) a +0 robe a +0 dagger (7, -23, D:9) a +0 flail (9, -26, D:9) a +0 longbow (10, -34, D:9) a +0 spear (11, -33, D:9) a +0 halberd (11, -32, D:9) a +0 scale mail a +0 spear (14, 0, D:9) a +0 mace (23, -18, D:9) a +0 robe a +4 dagger a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe (23, -4, D:9) a potion of magic (23, -2, D:9) the +2 shield of Resistance {rF++ rC++ Will++} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. (unseen) (25, -39, D:9) a scroll of noise (25, -17, D:9) a +0 falchion (27, -25, D:9) a +0 robe a +0 hand axe a +0 robe a +0 hand axe of flaming (28, -25, D:9) a +0 robe a +5 great sword a +0 robe a +0 scimitar (28, -24, D:9) a +0 robe a +1 scimitar (28, -2, D:9) a +0 ring mail (28, 7, D:9) a +0 whip (29, 6, D:9) a +0 whip 2 stones (29, 7, D:9) a +0 short sword a +0 club 4 stones a +0 short sword (30, 7, D:9) a +0 whip 2 stones (35, 6, D:9) a +0 quarterstaff (49, -35, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a staff of cold a +2 robe of cold resistance (0, 13, D:10) a +0 arbalest (7, 19, D:10) a +0 ring mail (8, 43, D:10) a +0 morningstar (9, 9, D:10) a +0 dagger (10, 9, D:10) a +0 robe a +0 dagger (10, 10, D:10) a +0 robe a +0 dagger (11, 9, D:10) a +0 whip (14, -1, D:10) a +0 short sword (14, 0, D:10) a +0 short sword (14, 1, D:10) a +0 short sword (15, 1, D:10) a +0 whip (33, 5, D:10) a +0 leather armour (40, 23, D:10) a +0 trident (48, 21, D:10) a +0 robe (50, 14, D:10) a rimehorn talisman (53, 19, D:10) a +0 giant club a +0 dire flail (55, 25, D:10) a +0 ring mail of fire resistance (56, 38, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) an adder corpse (skeletalised by now) (1, -5, D:11) a +0 hand axe a +0 club (1, -4, D:11) a +0 short sword a +0 plate armour (1, -3, D:11) a +0 club (1, 0, D:11) an adder corpse (skeletalised by now) (2, -4, D:11) a +0 club a +0 ring mail (2, -3, D:11) a +0 club (2, 0, D:11) an electric eel corpse (skeletalised by now) (3, 0, D:11) an electric eel corpse (skeletalised by now) (5, 7, D:11) a +0 quarterstaff (6, 7, D:11) a +0 dagger a +0 robe (6, 8, D:11) a +0 trident a +0 leather armour (7, 5, D:11) a +0 shortbow a +0 shortbow a +0 orcbow (7, 6, D:11) a +0 whip a +0 leather armour a +0 orcbow (7, 7, D:11) a +0 shortbow a +0 shortbow (7, 8, D:11) a +0 trident (16, -5, D:11) 4 large rocks (16, -4, D:11) a +0 spear a +0 scale mail (16, -3, D:11) a +0 club a +0 spear (17, -3, D:11) a +0 whip a +0 halberd a +0 whip (18, 18, D:11) a +3 shortbow (36, 2, D:11) a +0 orcbow (46, 2, D:11) a +0 giant club a +0 giant club (48, 10, D:11) a +0 battleaxe (56, 14, D:11) a +0 mace (56, 15, D:11) a +0 long sword (58, 12, D:11) 2 large rocks (67, -1, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) a +0 flail a +0 dagger a +0 short sword a +0 leather armour (1, -1, D:12) a +0 dagger a +0 hand axe a +0 ring mail (1, 0, D:12) a +0 club (2, -1, D:12) a +0 dagger a +0 leather armour a +4 flail (3, -1, D:12) a +0 hand axe (3, 7, D:12) a +0 mace (4, -1, D:12) a +0 club a +0 club (4, 40, D:12) a scarf of repulsion (5, 4, D:12) a +0 club (5, 7, D:12) a +0 flail a +0 scale mail (6, -1, D:12) a +0 dagger a +0 robe (6, 5, D:12) a +0 falchion a +0 ring mail (6, 7, D:12) a +0 club a +2 leather armour of poison resistance a +0 flail a +0 chain mail (7, -2, D:12) a +0 falchion a +0 club (7, -1, D:12) a +0 whip a +0 leather armour a +0 dagger a +0 robe (7, 6, D:12) a +0 hand axe a +0 leather armour a +0 falchion (8, 6, D:12) a +0 club (8, 8, D:12) a +0 flail (9, 6, D:12) a +0 war axe (9, 7, D:12) a +0 club a +0 ring mail a +0 mace (10, 7, D:12) a +0 hand axe (11, 6, D:12) a +0 short sword (12, 5, D:12) a +1 short sword of speed (16, 52, D:12) a +0 glaive (30, 37, D:12) a +0 spear (31, 36, D:12) a +0 buckler a +0 ring mail a +0 trident (31, 37, D:12) a +0 spear (32, 36, D:12) a +0 halberd (32, 37, D:12) a +0 club (42, 12, D:12) a +0 great sword (42, 36, D:12) a +0 flail (44, 39, D:12) a scarf of harm (46, 24, D:12) a +0 halberd (56, 34, D:12) a +0 giant club a +0 giant spiked club (58, 14, D:12) the +3 leather armour "Hejesil" {rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (60, 47, D:12) a +0 giant club a +0 giant spiked club (60, 51, D:12) a +0 chain mail Level 13 of the Dungeon (2, -2, D:13) a +0 shortbow (3, -2, D:13) a +0 shortbow a +3 scimitar of flaming (3, -1, D:13) a +0 shortbow a +0 shortbow (6, -4, D:13) a +0 shortbow (16, -8, D:13) a +0 trident (16, 4, D:13) a parchment of Blink (17, 29, D:13) a +0 spear (24, -1, D:13) a maw talisman (30, 2, D:13) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 flail a +0 robe (30, 28, D:13) a +0 glaive a +0 chain mail (31, 2, D:13) a +0 giant club (32, 1, D:13) a +0 giant club a +0 giant club (38, -13, D:13) a +0 shortbow (39, -14, D:13) a +1 dire flail a +0 leather armour (40, 22, D:13) a +0 war axe a +0 robe a +0 war axe a +0 robe a +1 heavy hand axe a +0 robe Level 14 of the Dungeon (14, -21, D:14) a +0 ring mail (17, -7, D:14) 6 large rocks a +0 rapier (17, 15, D:14) a scroll of noise (18, 16, D:14) a +0 flail (26, -30, D:14) a +0 ring mail (28, -8, D:14) a +0 scale mail (28, -6, D:14) 3 large rocks (29, -28, D:14) 4 large rocks (32, -21, D:14) a +2 pair of boots (34, -16, D:14) a +0 mace (37, 3, D:14) 5 large rocks (40, -20, D:14) a +1 long sword of flaming a +0 ring mail (40, 2, D:14) a +0 shortbow (43, 14, D:14) a +0 hand axe a +0 robe (44, -7, D:14) a +0 shortbow (44, 14, D:14) a +0 flail a +0 robe of willpower (45, 14, D:14) a +0 great sword a +0 ring mail (46, -6, D:14) a +0 robe (49, 16, D:14) a +0 dagger a +2 robe of willpower Level 15 of the Dungeon (3, 15, D:15) a +0 flail (5, 9, D:15) a +1 mace of chaos (6, 10, D:15) a +0 mace of chaos (16, 12, D:15) a +0 ring mail (17, 18, D:15) 21 gold pieces (20, 21, D:15) 3 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (20, -20, Lair:1) a +0 robe (28, -9, Lair:1) a +1 hand axe of electrocution (32, 10, Lair:1) a +0 plate armour (37, -4, Lair:1) a stone (40, -9, Lair:1) a stone (42, -4, Lair:1) a stone (43, -7, Lair:1) a stone (52, -20, Lair:1) a +0 longbow (52, -14, Lair:1) a +0 spear Level 2 of the Lair of Beasts (4, 20, Lair:2) a +0 ring mail (5, -10, Lair:2) a +0 helmet (5, -8, Lair:2) the +4 helmet of Omission {-Tele Str-3 Dex+7 SInv} -Tele: It prevents most forms of teleportation. Str-3: It affects your strength (-3). Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. (17, -16, Lair:2) a +0 dagger (17, 23, Lair:2) a +0 long sword (18, 9, Lair:2) a +0 mace (33, 16, Lair:2) a +0 robe (42, 31, Lair:2) a +0 club Level 3 of the Lair of Beasts (8, 19, Lair:3) a parchment of Scorch (8, 34, Lair:3) a +1 short sword of venom (15, 29, Lair:3) a parchment of Blink (16, 23, Lair:3) a scroll of noise (26, 43, Lair:3) a +0 scale mail (27, 43, Lair:3) a +0 robe (39, 12, Lair:3) a scroll of noise (43, 52, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (4, 27, Lair:4) a +0 helmet of sniping (6, 35, Lair:4) an orb of attunement (6, 48, Lair:4) a parchment of Swiftness (40, 24, Lair:4) a +0 robe (44, 8, Lair:4) a +0 plate armour (48, 46, Lair:4) an amulet of regeneration (61, -13, Lair:4) a parchment of Ignite Poison (72, 6, Lair:4) a +0 great mace Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 falchion (18, 35, Lair:5) the +7 dagger of Arbitration {heavy, *Corrode Fly rC++ Stlth+} *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. (21, 34, Lair:5) a +0 flail (21, 35, Lair:5) a +2 leather armour of poison resistance (24, -15, Lair:5) the +2 long sword of Recklessness {flame, rC+ rN+++ rCorr Str-2} rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). (27, -18, Lair:5) a +0 rapier of distortion (29, -7, Lair:5) a spriggan skeleton (31, -3, Lair:5) a spriggan skeleton (31, 36, Lair:5) a +5 ring of evasion (32, -5, Lair:5) a spriggan skeleton (33, -10, Lair:5) a +1 rapier of distortion (33, 12, Lair:5) a +0 pair of boots of flying (34, -8, Lair:5) a wolf skeleton (35, -2, Lair:5) a +0 mace (36, -10, Lair:5) a spriggan skeleton (36, -8, Lair:5) a spriggan skeleton (37, -9, Lair:5) a +0 pair of boots (45, -5, Lair:5) a staff of necromancy (51, -16, Lair:5) a wolf skeleton