lkydig Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, -13, D:1) a +0 club (6, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 5, D:1) a +0 club (22, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 25, D:1) a quokka corpse (skeletalised by now) (24, -20, D:1) a ball python corpse (skeletalised by now) (27, -14, D:1) a +0 dagger a +0 club (27, 15, D:1) a +0 spear (28, 13, D:1) a kobold corpse (skeletalised by now) (42, -3, D:1) a bat skeleton (46, -1, D:1) a +0 club a goblin skeleton (48, -4, D:1) a ball python skeleton (48, -2, D:1) a +0 dagger a kobold skeleton (48, 1, D:1) a +0 club a kobold skeleton (48, 3, D:1) a +0 rapier (50, -5, D:1) a +0 dagger a stone a +0 ring mail a kobold corpse (skeletalised by now) (55, 12, D:1) a +0 dagger 2 stones a kobold skeleton (56, -14, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (1, 2, D:2) a +0 dagger (14, -19, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (15, 2, D:2) a bat corpse (skeletalised by now) (20, -12, D:2) a +0 ring mail (32, -28, D:2) a +0 robe (34, -8, D:2) a bat corpse (skeletalised by now) (37, 8, D:2) a +0 flail (43, -13, D:2) a +0 short sword a stone (44, -1, D:2) a ball python skeleton (45, -1, D:2) a +0 spear (51, -46, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (16, -4, D:3) a +0 club a +0 robe the human skeleton of Jessica (16, 12, D:3) a +0 dagger (33, 19, D:3) a +0 short sword an adder skeleton (70, 16, D:3) a +0 ring mail (70, 27, D:3) a quokka skeleton Level 4 of the Dungeon [Shop] Arif's Book Shop a parchment of Sticky Flame (169 gold) a parchment of Forge Blazeheart Golem (169 gold) a manual of Short Blades (1040 gold) a parchment of Summon Cactus Giant (325 gold) a parchment of Foxfire (52 gold) a parchment of Magic Dart (52 gold) a parchment of Call Imp (75 gold) (1, -2, D:4) a parchment of Sticky Flame (4, -1, D:4) a +0 robe (5, -19, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, -19, D:4) a +0 short sword a +0 ring mail (6, -18, D:4) a +0 club an orc corpse (skeletalised by now) (9, -21, D:4) a +0 dagger (9, -19, D:4) a +0 whip (11, -29, D:4) a +0 club (11, -7, D:4) an iguana skeleton (15, -34, D:4) a jackal corpse (skeletalised by now) (18, -24, D:4) a +0 scale mail (18, -20, D:4) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (20, -20, D:4) a +0 leather armour a +0 dagger (25, -31, D:4) a jackal skeleton (27, -22, D:4) a +0 leather armour (32, -20, D:4) an adder skeleton (33, -19, D:4) a +0 chain mail the elf skeleton of Duvessa (33, -15, D:4) a +0 robe a +0 dagger (36, -22, D:4) a +0 leather armour (36, 11, D:4) a +0 chain mail (46, -24, D:4) a +0 ring mail (46, -14, D:4) a quokka skeleton (49, 9, D:4) a +2 quarterstaff of chaos (51, 10, D:4) a +0 hammer Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Pekkuajohirph {rF+ Int+9 Dex+3} (6260 gold) [ring of intelligence] rF+: It protects you from fire. Int+9: It affects your intelligence (+9). Dex+3: It affects your dexterity (+3). the amulet "Otaclok" {Dissipate rPois rF+ rCorr} (5380 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. the +1 leather armour of Shadows and Fog {-Tele rElec Int+2} (1820 gold) -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the wellspring talisman "Repowups" {Str+3} (3530 gold) [wellspring talisman] Str+3: It affects your strength (+3). the +2 dagger of Kusamone {heavy, Fly rC+} (2970 gold) Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. the +8 spear "Sudutt" {heavy, rElec rF+ Str-3 SInv} (6430 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. the inkwell talisman of the Mertaur {rC+ Str-2 Dex+3 SInv} (2780 gold) [inkwell talisman] rC+: It protects you from cold. