lkydig Level 1 of the Dungeon (10, 3, D:1) a bat skeleton (21, 20, D:1) a +0 helmet (37, 5, D:1) a +0 whip 2 stones (37, 9, D:1) a jackal skeleton a jackal skeleton (37, 35, D:1) a rat skeleton (38, 9, D:1) a jackal skeleton (39, 27, D:1) a +0 leather armour (42, 31, D:1) a +0 robe (46, 22, D:1) a frilled lizard skeleton (53, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (54, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (55, 26, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (1, -10, D:2) a medusa talisman (4, -6, D:2) a rat corpse (skeletalised by now) (4, -5, D:2) a frilled lizard corpse (skeletalised by now) (6, -6, D:2) a jackal corpse (skeletalised by now) (8, -8, D:2) a quokka corpse (skeletalised by now) (8, -7, D:2) a +0 dagger (8, -5, D:2) a +0 club a goblin skeleton (13, -20, D:2) an adder corpse (skeletalised by now) (20, 17, D:2) a parchment of Summon Ice Beast (21, -6, D:2) a quokka skeleton (22, 0, D:2) a +0 scale mail (27, 17, D:2) a +0 leather armour (35, 5, D:2) a ball python skeleton (36, 0, D:2) the +0 ring mail of the Northern Lights {Fly rN+ Will-} Fly: It grants you flight. rN+: It protects you from negative energy. Will-: It decreases your willpower. It cannot be enchanted further. (38, -15, D:2) a +0 dagger (39, 0, D:2) a bat skeleton (39, 3, D:2) a +0 club (41, 5, D:2) a +0 sling (47, 2, D:2) a +0 leather armour (48, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (49, -11, D:2) a +0 war axe (50, -18, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Qiac's Antique Armour Shop a +0 leather armour (42 gold) a +0 ring mail (84 gold) a +2 ring mail of willpower (441 gold) a +0 robe (18 gold) a +0 robe (18 gold) the +6 plate armour of Misanthropy {Bane Harm Slay+2 Stlth+} (1390 gold) Bane: It inflicts you with a random bane when you equip it. Harm: It increases damage dealt and taken. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 leather armour (42 gold) a +0 scale mail (84 gold) a +0 robe (18 gold) (0, 0, D:3) a ball python corpse (skeletalised by now) (3, -25, D:3) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. It cannot be enchanted further. (5, -20, D:3) a +0 robe (9, -36, D:3) a hobgoblin skeleton (10, -32, D:3) a hobgoblin skeleton (18, -35, D:3) a +0 dagger a goblin corpse (skeletalised by now) (28, -2, D:3) a ball python skeleton (31, -3, D:3) a +1 leather armour of cold resistance (32, -31, D:3) an inkwell talisman (36, 0, D:3) a staff of air (37, -32, D:3) a +0 dagger a goblin corpse (skeletalised by now) (39, -13, D:3) a +0 club a +0 club (40, -13, D:3) a +0 club a +0 chain mail a +0 falchion a +0 leather armour a +0 whip a hobgoblin skeleton (42, -13, D:3) a +0 hand axe (43, -13, D:3) a frilled lizard corpse (skeletalised by now) (46, -31, D:3) a +0 halberd (46, -30, D:3) a +0 club a gnoll corpse (skeletalised by now) (46, -25, D:3) a rat corpse (skeletalised by now) (47, -32, D:3) a +0 spear Level 4 of the Dungeon (22, 17, D:4) a +0 club (23, 16, D:4) an adder skeleton (24, 9, D:4) an iguana skeleton (31, 4, D:4) a parchment of Shock (36, 3, D:4) a +0 club (40, 10, D:4) a +0 leather armour (43, 6, D:4) a +0 club (49, 32, D:4) a +0 hand axe a +0 mace a +0 dagger a +0 robe a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 23, D:5) a large rock (2, -1, D:5) a +0 hand axe (2, 24, D:5) a large rock (2, 25, D:5) a human skeleton (2, 31, D:5) a human skeleton (2, 35, D:5) a large rock (10, 6, D:5) a +0 robe (11, 32, D:5) a -2 dagger (11, 33, D:5) a -2 short sword (12, 32, D:5) a -2 sling (12, 33, D:5) a -3 mace (14, 31, D:5) a human