lkydig Level 1 of the Dungeon [Shop] Beawkeitt's Antique Armour Shoppe the +0 toga "Victory" {*Victory Clar} (1020 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. a +0 leather armour (34 gold) a +0 chain mail (102 gold) a +0 robe (15 gold) a +0 buckler (76 gold) a +0 cloak (76 gold) a +0 helmet (76 gold) a +1 helmet of sniping (280 gold) (1, 29, D:1) a +0 robe (8, 9, D:1) a +0 mace (9, 19, D:1) a +0 dagger a goblin skeleton (9, 21, D:1) a bat skeleton (10, 26, D:1) a +0 whip (21, 13, D:1) a +0 robe (22, 6, D:1) a +0 plate armour (24, 5, D:1) a bat corpse (skeletalised by now) (52, 17, D:1) a quokka corpse (skeletalised by now) (53, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, -7, D:2) a quill talisman (3, -43, D:2) a +0 whip (9, -23, D:2) a +0 whip (10, -22, D:2) a +0 flail (10, -21, D:2) a +0 club a +0 club (10, -19, D:2) a +0 short sword a +0 ring mail a +0 falchion a +0 ring mail (12, -29, D:2) a +0 club a goblin skeleton a quokka skeleton (13, -9, D:2) a +0 club (27, 0, D:2) a +0 dagger a +0 ring mail (28, 0, D:2) a +0 war axe a +0 leather armour (32, -14, D:2) a +0 morningstar an orc corpse (skeletalised by now) (35, -35, D:2) 4 large rocks (53, -39, D:2) an adder corpse (skeletalised by now) (56, -36, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (6, -7, D:3) a bat corpse (skeletalised by now) (7, -3, D:3) a +0 robe (22, 10, D:3) a +0 halberd (28, -24, D:3) a quokka corpse (skeletalised by now) (28, 15, D:3) a +0 chain mail (30, 28, D:3) a +0 short sword 5 stones (31, 9, D:3) a +0 robe a +0 short sword an orc skeleton an orc skeleton (31, 10, D:3) a +0 club an orc skeleton (32, -4, D:3) a hobgoblin skeleton (34, -5, D:3) a +0 dagger a goblin skeleton (39, 16, D:3) a +0 dagger an orc skeleton (39, 17, D:3) a +0 robe a +0 dagger a +0 scale mail an orc skeleton (40, 23, D:3) a +0 club (47, -20, D:3) a +0 dagger (53, 8, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (54, -8, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (2, 14, D:4) a +0 whip a +0 whip (3, 16, D:4) a +0 flail (3, 26, D:4) a +0 pair of boots (4, 15, D:4) a +0 spear a gnoll skeleton (6, -16, D:4) a ball python skeleton (15, -32, D:4) a +0 short sword (16, 9, D:4) a +0 rapier a +0 leather armour (26, -32, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (27, -32, D:4) a +0 dagger a +0 leather armour (27, 18, D:4) 5 gold pieces (28, -32, D:4) a +0 dagger a +0 ring mail a +0 dagger (29, -26, D:4) a storm talisman (31, -18, D:4) a quokka corpse (skeletalised by now) (31, -16, D:4) a +0 dagger (35, -10, D:4) a +0 dagger a goblin corpse (skeletalised by now) (36, -25, D:4) a +0 giant spiked club (37, -25, D:4) a ball python skeleton (45, -13, D:4) a +0 flail a +0 club a +0 mace (46, -13, D:4) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (1, 1, D:7) a +0 dagger a +0 dagger (2, 0, D:7) a +0 club (3, 1, D:7) a +0 dagger a stone (8, 12, D:7) a +0 pair of boots (22, 11, D:7) a parchment of Mercury Arrow (27, 14, D:7) a +0 plate armour