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the blade talisman "Wuwumin" {Will+ Str+2 Dex-2 Slay+2 Stlth+} (12140 gold) [blade talisman] Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. the +3 sling of Luvir {flame, +Blink rN+ Will- SInv} (3590 gold) +Blink: It lets you blink. rN+: It protects you from negative energy. Will-: It decreases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the +11 short sword of Makhleb's Esteem {freeze, rF+ rC+ rCorr Dex+2} (9120 gold) rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the -2 cloak "Maffon" {-Tele rElec rPois Stlth+} (850 gold) -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Ciackuma" {Fly rN+ Str+3 Dex-5} (2450 gold) [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). the cold staff of the Radish {rC+ Will+ Str-4 SInv Ice} (3340 gold) [staff of cold] rC+: It protects you from cold. Will+: It increases your willpower. Str-4: It affects your strength (-4). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. the fire staff of the Lumpy Spreadsheets {rF+ rN+ Int+2 Fire} (4040 gold) [staff of fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Fire: It increases the power of your Fire spells. the fire staff of Malum Prohibitum {rElec rF+ Int+6 Fire} (5160 gold) [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Int+6: It affects your intelligence (+6). Fire: It increases the power of your Fire spells. the cold staff of Animal Spirits {rC+ Dex+2 Forge Ice} (4180 gold) [staff of cold] rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. the +1 mace "Zoluf" {flame, rElec rN+} (2860 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. the +7 whip "Gnoll's Regret" {freeze, Int+2 Stlth+} (5350 gold) Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +4 ring mail of Sorenenyt {Dex+3} (3730 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Qulokeg" {MP+9 Dex+3 Slay-2 Stlth+} (2770 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Stlth+: It makes you more stealthy. (36, 2, D:5) a +0 giant club an ogre corpse (skeletalised by now) (44, 2, D:5) a +0 dagger Level 6 of the Dungeon (5, 48, D:6) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (5, 49, D:6) an adder corpse (skeletalised by now) (7, 16, D:6) a +0 flail (17, 41, D:6) a +0 ring mail (29, 27, D:6) a +0 dagger (33, 22, D:6) a +0 shortbow (39, 9, D:6) a +0 trident a +0 leather armour (41, 12, D:6) a +0 dagger a +0 leather armour a +0 club an orc skeleton (56, 18, D:6) a +0 club (60, 27, D:6) a +0 chain mail a +0 flail (67, -5, D:6) a howler monkey corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Hiqoza's Jewellery Emporium a ring of magical power (unknown) (300 gold) a ring of protection from fire (unknown) (375 gold) a spore talisman (187 gold) a ring of resist corrosion (300 gold) a riddle talisman (450 gold) an amulet of regeneration (unknown) (450 gold) a ring of wizardry (unknown) (450 gold) a +4 ring of protection (unknown) (540 gold) a fortress talisman (225 gold) (5, 12, D:7) a +0 flail (13, 26, D:7) a wyvern skeleton (18, 26, D:7) a +0 robe (19, 21, D:7) a +0 short sword an orc skeleton (19, 22, D:7) a +2 falchion of holy wrath (19, 24, D:7) a +0 dagger (19, 25, D:7) a +0 trident (27, 36, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (28, 23, D:7) a bullfrog skeleton a bullfrog skeleton (30, 21, D:7) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (31, 8, D:7) a +0 ring mail (32, 16, D:7) a +0 war axe a +0 robe (33, 15, D:7) a +0 short sword of venom a +0 robe (34, 15, D:7) a +2 scimitar a +0 robe (35, 17, D:7) a +0 cloak (37, 27, D:7) a +0 robe a +6 dagger a +0 robe a +0 mace (39, 28, D:7) a +2 robe of positive energy a +2 spear (42, 32, D:7) a +0 hand axe a +0 mace an orc corpse (skeletalised by now) (43, 32, D:7) a +0 chain mail a +0 club an orc corpse (skeletalised by now) (44, 33, D:7) a +0 trident (45, -14, D:7) an iguana corpse (skeletalised by now) Level 8 of the Dungeon (1, 3, D:8) a water moccasin corpse (skeletalised by now) (2, 14, D:8) a +0 crystal plate armour (16, 24, D:8) a +0 robe (17, 0, D:8) a +0 dagger a +0 robe (18, -2, D:8) a +0 flail a +0 dagger an orc skeleton (18, -1, D:8) a +0 dagger a +0 robe (22, -1, D:8) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (29, 15, D:8) a +0 dagger 3 stones a +0 robe a kobold skeleton (29, 26, D:8) a +0 whip a +0 ring mail a +0 flail an orc skeleton (30, 15, D:8) a +0 club a +0 dagger 2 stones a kobold skeleton (30, 16, D:8) a +0 short sword (30, 17, D:8) a +0 dagger 4 stones (30, 18, D:8) a +0 short sword a +0 robe a kobold skeleton (30, 27, D:8) a +0 dagger a +0 robe (31, 23, D:8) a +0 robe the barachi skeleton of Jeremiah (32, 33, D:8) a quill talisman (34, 0, D:8) a +0 dagger a kobold skeleton (35, 32, D:8) a +0 short sword (36, 10, D:8) a +0 dagger (43, -4, D:8) a +0 whip (52, 4, D:8) 2 flux baubles Level 9 of the Dungeon (0, 0, D:9) a +0 broad axe (4, 26, D:9) a +0 dagger (6, 8, D:9) a book of Spatial Translocations (7, 23, D:9) a +0 athame (13, 11, D:9) a +0 short sword (13, 13, D:9) a +0 giant club a +0 giant club (13, 14, D:9) a +0 battleaxe (19, 19, D:9) a +0 hand axe (25, 26, D:9) a +0 cloak a +0 dagger (32, -9, D:9) a +0 shortbow (33, -11, D:9) a +0 club (34, -3, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (34, 34, D:9) a +1 robe (35, -11, D:9) a howler monkey skeleton a water moccasin skeleton (35, -3, D:9) a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) (35, -2, D:9) a steam dragon corpse (skeletalised by now) (35, 32, D:9) a +0 rapier (36, -12, D:9) a +0 battleaxe a +0 chain mail (38, -7, D:9) a steam dragon corpse (skeletalised by now) (40, 33, D:9) a +0 chain mail (44, -4, D:9) a +0 quarterstaff (47, 27, D:9) a +0 club an orc skeleton (47, 28, D:9) a +0 club a +0 leather armour an orc skeleton (47, 30, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (47, 31, D:9) a +0 club (47, 32, D:9) a +0 vampiric hand axe (50, 22, D:9) a +0 trident (60, 42, D:9) a +0 whip Level 10 of the Dungeon (1, 13, D:10) a yak corpse (skeletalised by now) (2, 2, D:10) a yak corpse (skeletalised by now) (2, 3, D:10) a yak corpse (skeletalised by now) (2, 12, D:10) a troll corpse (skeletalised by now) (2, 14, D:10) a yak corpse (skeletalised by now) (3, 2, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (14, -6, D:10) a +2 dagger of distortion the kobold skeleton of Sonja Level 12 of the Dungeon (0, 0, D:12) a +1 short sword of protection (unseen) (4, 28, D:12) 14 gold pieces (10, 3, D:12) a +0 robe (11, -2, D:12) 2 poisoned darts Level 13 of the Dungeon (11, -16, D:13) a +0 plate armour (19, -17, D:13) a +2 battleaxe a +0 ring mail a tengu corpse (skeletalised by now) the Ecumenical Temple