skeleton (18, 22, D:5) a large rock (19, 22, D:5) a -1 dagger (19, 23, D:5) a -2 robe (19, 24, D:5) a -1 robe (19, 34, D:5) a -2 robe (20, -6, D:5) the +9 ring mail of the Ebigane {rC+ Int+4} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (20, 2, D:5) a hound skeleton (20, 16, D:5) a +0 orcbow (20, 23, D:5) a -3 robe (20, 24, D:5) a -3 robe (22, 33, D:5) a -3 short sword (24, 19, D:5) a large rock (27, 30, D:5) a human skeleton (28, 10, D:5) a +0 war axe (29, -16, D:5) a +0 buckler (30, -7, D:5) a +0 club (30, 21, D:5) a -3 robe (34, -5, D:5) a +0 scimitar (35, 23, D:5) a +0 club (38, -3, D:5) an adder corpse (skeletalised by now) (39, -11, D:5) a +0 hand axe (39, -10, D:5) a +0 dagger an orc skeleton (40, -11, D:5) a +0 club a +0 falchion an orc skeleton an orc skeleton (41, -11, D:5) a +0 hand axe a +0 leather armour an orc skeleton (42, -6, D:5) a +0 giant spiked club an ogre skeleton (48, -9, D:5) a parchment of Inner Flame (50, -8, D:5) a +0 robe (54, 17, D:5) a +0 whip a +0 spear (58, 17, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (1, -5, D:6) a +0 club an orc corpse (skeletalised by now) (2, -5, D:6) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (3, -5, D:6) a +0 dagger a +0 robe a +0 club a +0 chain mail (16, 10, D:6) a +0 hand axe (16, 22, D:6) a +0 shortbow a centaur skeleton (16, 31, D:6) a +0 short sword (19, 3, D:6) a +0 whip a +0 chain mail (19, 4, D:6) a +0 dagger a +0 robe an orc skeleton (19, 20, D:6) a +0 ring mail (20, 3, D:6) a +0 mace a +0 leather armour a +0 hand axe a +0 scale mail an orc skeleton (24, 15, D:6) a hound skeleton (34, -22, D:6) a hound corpse (skeletalised by now) (35, 8, D:6) a +0 dagger a kobold skeleton (36, 7, D:6) a +0 ring mail (36, 8, D:6) a +0 dagger (37, 8, D:6) a +0 dagger (49, 13, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 vampiric hand axe (unseen) (0, 2, D:7) a +0 hand axe (1, 1, D:7) a +0 hand axe (5, -4, D:7) a +0 glaive a +2 robe of resistance the orc corpse of Blorkula the orcula (skeletalised by now) a bailey (0, 0, Bailey) a +0 flail (0, 1, Bailey) a +0 trident (0, 10, Bailey) a scroll of enchant armour (1, 0, Bailey) a +0 rapier (1, 1, Bailey) a +3 vampiric war axe (unseen) (1, 13, Bailey) a poisoned dart (1, 14, Bailey) a poisoned dart (3, 12, Bailey) a poisoned dart (3, 13, Bailey) a poisoned dart (7, -3, Bailey) a +0 war axe a +0 scale mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) (7, -2, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 plate armour a +0 war axe a +0 chain mail a goblin corpse (skeletalised by now) (7, 12, Bailey) a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe (7, 13, Bailey) a +4 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a gnoll corpse (still there?) (9, -3, Bailey) a +0 hand axe a +0 leather armour (9, 12, Bailey) a +0 hand axe a +0 hand axe a +0 leather armour a +0 scale mail a hobgoblin corpse a goblin corpse (9, 13, Bailey) a +0 war axe a +0 scale mail a +0 leather armour a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe an orc corpse a gnoll corpse (12, 13, Bailey) a +0 war axe (15, 0, Bailey) a +0 war axe a +0 scale mail (15, 1, Bailey) a +0 hand axe a +0 leather armour an orc skeleton (15, 10, Bailey) a +0 war axe a +0 leather armour a hobgoblin corpse (skeletalised by now) (15, 11, Bailey) a +0 hand axe a +0 leather armour (16, 1, Bailey) a +0 hand axe a +0 leather armour a hobgoblin skeleton (26, 4, Bailey) a +0 war axe a +0 ring mail (26, 5, Bailey) a +0 war axe a +0 ring mail an orc skeleton (29, 5, Bailey) a +0 hand axe a +0 leather armour